Based on the title of your thread, I think you would do well to add some quints. This will allow you to quint and then SoW the opponent's non-immortal hard hitters, causing their damage to reflect. I've played around with this strategy before and it's a lot of fun, though I haven't tried it unupped yet. Additionally, I'd recommend swapping out 4 light pillars and 4 aether pillars for 8 aether pends just for more consistency in quanta. The only thing you need early light quanta for is to get a shield out - everything else can wait until mid-game or so, and honestly you'll probably get the morning star out earlier with 8 pends than with 4 pillars.
Hope that helps!