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hrmmm

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230102#msg230102
« Reply #60 on: December 21, 2010, 02:13:54 pm »
lukce:
(...)
- Please dont post statistics for decks you designed/posted by yourself. Any statistic will be more trustworthy, if its been tested from a "neutral" player.
(...)

lukce

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230103#msg230103
« Reply #61 on: December 21, 2010, 02:16:20 pm »
Really sorry. And now what...it won't get in the ttw decks??

Offline DSSCRA

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230112#msg230112
« Reply #62 on: December 21, 2010, 02:34:47 pm »
TTW not yet complete


The Creation of Life (http://elementscommunity.org/forum/index.php/topic,9542.0.html):
Games: 50, Avg. ttw: 7.772 ttw, Avg. Time:  132.44 sec/game, Losses: 6, EM: 1 - DSSCRA  -
6 Novas, 4 Emerald Dragons, 6 Rustlers, 6 Adrenalines, 2 Blessings, 6 Fireflies, Air Mark.
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 5bt 5bt 5bt 5bt 5bv 5bv 5bv 5bv 5bv 5bv 5c7 5c7 5c7 5c7 5c7 5c7 5lf 5lf 5ok 5ok 5ok 5ok 5ok 5okTTW not yet complete
ttw 3:
ttw 4:
ttw 5:
ttw 6:6
ttw 7:16
ttw 8:12
ttw 9:6
ttw 10:2
ttw 11:
ttw 12:2
ttw 13:
ttw 14:
ttw 15:
ttw 16:
COME CLOSER AND I WILL UNLOCK YOUR INNER HAT.

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hrmmm

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230114#msg230114
« Reply #63 on: December 21, 2010, 02:41:37 pm »
Really sorry. And now what...it won't get in the ttw decks??
you could ask someone else fo test it. but more important, please post a request for a test first:
Wow, this thread is taking off fast.  One thing I will stress, DO NOT TEST A DECK WITHOUT FIRST LETTING ME KNOW.
(...)

Offline Wolfunit

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230128#msg230128
« Reply #64 on: December 21, 2010, 03:03:53 pm »
I agree jmdt+hrmmm should post all decks that are to be tested and from that list people from this topic should request which decks they will test also follow hrmm requirements of how many game plays and stats chat.I would like to say good job on making the ttw study over for this version.  ^-^
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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230283#msg230283
« Reply #65 on: December 21, 2010, 07:15:26 pm »
Now that I have time, I will try to put a bit more organization into this thread.  I posted it blank and didn't really give much in the way of guidelines.  Here's my idea, let me know what you think.

In the 1st post, I will put testing requirements and guidelines and maybe keep a que of decks that are and need testing.  In the second post I will post unupped decks, and in the 3rd post, I will add upped decks.

lukce

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230300#msg230300
« Reply #66 on: December 21, 2010, 07:38:33 pm »
Yep...great idea ;)

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230384#msg230384
« Reply #67 on: December 21, 2010, 09:07:58 pm »
Fire Lava Destroyer Rush Ver. 2: (http://elementscommunity.org/forum/index.php/topic,11389.0.html)
Code: [Select]
5f2 5f2 5f2 6rl 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7ds 7ds 7ds 809 809 809 809I'm using my personal format for this since it makes it much easier to post the stats for the deck from my excel worksheet (plus it appears I have stats that aren't included in the template).

Games:   200
   
avg. Sec/Game:   62.320
Sec/Turn:   10.31788079
Clicks/Game:   15.795
Clicks/Turn:   2.615066225
Score/Min:   17.62355584
Electrum/Min:   18.15308087
   
Time overall (min.):   207.733
Wins:   194
Ems:   20
Losses:   6
Score:   3661
Electrum:   3771
Average TTW:  5.887

ttw 3:   0
ttw 4:   33
ttw 5:   68
ttw 6:   34
ttw 7:   31
ttw 8:   14
ttw 9:   7
ttw 10:   4
ttw 11:   2
ttw 12:   1
ttw 13:   0
ttw 14:   0
ttw 15:   0
ttw 16:   0The transition was not kind to this deck at all; I'm expecting a similar trend for all Immo Rushes posted.
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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230398#msg230398
« Reply #68 on: December 21, 2010, 09:16:51 pm »
Yep.. same results. Ish a bit sad. But hey, now we'll get more balanced Cremation rushes popular! :D
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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230410#msg230410
« Reply #69 on: December 21, 2010, 09:22:59 pm »
Yep.. same results. Ish a bit sad. But hey, now we'll get more balanced Cremation rushes popular! :D
Indeed.  I'm interested to know if Nova Lava Rushes will face the same, less, or greater effects from this change.  My next two tests will confirm that I hope.
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warriorforge

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230561#msg230561
« Reply #70 on: December 22, 2010, 12:26:57 am »
How bout a new deck??
Code: [Select]
7k5 7k5 7k5 7k5 7k5 7k5 7n2 7n2 7n2 7n2 7n2 7tb 7tb 7tb 7tb 7tb 7tb 7tc 7tc 7um 7um 7um 7um 7um 7um 7um 7um 7um 7um 7um
Preliminary Testing: 20 Games (ik small sample size)
EMS:16 EM:80%
6:3
7:10
8:5
9:1
10:1

WINS:20
LOSSES:0

TTW:7.35

Not Exactly the fastest deck in times of TTW, but this is definitely among the most efficient decks against lev 3 due to EM. If you factor the EM rate into the equation and count it as twice the win b/c technically it is (actually more than twice since you dont have to pay starting cost twice) then the TTW would be somewhere in the high 3's low 4's.

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Re: turns to win study 2.0 (version 1.26) https://elementscommunity.org/forum/index.php?topic=17903.msg230562#msg230562
« Reply #71 on: December 22, 2010, 12:28:29 am »
Vader Sader (http://elementscommunity.org/forum/index.php/topic,18038.0.html):
Games: 50, Avg. ttw: 7.54 ttw, Avg. Time:  72.48sec/game, Losses: 2, EM: 41
- posted by GirlsGeneration -

8 Light Tower, 2 Light Pendulum, 4 Improved Blessing, 6 Crusader, 5 Animate Weapon, 5 Vampire Dagger
Mark of Darkness
Code: [Select]
7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jv 7jv 7jv 7jv 7k5 7k5 7k5 7k5 7k5 7k5 7la 7la 7n2 7n2 7n2 7n2 7n2 7tb 7tb 7tb 7tb 7tbttw 3: 0
ttw 4: 0
ttw 5: 0
ttw 6: 9
ttw 7: 18
ttw 8: 15
ttw 9: 4
ttw 10: 3
ttw 11: 1
ttw 12:
ttw 13:
ttw 14:
ttw 15:
ttw 16:
GG already did that deck basically warriorforge, please look before posting.
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