Spoiler for stuff:
1> of course it lose against many decks but with that shard will lose against way less
2> don't whant to compare the difrence that drawing 3 cards is for a 30 card deck and for a 60 card deck
in a 30 card deck it's extremly powerfull as for a 60 card deck it will just help
It's a rare that improves win rate... hmm?
Instosis focuses on Sor, coudln't win without it.
Poisondials uses sosac/sod helps it win a lot.
Splat uses ^ Probably couldn't win without it.
Silence is golden uses sor/nymphs-amazing when it works, needs the rares
SS/Miracle stalls work because of miracle (and sod helps)
Sor Pharoahs allow you to actually use pharoahs in a mono.
SHARDS ARE SUPPOSED TO MAKE DECKS BETTER
Why would you put them in a deck if you didn't?
As to SoB, it only makes games end faster, which makes grinding less boring. As long as opponent is upped, they can get out quanta quickly too, and all it takes is an otyguy, or a couple freezes, or a single dimmshield, and the deck loses. Draw a sundial in those extra 2/3 cards and you just essentially increased the win time by a turn. If you can chain, you can dismantle an immorush.
it's clear that you don't go platium trying to farm....
half the guys in platium use shards and half of those have they're deck's based on them.
i was making a mistake in last post cause i where like saying SObe is OP but i don't think he is... i just think it's totaly nonsence... it's not fire job to draw multiple times THAT'S FOR TIME and once people start getting 6 SObe you will see that time decks will start to end.... as people can already use time advantage withouth having to use time quanta so you will probably see those shards in decks like shiriek rush, life rush, fire rush, death rush....
and well you can say they give the same amount of cards to bouth players but it's not true: if you're oponent get's a full hand he will not draw next turn so you got 1 card more than him. but still i don't want to convince you to nerf it, i want it to completely change as it is non sence to give a card with the skill of time making it avaliable to any element
Actually, I do farm Platinum, well gold since platinums winnings dropped. It's true that half of the people have shards, but decks based on them? Unless I'm misunderstanding you, your saying that the main strategy is to use shards? That would only be the new SoI decks. Even splat/poisondials are based on poison, its just that they use sosac for defense, and besides, theres a lot less of them than monodarks, supernova bows, and other decks. As to fire vs. time. Time is based on getting ahead of your opponent by
speeding you up and slowing them down. (Precog, hourglass, RT, Eternity, procrastination) Fire is all about
reckless rushing. Basically all monofires are immorushes (firestalls use light most of the time). Time's shard would either prevent opponent from drawing, or allow you to draw. This helps you both, as you hope that you can get out quanta and creatures faster (that's gamblin/being reckless btw).