Thank Malebolgia
Offensive Methods
All have ", Deckout (the free method)" implied but there is no deckout accelerating tools yet.
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png) | Melee (2 variants Phase Dragon or Phase Recluse) Swarm (1.5 variants Fractal+Spark or Fractal+Phase Recluse) |
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png) | Melee (3 variants Wyrms, Dragons or Animated Owl's Eyes. Skyblitz Augments) |
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png) | Melee (2 variants Dragons or Gargoyles. Eclipses Augments) Spell (1 variant Drain Life) |
![Death :death](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/death18x18.png) | Melee (5 variants Dragons, Mummys, Vultures or Recluses) Poison (2 variants Poison or Arsenic) |
![Earth :earth](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/earth18x18.png) | Melee (2 variants Shriekers or Dragons) |
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png) | Melee (2 variants Abominations or Dragons. Chaos Power Augments) |
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png) | Melee (4 variants Phoenixes, Dragons, Fire spirits or Farhenheit) Spell (1 variant Fire Lances) |
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png) | Melee (3 variants Chargers, Dragons or Acceleration) |
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png) | Melee (3 variants Frogs, Cockatrices or Dragons. Adrenaline Augments) Swarm (1 variant Mitosis. Adrenaline augments) Poison (1 variant Forest Scorpion. Adrenaline augments) |
![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png) | Melee (3 variants Dragons, Archangels or Crusader. Blessing Augments) |
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png) | Melee (2 variants Dragons or Ghosts) Swarm (2 variants Pharaoh or Scarabs) |
![Water :water](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/water18x18.png) | Melee (3 variants Abyss Crawlers, Dragons or ToadFishes|Pufferfishes) Spell (1 variant Ice Bolt) Poison (1 variant Pufferfish)
|
I did not include any weapon without scaling damage or Animate Weapon in element. If you disagree then there would be +1 variant for melee.
Defensive Tools
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
Lightining (Remove up to 30 creature hp [Targets])
Lobotomy (Remove creature skills [Targets])
Dimensional Shield (Negates creature attack for 3 turns [Does not Target])
No Defensive Methods against Spell, Poison or Deckout Offensive Methods.
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
Fog Shield (Mitigate creature attack [Does not Target])
Wings (Negates walking creature attack [Does not Target])
Shockwave (Remove up to 24 creature hp mono [Targets])
Snipe (Remove 3 creature hp [Targets])
No Defensive Methods against Spell, Poison or Deckout Offensive Methods.
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
Dusk Mantle | Improved Dusk (Mitigate creature attack [Does not Target])
Drain Life | Syphon Life (Remove variable creature hp [Targets])
Liquid Shadow | Liquid Shadow (Remove creature skills, remove creature hp over time [Targets])
Steal (Remove permanent [Targets])
Devourer (Remove quanta hence Disabling cards in hand [Does not Target])
Various forms of healing (Mitigate/Negate damage [Does not Target])
No Defensive Methods against Deckout Offensive Method.
![Death :death](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/death18x18.png)
Virus (Creature Removal by infection [Targets])
Skull Shield (Creature Negation|
Mitigation [Does not Target])
Plague (Mass Creature Removal by infection [Targets])
Bone Wall (Creature Attack Negation [Does not Target])
Alfatoxin (Creature Removal by 2xInfection and Creature Card Disable by clogging field [Targets])
No Defensive Methods against Spell, Poison or Deckout Offensive Methods.
![Earth :earth](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/earth18x18.png)
Titaninum Shield (Creature Attack Mitigation [Does not Target])
Earthquake (Disable Cards by lack of resources [Targets])
Stone Skin (Damage Mitigation [Does not Target])
Basilisk Blood (Disable Creature for 6 turns [Targets])
Warden (Disable Creature [Targets])
No Defensive Methods against Deckout Offensive Methods.
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
Maxwelll (Atk heavy Creature removal [Targets])
Antimatter (Creature attack negation, heal Target Attack, attack effects neglected [Targets])
Chaos Seed (Cast variable negative effect spell [Targets]
Pandemonium (Cast variable negative effect spell, mass [Targets]
Dissipation (Creature attack negation, sacrifice quanta [Does not Target])
Mutation (Creature mitigation, alters creature make-up [Targets])
Discord (Disable Cards, alters 10 quanta element [Attack])
Butterfly Effect (Remove creature skills limited, remove permanent [Targets])
No Defensive Methods against Deckout Offensive Methods.
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
Rage Potion (remove up to 30|36 creature hp [Targets])
Fire Bolt (remove variable creature hp [Targets])
Rain of Fire (Mass creature removal by 3 damage [Targets])
Fire Shield (Creature negation [Does not Target])
Deflagration (Remove Permanent [Targets])
No Defensive Methods against Deckout Offensive Methods.
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
Gravity Shield | Gravity Shield (Situational creature attack negation [Does not Target])
Gravity Pull (remove up to 6 creatures, requires creature damage present, creature attack mitigation [Targets])
Armagio (Creature attack mitigation[Does not Target])
Otyugh (Remove creature with less hp [Targets])
Black Hole (remove 3 of each quanta hence Disabling cards in hand [Does not Target])
Acceleration (Remove creature skill, remove creature HP over time [Targets])
No Defensive Methods against Deckout Offensive Methods.
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
Carapace (Creature negation by infection [Does not Target])
Mitosis (Remove creature skill [Targets])
Emerald Shield | Jade Shield (Creature attack mitigation, spell damage negation by reflection [Does not Target])
Various forms of healing [Does not Target]
No Defensive Methods against Deckout Offensive Methods.
![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
Reflective Shield (Upgraded creature damage mitigation, spell damage negation by reflection [Does not Target])
Holy Light (Remove up to 60 Darkness/Death creature hp, creature attack mitigation [Targets])
Luciferin (creature attack mitigation, augments Hope [Does not Target])
Hope (Variable creature attack mitigation [Does not Target])
Miracle (Variable damage mitigation[Does not Target])
Sanctuary (Damage mitigation [Does not Target])
No Defensive Methods against Deckout Offensive Methods.
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
Reverse Time (Creature mitigation by reset to hand, prevents deckout [Targets])
Procrastination (Creature attack mitigation [Does not Target])
Sundial (Creature attack negation [Does not Target])
No Defensive Methods against Spell or Poison Offensive Methods.
![Water :water](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/water18x18.png)
Purify (Creature attack mitigation, poison attack negation [Does not Target])
Flooding (Creature negation [Does not Target])
Ice Shield (creature attack mitigation/Disable creature [Does not Target])
Freeze (Disable Creature [Targets])
Ice bolt (Remove variable creature hp, disable creature [Targets])
No Defense Methods against Spell or Deckout Offensive Methods.
Next up, Evasion/Counterdefense.
How do these elements bypass, mtigate, disable or remove defenses?
Having a Spell or Poison Offensive method counts as Evasion through alternate damage.
Exs: Quintessence (Negates targeting defenses), Deflagration (Remove Permanent defenses)