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The Left represents the skill in the active version. I would want a passive that would benefit the creature's controller. | The Right in the passive version and could then be coupled with an active skill. |
What I think the Left:
I think it is more useful when somehow activated on the opponent's side; it comes into play on their side, and something triggers (passively?) the inversion.
What i think of the Right:
Also would be useful if it appeared on the opponent's side.
If it's self antimattering every turn, it creates buff synergies, neutralizes strong enemy attacks (if given to the enemy),
Now since it's a pendulum effect, there are even more opportunities:
when it's negative, use luciferine, lobo, or some other ability removing/replacing thing to keep them stuck at healing..
This works against overdrive (somewhat)
It overall slows down losing the game, allowing deckouts or EMs more.
Perhaps it could come into play with a 50/50% chance to appear on a certain side. That not only fits the name more, but can tie in to an ability both players can utilize depending on what side it is.
Or for the left, perhaps after the activation it
becomes passive, triggering inversion each turn/something, which also fits the name more