Turn 3
Player 2 began their turn with 200 HP and 1 / 93 cards
Player 2 drew Ray of Light
Player 2 drew Elite Cockatrice
Player 2 played Ray of Light in position 4
Player 2 played Elite Cockatrice in position 5
Player 2 ended their turn with 200 HP
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 4 generated 1 light quantum
Emerald Tower in position 1 generated 4 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 200 HP
Player 1 began their turn with 123 HP and 5 / 21 cards
Player 1 drew Bone Tower
Player 1 played Shard of Sacrifice, lowering HP to 83; Sacrifice counter increased to 2
Player 1 played Sundial in position 1
Player 1 played Bone Tower in position 2 (2)
Player 1 played Deadly Poison, increasing the enemy's poison counter to 3
Player 1 ended their turn with 83 HP
Player 2 was dealt 3 poison damage, reducing their HP to 197
Bone Tower in position 2 generated 2 Death quanta
Sundial in position 3 expired
Mark of Light in position 5 generated 1 Light quanta
Player 1 has 83 HP
Turn 4
Player 2 began their turn with 197 HP and 1 / 91 cards
Player 2 drew Elite Cockatrice
Player 2 drew Leaf Dragon
Player 2 ended their turn with 197 HP
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 4 generated 1 light quantum
Emerald Tower in position 1 generated 4 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 197 HP
Player 1 began their turn with 83 HP and 2 / 20 cards
Player 1 drew Bone Tower
Player 1 played Deadly Poison, increasing the enemy's poison counter to 6
Player 1 played Bone Tower in position 2 (3)
Player 1 ended their turn with 83 HP
Player 2 was dealt 6 poison damage, reducing their HP to 191
Sundial in position 1 expired
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Player 1 has 83 HP
Turn 5
Player 2 began their turn with 191 HP and 3 / 89 cards
Player 2 drew Emerald Tower
Player 2 drew Jade Shield
Player 2 played Emerald Tower in position 1 (5)
Player 2 played Jade Shield
Player 2 ended their turn with 191 HP
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 84, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 85, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 86, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 87, and generated 1 light quantum
Elite Cockatrice in position 2 dealt 5 damage, reducing enemy HP to 92
Elite Cockatrice in position 3 dealt 5 damage, reducing enemy HP to 97
Ray of Light in position 4 dealt 1 damage, reducing enemy HP to 98, and generated 1 light quantum
Elite Cockatrice in position 5 dealt 5 damage, reducing enemy HP to 103
Emerald Tower in position 1 generated 5 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 191 HP
Player 1 began their turn with 103 HP and 1 / 19 cards
Player 1 drew Sundial
Player 1 played Sundial in position 1
Player 1 ended their turn with 103 HP
Player 2 was dealt 6 poison damage, reducing their HP to 185
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Player 1 has 103 HP
Turn 6
Player 2 began their turn with 185 HP and 3 / 87 cards
Player 2 drew Ray of Light
Player 2 drew Leaf Dragon
Player 2 ended their turn with 185 HP
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 4 generated 1 light quantum
Emerald Tower in position 1 generated 5 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 185 HP
Player 1 began their turn with 103 HP and 1 / 18 cards
Player 1 drew Deadly Poison
Player 1 played Deadly Poison, increasing the enemy's poison counter to 9
Player 1 ended their turn with 103 HP
Player 2 was dealt 9 poison damage, reducing their HP to 176
Sundial in position 1 expired
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Player 1 has 103 HP
Turn 7
Player 2 began their turn with 176 HP and 5 / 85 cards
Player 2 drew Emerald Tower
Player 2 drew Leaf Dragon
Player 2 played Emerald Tower in position 1 (6)
Player 2 ended their turn with 176 HP
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 104, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 105, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 106, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 107, and generated 1 light quantum
Elite Cockatrice in position 2 dealt 5 damage, reducing enemy HP to 112
Elite Cockatrice in position 3 dealt 5 damage, reducing enemy HP to 117
Ray of Light in position 4 dealt 1 damage, reducing enemy HP to 118, and generated 1 light quantum
Elite Cockatrice in position 5 dealt 5 damage, reducing enemy HP to 123
Emerald Tower in position 1 generated 6 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 176 HP
Player 1 began their turn with 123 HP and 1 / 17 cards
Player 1 drew Arsenic
Player 1 played Arsenic
Player 1 ended their turn with 123 HP
Player 2 was dealt 9 poison damage, reducing their HP to 167
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 dealt 2 damage, reducing enemy HP to 165, and added 1 poison to the enemy, increasing their poison counter to 10
Player 1 has 123 HP
Turn 8
Player 2 began their turn with 165 HP and 6 / 83 cards
Player 2 drew Feral Bond
Player 2 drew Emerald Tower
Player 2 played Feral Bond in position 2
Player 2 played Emerald Tower in position 1 (7)
Player 2 ended their turn with 165 HP
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Elite Cockatrice in position 2 dealt 5 damage, reducing enemy HP to 124
Elite Cockatrice in position 3 dealt 5 damage, reducing enemy HP to 124
Ray of Light in position 4 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Elite Cockatrice in position 5 dealt 5 damage, reducing enemy HP to 124
Emerald Tower in position 1 generated 7 Life quanta
Feral Bond in position 2 healed its owner 5 HP, to 170
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 170 HP
Player 1 began their turn with 124 HP and 1 / 16 cards
Player 1 drew Arsenic
Player 1 ended their turn with 124 HP
Player 2 was dealt 10 poison damage, reducing their HP to 160
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 dealt 2 damage, reducing enemy HP to 158, and added 1 poison to the enemy, increasing their poison counter to 11
Player 1 has 124 HP
Turn 9
Player 2 began their turn with 158 HP and 6 / 81 cards
Player 2 drew Emerald Tower
Player 2 drew Jade Staff
Player 2 played Emerald Tower in position 1 (8)
Player 2 ended their turn with 158 HP
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Elite Cockatrice in position 2 dealt 5 damage, reducing enemy HP to 124
Elite Cockatrice in position 3 dealt 5 damage, reducing enemy HP to 124
Ray of Light in position 4 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Elite Cockatrice in position 5 dealt 5 damage, reducing enemy HP to 124
Enemy creatures are still not damaging it even when the only SoSac has been played 6 turns before!
Emerald Tower in position 1 generated 8 Life quanta
Feral Bond in position 2 healed its owner 5 HP, to 163
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 163 HP
Player 1 began their turn with 124 HP and 2 / 15 cards
Player 1 drew Sundial
Player 1 played Sundial in position 1
Player 1 ended their turn with 124 HP
Player 2 was dealt 11 poison damage, reducing their HP to 152
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 dealt 2 damage, reducing enemy HP to 150, and added 1 poison to the enemy, increasing their poison counter to 12
Player 1 has 124 HP
Turn 10
Player 2 began their turn with 150 HP and 7 / 79 cards
Player 2 drew Leaf Dragon
Player 2 ended their turn with 150 HP
Player 2 discarded Jade Dragon
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 4 generated 1 light quantum
Emerald Tower in position 1 generated 8 Life quanta
Feral Bond in position 2 healed its owner 5 HP, to 155
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 155 HP
Player 1 began their turn with 124 HP and 2 / 14 cards
Player 1 drew Deadly Poison
Player 1 played Deadly Poison, increasing the enemy's poison counter to 15
Sundial in position 1 used hasten, drawing Shard of Sacrifice
Player 1 played Shard of Sacrifice, lowering HP to 84; Sacrifice counter increased to 4
And in fact now 7 turns later the PoisonDial deck plays another SoSac and the counter goes to 4!
Player 1 ended their turn with 84 HP
Player 2 was dealt 15 poison damage, reducing their HP to 140
Sundial in position 1 expired
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 dealt 2 damage, reducing enemy HP to 138, and added 1 poison to the enemy, increasing their poison counter to 16
Player 1 has 84 HP