Darkness is the most flexible element: As a mono, it has CC, PC, Denial, Healing and Rushing capabilities. This makes it the most powerful, undefeatable element.
This power will allow it to ally easily with element it choses, and back-stab when the time comes.
This power will give it to have the largest arsenal of decks of any element.
This power will crush the immortals, by stealing their petty shields, and sucking their life-force.
This power will ground the winged, slitting their wings with stilettos of shadow.
This power will overcome the death-worshipers, healing their wounds and removing their poisons from these lands.
This power will break the stone warriors, crushing them beneath its might.
This power will read a pattern in the randomness, undermining their nothing with genius.
This power will extinguish the fire with blankets of shadows.
This power will destroy the fatties, removing their pride with quick, accurate slices.
This power will end all life, darkening their once sunlit skies. Die photosynthesis!
This power will annihilate all traces of those who bask in the sun-light, absorbing them into the void.
This power will banish the time-worshippers, so they can reign forever in their glory.
This power will make the wet-lands dry, sucking up every last drop.
This power will WIN THE WOAR!
I have decided to make a duo deck for every element capable of kicking ASS. Once I have made them, I will test and tweak them against suitable opponents. They will be un-upped, war style decks.EntropyRandomly Killing ThingsHover over cards for details, click for permalink
4vd 4vd 4vh 4vh 4vh 4vh 4vh 4vh 4vl 4vl 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 606 606 606 606 606 606 606 606 606 606 8pj
A domination style deck, that has a good chance to overcome almost any deck.
It can rush,
suck and destroy anything the opponent can throw at you.
DeathThe Shadow Death CastsHover over cards for details, click for permalink
52r 52r 52r 52r 52u 52u 52u 52u 52u 52u 5un 5un 5un 5un 5un 5un 5up 5up 5up 5uq 5uq 5uq 606 606 606 606 606 606 606 606 606 606 606 8pk
Once you have a wall up with some parasistes protecting it,
nothing can stop you.Half-blood Killing16 Wins, 4 Loses
80% Win-rate
Tested by PuremiseryUpdated with Puremisery's version. (+3 Steals)
GravityAccelerating IrritationHover over cards for details, click for permalink
55v 562 562 562 562 562 562 5uk 5uk 5uk 5uk 5uo 5uo 5up 5up 5v0 5v0 5v0 5v0 5v0 5v0 5v1 5v1 5v1 606 606 606 606 606 606 8pl
It annoys your opponent with steals, hax shields, black holes and night-mares whilst whitling away their health with acceleration/voo-doo.
EarthLittle DevilsHover over cards for details, click for permalink
58u 58u 58u 58u 58u 58u 593 593 593 593 593 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5uv 5uv 5uv 5uv 5uv 5uv 8pm
This deck uses lots of little creatures to genarate enough quanta to get rolling, then gets rid of all enemy quanta.
AI3 KillingWon 24, Lost 7
77.4% Win-rate
3 Elemental Masteries
10.3% EM-Rate
Tested by AliasLifeAdrenavampsHover over cards for details, click for permalink
5c7 5c7 5c7 5c7 5c7 5c7 5um 5um 5um 5um 5um 5um 5ut 5ut 5ut 5ut 5ut 5ut 5v2 5v2 5v2 606 606 606 606 606 606 606 606 606 8pn
I love adrenavamps. This version brings you:
- Evil quanta ninja's
- Cloaks
- And that authentic adrenavamps feel
FireStall-bolterHover over cards for details, click for permalink
5f4 5f4 5f4 5f4 5f4 5f4 5us 5us 5us 5us 5us 5us 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 606 8po
Expecting a stall or something else slooooow? Use this.
Smashing through those shields like their not there is fun, but facing rushes with this isn't.
WaterCold and CalculatedHover over cards for details, click for permalink
5i7 5i7 5i7 5i7 5i7 5i7 5ib 5ib 5ib 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 5us 5us 5us 606 606 606 606 606 606 8pp
Should function a lot like a fire-stall. This needs more work than most of these decks
LightVader SaderHover over cards for details, click for permalink
5l8 5l8 5ll 5ll 5ll 5ll 5ll 5ll 5mq 5mq 5um 5um 5um 5um 5um 5um 5uo 5uo 5ur 5ur 5ur 5ur 606 606 606 606 606 606 606 606 8pq
Pretty standard. It has vader-saders, devourers and dusk mantles. It is simple, yet effective.
AirThe Vampire BatHover over cards for details, click for permalink
5oo 5oo 5oo 5oo 5oo 5oo 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5uq 5uq 5uq 5ut 5ut 5ut 5ut 5ut 5ut 606 606 606 606 606 606 8pr
Use wings to stop most of the enemies' damage>Heal anything that gets through>Win
TimeHourglass One and Only is a Freakin' Nightmare!Hover over cards for details, click for permalink
5rg 5rg 5rk 5rk 5rk 5rk 5rl 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5up 5up 5v1 5v1 5v1 5v1 5v1 5v1 606 606 606 606 606 606 606 8ps
AetherDoubleHealzHover over cards for details, click for permalink
5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5ul 5uu 5uu 5uu 5uu 5uu 606 606 606 606 606 606 606 606 61r 61r 61r 61r 61r 61r 8pu