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Offline kurathedogTopic starter

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Mind Control https://elementscommunity.org/forum/index.php?topic=37786.msg474662#msg474662
« on: March 27, 2012, 02:58:27 am »
Mindgate control shutdown fun.
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I find that it wins about as much through deckout as it does through mindgate beatdown. High PC hurts slow FG decks, silences hurt fast ones.
QTowers let the god play off the mark cards (Eg. Splat), and let it play cards without having to wait to gate the right pillar. Even more speed against FG rainbows.
Silences shut down the opponent's early turns, giving the god time to set up. Randomly drawing silences can also disrupt decks. Lategame silence can kill a bouncing photon, if it is their only creature.
Lobo makes a spare weapon, and helps keep early damage low.
Army of steals, powered off of the mark, provide versitile permanent removal. Plus, stealing pillars (If the AI feels like it) helps power gated cards. Also helps it break through sanctuaries to resume the silencing.
Phase shield is another damage stopper.

I had trouble figuring out the right balance of QTowers and other control.
Considered cloaks, except for them to be significant many are needed, and there have already been several recent FG's with cloaks.
Considered lighting, except I realized there are no good targets. Flayers are useless, Scorps only need one hit, etc.
Suggestions welcome.

Versus common anti-fg decks:
Instosis: Complete shutdown. Silence = no more combo.
CCYB: Suprisingly effective. Rarely gets damage out, but can easily hold off oncoming assaults. (Mindgate SoG spam ftw).
Splat: Lobo stops scorps (occasionally), Mindgated SoSacs = deckout. Early silences = slower damage = deckout.
Rol/Hope: Nothing to steal but Lobo wears it down. Also, if he can get his own hope running, all damage is stopped, deckout.

This deck can be trivially countered with an oracle prediction. Just run a 41 card deck. 6 explosions (For lobo), 35 pillars. I find that hilarious.
The deck also can quickly fill up it's permanent slots, with steals and mindgates, rendering steals useless. Not sure what to do about that.

Offline furballdn

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Re: Mind Control https://elementscommunity.org/forum/index.php?topic=37786.msg474668#msg474668
« Reply #1 on: March 27, 2012, 03:27:53 am »
A true counter deck would just be a PA'd sog or two sanctuaries, and photon bouncing or just decking it out by having more cards.

Offline eaglgenes101

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Re: Mind Control https://elementscommunity.org/forum/index.php?topic=37786.msg474669#msg474669
« Reply #2 on: March 27, 2012, 03:30:06 am »
A fractal, and some pests to this deck?
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Offline Naesala

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Re: Mind Control https://elementscommunity.org/forum/index.php?topic=37786.msg474670#msg474670
« Reply #3 on: March 27, 2012, 03:31:00 am »
Photon bouncing could potentially be stopped by silences, but yeah some PA'd healing and youre good to go
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Offline kurathedogTopic starter

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Re: Mind Control https://elementscommunity.org/forum/index.php?topic=37786.msg474673#msg474673
« Reply #4 on: March 27, 2012, 03:37:59 am »
I mentioned that this deck is very easy to counter if you know it is coming. PA Sanc, PA healing, 41 cards with 6 explosions, 30 card hourglass deck with 24 time pillars.
I don't see PA sanc appearing too often in anti-FG decks. Perhaps a more modern varient of CCYB? Even then, you need it early. Silence can screw with Eternity bounce if they only have one creature.

The true fun lies in having this among the wheel. This deck is sort of the opposite of they typical FG. Adds quite a lot of variety, and counters most FG decks I know. People fear mass CC and fast damage from FG's, and this one provides almost pure PC and gradual damage buildup and stall.

Pestal would make this more of a Decay deck. I was aiming for more of some sort of mindgate/silence abuse. I guess that is hard to do, with the metagame of FG's out there.

Hmmm... The deck tends to get darkness flooded. Maaaybe a few cloaks? Although "few cloaks" is rather pointless.

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Re: Mind Control https://elementscommunity.org/forum/index.php?topic=37786.msg474676#msg474676
« Reply #5 on: March 27, 2012, 03:52:55 am »
Well, you could make the name something even darker like "Mind corruption" or "Mind rot" and then have LS to deal with monsters.
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