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forceattack

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg327736#msg327736
« Reply #456 on: May 05, 2011, 07:59:39 pm »
Soz, this is my brothers acc, he logged on, forgot to log off and I accidently posted this on his acc. My bad. Still need feedback. Still I am Masterfurry.

Idea: Masterfurry/Pillarless(ign)/Masterfuron(Kong acc.)

Name: Force Field
Type: Permanent
Element: Light/Air
Cost: 5 or 6
Text on card: Defends you from all spells. Lasts 3 turns
Extra Info/Concept: I know it is like one of the shields in Elements already (forget the name) but it wouldn't be a shield, it would be a permanent. It doesn't deflect the spells, it just simply stops them. And it only lasts 3 turns.

Need Help on:
    The Element
    If either if defends your HP, Creature, Spells, Hand, Quanta, Permanents or All of the above
    Will it even make it or is it too much like the shield in the game


Masterfurry

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330107#msg330107
« Reply #457 on: May 09, 2011, 06:54:59 pm »
Idea: Masterfurry/Pillarless(ign)/Masterfuron (Everything else)

Name: Stone Mosquito
Type: Creature
Element: Earth
Cost: 3
Att/HP: N/N+2
Text on card: N is the number of Stone Pillars/Towers you have in your possesion.
Extra Info: I am not sure if the text on card should be: "N is the number of Stone...." or "N is the number of Stone.... Divided by 2"

Masterfurry

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330116#msg330116
« Reply #458 on: May 09, 2011, 07:12:07 pm »
Idea: Masterfurry/Pillarless(ign)/Masterfuron(everything else)

Name: Brain Wash
Type: ?
Element: ?
Cost: 4
Att/Hp: If a creature: 4/5
Text on Card: As long as this card is on your side of the field, all creatures attack your opponent. No creatures can devour at this time.
Extra Info: Shields still come into effect. If a shield is in effect the devour thing is still in effect. Still not sure on the devour part.
Need help on: The Type, Element.

Name: Mind Control?
Type: ?
Element: ?
Cost: 5
Att/Hp: If a creature: 3/2
Text on Card: As long as this card is on your side of the field then you see each card you opponent draws.
Extra Info:
Need help on:  Name, Type, and Element.

Masterfurry

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330737#msg330737
« Reply #459 on: May 10, 2011, 06:10:59 pm »
Idea: Masterfurry/Pillarless(ign)/Masterfuron everything else.

Name: Ant Hill
Type: Permanent
Element: Other?
Cost: 3
Att/HP:
Text on Card: Randomly generates an Ant
Extra Info: Not Sure if there should be an Ant Hill or an Ant Queen (below) but the Ant series, sounds cool.

Name: Ant Queen
Type: Creature
Element: Time
Cost: 7
Att/Hp: 4/6
Text on Card: Generates a random ant egg. 
Extra Info: Not sure if the queen should generate an Egg or an Ant.


If the Queen Generates an Ant Egg:

Name: Ant Egg
Type: Creature
Element: Time
Cost: 3
Att/Hp: 0/1
Text on Card: Starts out burrowed. Born into a random ant.
Extra Info:

Name: Ant (Different name for each element. Not Aether)
Type: Creature
Element: (1 Ant an Element. Not for Aether)
Cost: 3
Att/Hp:
1. Time: 3/4
2. Gravity: 4/5 
3. Death: 2/3 
4. Entropy: 2/4 
5.  Life: 2/4 (Formed with adrenaline) 
6. Light: 4/7 
7. Earth: 2/1 
8. Darkness: 2/2 
9. Fire: 1/5 
10. Water: 4/2 
11.  Air: 4/6
Text on Card:  
1. Time: 1 :time Turn back into an Ant Egg.
2.  Gravity:  2 :gravity Put Gravity Pull on any creature. Auto. has Momentum 
3. Death: If this creature gets attacked by a spell then 1 poison is put on his HP. If a creature attacks this Ant then the creature is poisoned. If this Ant attacks a creature then the creature is inflicted with 1 poison for each attack.   
4.Entropy: (Can't be Improved or Mutated) 
5. Life: Automatically starts off with Adrenaline.
6.  Light: Heals himself every turn. If he doesn't need to heal himself then heals a random creature on your side of the field.   
7. Earth: 2 :earth Targeted Ant is burrowed and attack is not halved. 
8. Darkness: Auto. Cloaked 
9. Fire: Ablaze 2 :fire +1/0.
10. Water: Can't be frozen (Ice Bolt can't attack him), fire can't hurt this creature (Fire Shied, Fire Bolt, Fire Storm). 
11. Air:  1 :air Dive  (Ant is flying)

Extra Info:  

Masterfurry

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330774#msg330774
« Reply #460 on: May 10, 2011, 07:14:11 pm »
I looked at Emerald Tiger's Ant thing. I didn't even look at Emerald Tiger's Ant Series. I sware. I just had an Idea once I saw the Ant on Emerald Tiger's Images. Soz Emerald and Nepycros too.  Maybe you can add a few cards from my Idea to your series.

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330789#msg330789
« Reply #461 on: May 10, 2011, 07:40:22 pm »
@ Masterfurry
Brain Wash
The note about devour seems out of place. Having all creatures attack your opponent is more powerful than a Dimensional Shield for the same duration.
Probably too powerful in its current form. The Idea Factory is working on a 30% chance per creature shield for Mind.

Mind Control
Not a good name because you are not controlling. This would work in Aether, Time or Water. Probably not Aether because Mindgate already does that.
As a random guess: It is worth +3 on a permanent and +2 on a creature (3|2 creature would be worth 3+0+2=5)

Stone Mosquito
This is fairly easy. Estimate the average number of pillars while it is in play and base the cost off that. [If N=#/2 then I would estimate around a 6 cost]

Ant Series
you might want to read the previous ant series. I would ignore a nest or queen until you have finished the others.

Element: (1 Ant an Element. Not for Aether) [why ants for  :air :entropy :fire :light :water? It seems to me that an ant series would fit better as  :darkness :death :earth :gravity :life :time]
Cost: 3 (a constant cost is good)
Stats: stats come last. with a 3 cost most of the stats will be low [like: 1|1, 1|2, 1|4, 2|1, 2|3, 2|5, 3|2, 3|5]

1. Time: 1 :time Turn back into an Ant Egg.
(not a good idea IMO. This would act like a nerf to the series that should not be designed to need one.)
2.  Gravity:  2 :gravity Put Gravity Pull on any creature. Auto. has Momentum 
(too powerful, no thematic explaination that fits Ant, Charger has momentum)
3. Death: If this creature gets attacked by a spell then 1 poison is put on his HP. If a creature attacks this Ant then the creature is poisoned. If this Ant attacks a creature then the creature is inflicted with 1 poison for each attack.   
(I see 3 abilities each less useful than the last.)
4.Entropy: (Can't be Improved or Mutated) 
(why would this ability be on an ant? or for that matter on a creature at all?)
5. Life: Automatically starts off with Adrenaline.
(good idea)
6.  Light: Heals himself every turn. If he doesn't need to heal himself then heals a random creature on your side of the field.   
(copies Angel too much IMO)
7. Earth: 2 :earth Targeted Ant is burrowed and attack is not halved. 
(Could work.)
8. Darkness: Auto. Cloaked 
(could work)
9. Fire: Ablaze 2 :fire +1/0.
(I do not think an ant could survive ablazing. Also Fire Ants are acidic not fiery)
10. Water: Can't be frozen (Ice Bolt can't attack him), fire can't hurt this creature (Fire Shied, Fire Bolt, Fire Storm). 
(Two abilities that do not seem to fit ants and are too situational/elemental hosing)
11. Air:  1 :air Dive  (Ant is flying)
(Wyrm?)
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Masterfurry

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330840#msg330840
« Reply #462 on: May 10, 2011, 08:36:32 pm »
Well thank you. I really want to make a series. So I am going to keep thinking of some card idea's till I can think of a good series! Once I saw Ant, I thought of an Ant Series but so did EmeraldTiger and Nepycross =(

Masterfurry

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330853#msg330853
« Reply #463 on: May 10, 2011, 08:52:48 pm »
Idea: Masterfurry/Pillarless(ign)/Masterfuron(Everything else)

Name: Knight
Type: Creature
Element: Light?
Cost: 5
Att/Hp: 5/5
Text on Card: 2 :light Slay - Every 2 turns Slay a dragon
Extra Info: Slay means automatically kill.

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330854#msg330854
« Reply #464 on: May 10, 2011, 08:54:13 pm »
Idea: Masterfurry/Pillarless(ign)/Masterfuron(Everything else)

Name: Knight
Type: Creature
Element: Light?
Cost: 5
Att/Hp: 5/5
Text on Card: 2 :light Slay - Every 2 turns Slay a dragon
Extra Info: Slay means automatically kill.
The underlined part does not mention hp of the dragon.
Also why would a knight be helpless against a Dragonfly or a leafDragon?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Masterfurry

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330861#msg330861
« Reply #465 on: May 10, 2011, 09:00:11 pm »
Idea: Masterfurry/Pillarless(ign)/Masterfuron(Everything else)

Name: Knight
Type: Creature
Element: Light?
Cost: 5
Att/Hp: 5/5
Text on Card: 2 :light Slay - Every 2 turns Slay a dragon
Extra Info: Slay means automatically kill.
The underlined part does not mention hp of the dragon.
Also why would a knight be helpless against a Dragonfly or a leafDragon?
The underlined part says Automatically Kill a Dragon. And how would Knight be Helpless again Dragonfly or LeafDragon?

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330866#msg330866
« Reply #466 on: May 10, 2011, 09:02:42 pm »
Idea: Masterfurry/Pillarless(ign)/Masterfuron(Everything else)

Name: Knight
Type: Creature
Element: Light?
Cost: 5
Att/Hp: 5/5
Text on Card: 2 :light Slay - Every 2 turns Slay a dragon
Extra Info: Slay means automatically kill.
The underlined part does not mention hp of the dragon.
Also why would a knight be helpless against a Dragonfly or a leafDragon?
The underlined part says Automatically Kill a Dragon. And how would Knight be Helpless again Dragonfly or LeafDragon?
1) Zanz has stated that he dislikes cards that instantly kill creatures without taking their hp into account. This card suggestion has forgotten to mention hp.
2) If the Knight can slay Dragons why would it be unable to slay LeafDragon which is not a true dragon?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg330869#msg330869
« Reply #467 on: May 10, 2011, 09:04:01 pm »
Idea: Masterfurry/Pillarless(ign)/Masterfuron(Everything else)

Name: Knight
Type: Creature
Element: Light?
Cost: 5
Att/Hp: 5/5
Text on Card: 2 :light Slay - Every 2 turns Slay a dragon
Extra Info: Slay means automatically kill.
In comparison to Abomination and Maxwell's Demon, it needs a higher cost or lower stats, as well as something to limit the instakill.

Note : Leaf Dragons and Dragonflies are not treated as dragons.

EDIT: Ninja'd by Oldtrees.

 

blarg: