Hover over cards for details, click for permalink
52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52i 52i 52i 52l 52l 52l 52s 52s 52s 542 542 542 542 542 5lm 5lm 5lm 5lm 5lm 8pq
The problem with unupped Aflatoxin has long been it's inability to heal enough to survive until the lock kicks in, and it's inability to do anything about the creatures that do make it into the board. It occurred to me today that this problem could be overcome by a small spread to Light for Sanctuary, which also keeps Discord and other annoying denial from being a big problem -- and Skull Buckler.
The one question I know you're asking -- the trio of Virii are mostly there to remove annoying creatures that just won't go down to Skull Buckler for whatever reason, and to attract early CC away from the Dragons. If you have it, replace one Virus with an Arsenic, or if you feel it works better, with a fourth Boner Dagon.
This deck WILL LOSE to strong creature control and strong permanent control. Don't have any illusions. But with Halfbloods being what they are, this deck will win often, and it will almost always EM when it does win. It's not superfast, but it's very very consistent and easy to play.