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unionruler

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Fractal Phoenix - Variable Damage Control https://elementscommunity.org/forum/index.php?topic=8764.msg102136#msg102136
« on: June 27, 2010, 01:15:38 pm »
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Basically just claiming the intellectual rights to this deck, which I thought of while helping marioNweed in this thread http://elementscommunity.org/forum/index.php/topic,8755.0.html. Another source of inspiration was from people asking about how FGs decide on whether to fractal their own creatures or RoLs when faced with RoL-Hope--this deck kinda capitalizes on the fact that as human players with human intelligence, we can best decide how much damage output we want to yield from a fractal.
« Last Edit: June 11, 2012, 07:03:14 am by willng3 »

Offline Antagon

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Re: Fractal Phoenix - Variable Damage Control https://elementscommunity.org/forum/index.php?topic=8764.msg102144#msg102144
« Reply #1 on: June 27, 2010, 01:32:36 pm »
i only see no reason for the 2 unupped phoenix, if you add an 4th fractal instead, it far better, in my opinion, i play 2 versions, one if you dont exspect permanent control, then

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and, if you exspect perm control, then i like

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unionruler

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Re: Fractal Phoenix - Variable Damage Control https://elementscommunity.org/forum/index.php?topic=8764.msg102145#msg102145
« Reply #2 on: June 27, 2010, 01:35:27 pm »
Mm thanks a lot for the feedback Antagon  :) Maybe it is better to rule out the unupped phoenix option--streamlines the deck and pretty much ensures you can hit the minors with the cremations. Lol at the one ball lightning lurking in the second deck.

 

blarg: