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Offline Absol

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg471423#msg471423
« Reply #108 on: March 16, 2012, 01:50:16 pm »
Dreamcatcher is now beatable by 30 qp.


Yep, a very cheap counter deck.
Hope zanz fixed this in the final release, though. Also Destiny. (and Chaos Lord for that matter)
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Offline Chapuz

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg471980#msg471980
« Reply #109 on: March 18, 2012, 01:59:44 pm »
Nova Nerf, :/ what nerf?

Currently running a few (Imp/Basic)Mutates in my deck, thanks for the free mutation fodder, i really love it =)  Am even tempted to not play them till i got at least 2 in my hand. =)

Random Super Creature in play early game(or late even) for  2 :entropy  = a nice gift imho =P

 :D
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Angelic_Dawn

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg471982#msg471982
« Reply #110 on: March 18, 2012, 02:11:42 pm »
Yes Really they dont the First turn when they hit/enter play*....  only after you end your turn, and then not even necessarily...

(*At least they didnt two days ago +/- when i posted it. )
(i really love how on this forum having lots of posts seems to be a free ticket to acting like: no one else knows anything. (unless they got more posts then you)

Offline moomoose

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg472354#msg472354
« Reply #111 on: March 19, 2012, 04:09:22 pm »
i dont know if it was mentioned prior, but i found it incredibly ironic that the object with the strongest gravitational pull in the known universe is in :entropy , the element opposing :gravity
moose dont say moo.

Offline sunyata

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg472389#msg472389
« Reply #112 on: March 19, 2012, 07:51:12 pm »
i dont know if it was mentioned prior, but i found it incredibly ironic that the object with the strongest gravitational pull in the known universe is in :entropy , the element opposing :gravity
Hmm... Not really ironic. The singularity in a rotating black hole may form closed time-like curves around it (ie paths through space-time where an object travels back into its own past).  This complete breakdown of causality seems pretty at home in  :entropy
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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg473511#msg473511
« Reply #113 on: March 23, 2012, 11:40:04 pm »
Istosis----> if u use 2 SN at the end of the game, chimera will be 227/ 41 sill one shot kill  ;D

Offline Marsu

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg473841#msg473841
« Reply #114 on: March 24, 2012, 08:53:44 pm »
I like it very much. Finally a SN nerf.

Offline Essence

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg473933#msg473933
« Reply #115 on: March 24, 2012, 11:35:03 pm »
I'm assuming this won't be spinnable in the Oracle, so no fortune needed.
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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg473993#msg473993
« Reply #116 on: March 25, 2012, 02:35:09 am »
I'm assuming this won't be spinnable in the Oracle, so no fortune needed.
Just add it but make it not an obtainable card.

Fortune should be like:

Well, looks like you are going to die today from a series of very unfortunate events.

Offline mildlyfrightenedboy

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg474003#msg474003
« Reply #117 on: March 25, 2012, 02:59:44 am »
I have been screwing around in the trainer with 75 quanta and the following deck:

6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 74g 74g 74g 7q5 7q5 7q5 7q5 7q5 7q5 7qb 7qb 7qb 7qb 7qb 7qb 80b 80b 80b 80b 80b 80b 8pt

Spam Singularities, then PU them, Chimera, and Antimatter.

Giant hulking beast monster made from a deck with no creatures.

(The :time cards are just there to speed things up)
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline sunyata

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg474157#msg474157
« Reply #118 on: March 25, 2012, 02:19:04 pm »
I'm assuming this won't be spinnable in the Oracle, so no fortune needed.
Just add it but make it not an obtainable card.

Fortune should be like:

Well, looks like you are going to die today from a series of very unfortunate events.
Like the fortune suggestion, but why not make it winnable?  If you do end up with one, you could always sell it, but to stay in keeping with card's philosophy that should be for a negative price i.e. you lose  :electrum if you sell it.  Could be fun if some unsuspecting person adds it to their hand.  And someone may even come up with a way to build a deck that uses this card successfully.
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Offline Poker Alho

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=37225.msg474158#msg474158
« Reply #119 on: March 25, 2012, 02:25:16 pm »
I'm assuming this won't be spinnable in the Oracle, so no fortune needed.
Just add it but make it not an obtainable card.

Fortune should be like:

Well, looks like you are going to die today from a series of very unfortunate events.
Like the fortune suggestion, but why not make it winnable?  If you do end up with one, you could always sell it, but to stay in keeping with card's philosophy that should be for a negative price i.e. you lose  :electrum if you sell it.  Could be fun if some unsuspecting person adds it to their hand.  And someone may even come up with a way to build a deck that uses this card successfully.
no the card is meant to be unobtainable, just like malignant cell

 

blarg: