YAY, the interesting part (or almost)!
I will list most of the ones that are in the forums, which, as you see, are a lot.
After this section there’s the real tutorial of how to build an effective OTK deck.
Rainbow Dragon OTK
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4vf 52h 560 58r 5bt 5f2 5id 5la 5op 5rm 5ul 61r
Rainbow Dragons, the most common and representative OTK combo. Pick 5 dragons to reach 50 damage, Sky Blitz to duplicate it, Chimera to make it bypass shields and enjoy.
Buffed Dragons
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55q 55q 5fb 5op 5rm 61r 61r
Another Dragon OTK combo. This one requires way less quanta than the one just mentioned and can be powered partially with Novas, but requires 1 more card than the other one. Note that the dragon can be changed and a Momentum can be replaced for a Blessing for more attack.
Mono Dragons
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5op 5rm 5rm 5rm 5rm 5rm
5 10-att dragons and Sky Blitz deals 100 damage. This can be done with any 10+ att dragon, I chose Devonians because I like them (and they synergize with
drawpower). I could have chosen Bone dragons because of Bone Walls or Purple Dragons to stall with Antimatters, as examples. A Chimera in the end is nice to bypass shields.
Fractalled Dragons
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5op 5rm 622
This way to generate dragons requires less cards, but you need to get somehow your hand free! Same comment about Chimera as the combo just above.
Parallel Dragons
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5op 5rm 61r 61r 61r 61r
The advantage of this build is that, if you balance your quanta right, you should be able to get all that
quanta needed quite easy.
Unstable Gas
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5om 5om 5om 5om 5om
To draw 5 UGs you can choose the stall you like most, but for PC reasons it's a good practice to have a Silence or Cloak, both castable with a couple of novas. To get the
quanta you can use the mark, fire pillars/pendulums or an Immolation!
Blue Nymph
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5ig 5oc
Blue Nymph generates cheap Unstable Gases.
2 Catapults
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561 561 595 595 595 5i7 5l9 61r
This combo requires 2 Catapults. Freeze a Photon (or any creature, actually), cast Basilisk Blood 3 times on it, freeze it, copy it and catapult them, reaching more than 100 damage in one turn.
1 Catapult
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560 561 595 595 595 5i7 5v0 61r 61r
This combo requires only 1 Catapult, but way more
quanta.
Self-damaging Voodoo Doll
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595 5lc 5lc 5lc 5on 5v0 61r 61r
The combo is to play on your Voodoo Doll: Basilisk Blood, 3 Holy Lights, 1 Shockwave and 2 Parallel universes, inflicting 3x34 = 102 shield-bypassing damage. Note that the Voodoo Doll can be played early if your hand gets clogged.
Self-damaging Voodoo Doll 2
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5fb 5fb 5fb 5v0 61r 61r 61r
Play the Rage Potions followed by the Parallel Universes on the Voodoo Doll, dealing 120 damage in one turn. Optional momentum to make it haxx shield proof.
Another very similar way to do it is with 2 Rage pots and 4 PUs. It requires more quanta, but it can be easier to get it depending on the quanta production.
Pandemonium Voodoo
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4vp 4vp 4vp 4vp 4vp 4vp 5v0
The strategy is to multiply the Voodoo Dolls with Fractal or Mitosis. When you have many dolls, throw 4-5 Pandemoniums in the same turn. They will hurt and copy the dolls enough to kill your opponent!
Ball Lightings
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74g 7n9 809 809 809 809 80i
Play 4 BLs, then Fractal, then play the other 6 BLs you just fractalled.
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717 717 717 7ta 7ti 809 809 80i
Quite funny, dies against PC and a shield breaks it, but who cares? You kill him with skeletons!
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7n9 7nq 7nq 7nq 7nq 809 80i
An upgraded, ostentatious way, but it only requires some
and no Chimera!
Fire Bolt
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5f4 5f4 5f4 5f4 5f4 5f4
A classic in old times, with Dimensional shields and maybe Sundials you can easily get the 59
quanta you need to reach 102 damage. 69
quanta if you have 5 bolts!
Vulture pseudo OTK
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52k 5f8 5oh 622
With Aflatoxin or nightmare Photons you make your opponent have many small creatures (less than 3 HP). Then, you Fractal the Vultures, kill the opponent's creatures with RoF or Thunderstorm and optionally play a Chimera to bypass shields. This combo can deal 200+ damage with a Sky Blitz, being able to be used in Arena and False Gods.