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Offline fiscal88Topic starter

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death/aether https://elementscommunity.org/forum/index.php?topic=49245.msg1070548#msg1070548
« on: May 15, 2013, 07:42:51 pm »
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52k 52k 52k 52k 52k 52q 52r 52r 52r 52r 52r 52v 52v 52v 52v 52v 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61p 61p 61p 61p 61p 622 622 622 622 622 8pk


Hey I'm new to the game and I would like to see what you all think of my first (real) deck
Couldn't find this deck anywhere on the forum, although I feel like the idea prolly isn't too original
Anyway, fractal the sparks to improve bonewall and hopefully a vulture or two
Been fairly successful against control pvp decks. not so much against rush decks

Offline ColorlessGreen

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Re: death/aether https://elementscommunity.org/forum/index.php?topic=49245.msg1070551#msg1070551
« Reply #1 on: May 15, 2013, 07:57:26 pm »
Welcome!

That's a pretty nice deck, and a fairly astute combination of elements for someone new to the game - good job. My main recommendation would be to drop down to 30 cards in order to improve the consistency. Something else to consider is that you could swap out the vultures for some bone dragons. You should be pretty much swimming in death quanta once you've gotten a couple soul catchers out and fractaled a spark, so their higher cost shouldn't be too much of an issue, and while vultures grow with your sparks, they need ten sparks before they even match the dragon (let alone surpass it in damage), and by that point the game's probably going to already be over.

Regarding what to remove to get to 30 cards, my personal recommendation would be to remove: one fractal, one bone wall, all vultures (to be replaced by three bone dragons), and one aether pillar. That would leave you at 31 - the last card to remove is pretty much your choice of any of the cards (though a second pillar might leave you pretty strained on aether). Staying at 31 is also an option, since the difference in consistency isn't that big of a deal, and it would give you a deckout win against other 30 card decks if you hit stalemate (e.g. if you're sitting behind ~50 bone walls and they've managed to CC your dragons away).

All in all, though, great job!

Offline Acab Jef

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Re: death/aether https://elementscommunity.org/forum/index.php?topic=49245.msg1070559#msg1070559
« Reply #2 on: May 15, 2013, 08:37:20 pm »
I have made a "SLIM" version of your deck. didn't try it out yet, but should work the same.
I think it is explained by ColorLessGreen why i did the changes :)
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i kept some vultures in because they can be powerfull if you can play them early in the game.
if you have a fractal when you have lots of death quanta you  should fractal the dragon.
« Last Edit: May 15, 2013, 08:39:01 pm by Acab Jef »
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Offline fiscal88Topic starter

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Re: death/aether https://elementscommunity.org/forum/index.php?topic=49245.msg1070565#msg1070565
« Reply #3 on: May 15, 2013, 08:56:47 pm »
thanks guys!

I do worry that I will need all my fractals to stay alive and so bone dragons could significantly reduce late game power (i get 60-70 a turn)against stalling decks, and that I wont be able to fractal dragons early enough to beat rush decks.  maybe the instant damage of 4-5 dragons will make up for the loss of shields and vultures?

Offline Acab Jef

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Re: death/aether https://elementscommunity.org/forum/index.php?topic=49245.msg1070572#msg1070572
« Reply #4 on: May 15, 2013, 09:03:44 pm »
If you are trying to make a rush deck you should try fire or life(against AI3)

the more cards you have in your deck the lower the chance you draw the cards that you want to draw. so try to make it 30 cards(if you really want more, try to keep it below 35). make sure you do not just put more fractal/dragons in the deck because they are expensive, keep your quanta good too.
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Offline timetock

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Re: death/aether https://elementscommunity.org/forum/index.php?topic=49245.msg1070924#msg1070924
« Reply #5 on: May 16, 2013, 11:35:46 pm »
either have all dragons or all vultures. With more vultures you can get the most out of one spark, and with dragons you get more speed and consistency. personally I would try out 5 vultures

Offline ColorlessGreen

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Re: death/aether https://elementscommunity.org/forum/index.php?topic=49245.msg1070948#msg1070948
« Reply #6 on: May 16, 2013, 11:58:55 pm »
either have all dragons or all vultures. With more vultures you can get the most out of one spark, and with dragons you get more speed and consistency. personally I would try out 5 vultures

Regardless of how many vultures you have out, you still need ten sparks played after a vulture comes into play in order for that vulture to equal the base damage of a dragon. Considering that those ten sparks do 30 damage themselves, very few games are really likely to result in more efficient damage from vultures than from dragons.

That being said, given the ability to get pretty astronomical levels of bone walls, you probably can stall just fine until the vultures whittle away at the opponent. In other words, I don't think choosing vultures over dragons is going to cost you win rate (and may even (very slightly) improve it due to better late-game CC resistance), I do think it's going to cost you quite a bit of speed. I definitely agree that you should pick one or the other, though.

 

anything
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