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Offline tinkady

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg97518#msg97518
« Reply #156 on: June 21, 2010, 06:08:07 am »
there should definitely be a wings/spider false god deck. maybe something like this http://elementscommunity.org/forum/index.php/topic,8400.0.html

Arondight

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106442#msg106442
« Reply #157 on: July 02, 2010, 06:04:21 pm »

Death from Above
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All cards doubled.

Offline tinkady

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106573#msg106573
« Reply #158 on: July 02, 2010, 09:34:57 pm »
yeah something like that, but it'd have to be mark of earth for protect artifacts, otherwise too vulnerable to perm control. or PAs could be too much

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106581#msg106581
« Reply #159 on: July 02, 2010, 09:56:06 pm »
It doesn't have to be. Up to 12 Deadly Poisons and flying Arsenic cuts through that if that's the case. Earth Mark and Protect Artifacts are so unneeded...

Offline tinkady

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106629#msg106629
« Reply #160 on: July 02, 2010, 10:58:40 pm »
eh...it might be a relatively easy god without PAs tho, not sure. also, right now its way underusing the triple air mark. a wings can be played by not doing any webbing for a turn, and the flying weapons only have a 1/2 chance of using up air.  throw in a sky dragon or two. also, 50 turns of stalling is way too much.  4 doubled is good enough, that means 40 turns. maybe even 3 doubled? but thats too vulnerable to bad draws

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106666#msg106666
« Reply #161 on: July 02, 2010, 11:56:32 pm »
"I Am Annoyed"

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Offline tinkady

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106673#msg106673
« Reply #162 on: July 03, 2010, 12:09:41 am »
no shards for FG's. also, too many shields? thats 12 of them. and should be the same amount of PA's and shields
more importantly, use unupped version if using entropy towers, upped version if using quantum towers. the supernovas wouldnt work as well

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106759#msg106759
« Reply #163 on: July 03, 2010, 04:01:25 am »
eh...it might be a relatively easy god without PAs tho, not sure. also, right now its way underusing the triple air mark. a wings can be played by not doing any webbing for a turn, and the flying weapons only have a 1/2 chance of using up air.  throw in a sky dragon or two. also, 50 turns of stalling is way too much.  4 doubled is good enough, that means 40 turns. maybe even 3 doubled? but thats too vulnerable to bad draws
Earth Mark just for Protect Artifacts and you're saying the Wind Mark is under used for the 10 Flesh Recluses and 10 Wings? Adding an Earth Mark will only cause complications on par to how Divine Glory sometimes has screwed up draws without Fire Towers and Explosions, as well as adding unneeded deck space with Protect Artifacts when the FG draws two cards per turn anyway. The first thing that is evident in the deck is that it can easily go through another Wing user because Steal is such a prevalent card; it is a card much more used than Explosion for FGs. Butterfly Effect and Pulverizer usually doesn't come out very often as many people usually only stick one of those in their decks. Sky Dragons would be sort of silly in my view.. Upgraded Bone Dragons don't change in cost, so they are summoned quite fast after the FG spams whatever Recluse and Deadly Poison they have on hand. I didn't make this deck because of your comment, I made this because I've been thinking about the idea for a while.  ;) I particularly wanted to make Poison even more harder to deal with to make people wonder if they should start adding in at least one Purify to their anti-FG decks.

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106766#msg106766
« Reply #164 on: July 03, 2010, 04:15:13 am »
no shards for FG's. also, too many shields? thats 12 of them. and should be the same amount of PA's and shields
more importantly, use unupped version if using entropy towers, upped version if using quantum towers. the supernovas wouldnt work as well
Is no shards a rule? Can I see where?
Lots of shields is the point. There's not that many PAs because you only need to protect the first one you get out.
Supernovas run the dissipation fields. 'Nuff said.

Offline tinkady

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg106796#msg106796
« Reply #165 on: July 03, 2010, 05:35:57 am »
There's not that many PAs because you only need to protect the first one you get out.
Supernovas run the dissipation fields. 'Nuff said.
you only need to protect the first one you get out if its going to last for the whole game. and if it lasts for the whole game there isnt a point to having more shields. there just has to be enough to get one out in a reasonable amount of time. and you'd want to PA it at the same time, so like 3 shields and 3 PAs doubled ought to be good
also, having all the amethyst towers means that the shields are only 1/3 as effective. quantum towers are much better for those. supernovas are only better than quantum towers for 7 turns, so might as well use them for all the towers. if you wanna use amethyst towers, unupped shield works much better, but no novas

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg107038#msg107038
« Reply #166 on: July 03, 2010, 06:24:21 pm »
There's not that many PAs because you only need to protect the first one you get out.
Supernovas run the dissipation fields. 'Nuff said.
you only need to protect the first one you get out if its going to last for the whole game. and if it lasts for the whole game there isnt a point to having more shields. there just has to be enough to get one out in a reasonable amount of time. and you'd want to PA it at the same time, so like 3 shields and 3 PAs doubled ought to be good
also, having all the amethyst towers means that the shields are only 1/3 as effective. quantum towers are much better for those. supernovas are only better than quantum towers for 7 turns, so might as well use them for all the towers. if you wanna use amethyst towers, unupped shield works much better, but no novas
The point of this deck is to get the shield out as early as possible so the opponent can't attack you. Look at the emerald shield deck against Octane. It has 6, and you only need one. It's about draws. Besides, there is still the possibility of losing the shield due to lack of quanta. Anyways, there's only the supernovas to power the PAs. I think it's fine.

I know quantum powers are much useful, however, this is an entropy deck. I could change it, but then the cards would have to change drastically as well. No false gods have unupped decks.

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Re: If you were a false god... https://elementscommunity.org/forum/index.php?topic=602.msg107269#msg107269
« Reply #167 on: July 04, 2010, 12:13:08 am »
The problem with that deck is that the Dissipation Shields can't be unupgraded. The upgraded version really needs Quantum Towers to shine.

 

anything
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