@ Masterfurry
Brain Wash
The note about devour seems out of place. Having all creatures attack your opponent is more powerful than a Dimensional Shield for the same duration.
Probably too powerful in its current form. The Idea Factory is working on a 30% chance per creature shield for Mind.
Mind Control
Not a good name because you are not controlling. This would work in Aether, Time or Water. Probably not Aether because Mindgate already does that.
As a random guess: It is worth +3 on a permanent and +2 on a creature (3|2 creature would be worth 3+0+2=5)
Stone Mosquito
This is fairly easy. Estimate the average number of pillars while it is in play and base the cost off that. [If N=#/2 then I would estimate around a 6 cost]
Ant Series
you might want to read the previous ant series. I would ignore a nest or queen until you have finished the others.
Element: (1 Ant an Element. Not for Aether) [why ants for
? It seems to me that an ant series would fit better as
]
Cost: 3 (a constant cost is good)
Stats: stats come last. with a 3 cost most of the stats will be low [like: 1|1, 1|2, 1|4, 2|1, 2|3, 2|5, 3|2, 3|5]
1. Time: 1
Turn back into an Ant Egg.
(not a good idea IMO. This would act like a nerf to the series that should not be designed to need one.)
2. Gravity: 2
Put Gravity Pull on any creature. Auto. has Momentum
(too powerful, no thematic explaination that fits Ant, Charger has momentum)
3. Death: If this creature gets attacked by a spell then 1 poison is put on his HP. If a creature attacks this Ant then the creature is poisoned. If this Ant attacks a creature then the creature is inflicted with 1 poison for each attack.
(I see 3 abilities each less useful than the last.)
4.Entropy: (Can't be Improved or Mutated)
(why would this ability be on an ant? or for that matter on a creature at all?)
5. Life: Automatically starts off with Adrenaline.
(good idea)
6. Light: Heals himself every turn. If he doesn't need to heal himself then heals a random creature on your side of the field.
(copies Angel too much IMO)
7. Earth: 2
Targeted Ant is burrowed and attack is not halved.
(Could work.)
8. Darkness: Auto. Cloaked
(could work)
9. Fire: Ablaze 2
+1/0.
(I do not think an ant could survive ablazing. Also Fire Ants are acidic not fiery)
10. Water: Can't be frozen (Ice Bolt can't attack him), fire can't hurt this creature (Fire Shied, Fire Bolt, Fire Storm).
(Two abilities that do not seem to fit ants and are too situational/elemental hosing)
11. Air: 1
Dive (Ant is flying)
(Wyrm?)