Nice going Acsabi!
Well then, let's take it apart:
Krakerlake vs

xn0ize
A nice choice there. But I wonder about those Glorys. wouldn't it be a better choice to have them 1: unupped and 2: -1 Glory +1 FW.
Why unupped? To get space for more useful ups. The difference between a upped Glory kill and a unupped are 2 turns (neglectable in this deck). But having 5 Miracles and one FW upped increases the speed of the kill (also counters bonewall a little) and gives a higher chance to survive an early onslaught.
I'd really rather have an early useless FW in hand which clears the Glorys than 2 useless Glorys stuck forever.
Terroking vs

Isei
Wrong mark

should be Entropy
Personally I'd add one or two shields. Life has lots of low atk hitters which get really annoying with Adrenaline. BB doesn't help there at all, but the Shield does.
IMO, the best going here would be -1 Pillar, -1 BB, +2 Titan Shields
Or just -1 BB +1 Shield to ensure less Quanta problems.
But I am also not really sure whether life can bring enough hitters out with so much scrambling going on.
Spielkind vs

Boingo
Evil.
The dragons would have to be salvaged, but I don't see any problem there.
As I see it, this deck has much too low earth quanta.
-4 Pends +4 Pillars would fix that. You should still get enough darkness to play those pests fast enough.
Avenger vs

Lt. Wizardcat
Möp, looks fine to me.
Acsabi44 vs

truddy02
Air has wings and they will most likely use it, meaning arsenics are mostly useless here.
I'd go with another deck, but couldn't decide on which one.
TimerClock14 vs

aznkid66
The only change I'd do here is -1 Lightning +1 Fog Shield.
Lightning is a awesome spell, but if they have just 2 or more creatures out, the Shield counters more damage, even a possible arsenic can be hold at bay.
$$$man vs

Lt. majofa
Interesting choice. I was never good at battling vs. fire, so I'll just leave it to you folks.
Kamietsu vs

EvaRia
What would aether expect us to do? Grabbow. What do they do? Lots and lots of Lightning, Shields and Immortals. What do we do? - Nothing =)
Aye, nothing to add here.