How about a quantum creature?
Elements that are good the way they are:
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This leaves
and
is a bit overpowered imo, just a slight bit
needs a creature with precognition skill and maybe a frog-like-dmg/cost-ratio creature
Also if there were an
creature with the ability to phase out so it won't get hit by shields, that'd be nice.
Like the Shrieker's skill to get untargetable it should reduce it's damage, and the creature shouldn't be auto-quintessence'd.
A new spell for
would be cool too; Impact: 3-7
quanta. Increases attack of creature by attack/hp or something similar.
Since hp is mass and with less mass you can get more acceleration:
Impact: F = m a
Because the key to doing more damage would be having less hp it wouldn't be overpowered...
This could make lava destroyers + rage pots VERY strong tho... like a 7/1 destroyer would get +7 if you just take dmg/hp. If it were to grow it would get less extra dmg... 13/7 destroyer would only get + 2(rounded up). If you would use a rage elixer it would get very strong... 19/1 destroyer would get + 19
So this should be thought through very carefully.
That's my opinion 8)
>Barragor