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Offline XYTWO

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251646#msg251646
« Reply #132 on: January 19, 2011, 03:37:13 am »
Hey guys, how does a creature that has high attack and 4(?) HP that could only be placed in the top or bottom row sound, given a relatively low cost? Also, what element would it fit?

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251647#msg251647
« Reply #133 on: January 19, 2011, 03:39:15 am »
How about a shield that allows the attack to go through but produces quanta at the same time?
Still too similar to Solar Shield

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For the quanta generating shield. Try to think of something that can be used in at least 3 ways/combos and yet I would not be able to think of.

This kind of surprising twist will help it a lot.
So now he is expected to read your mind?

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251648#msg251648
« Reply #134 on: January 19, 2011, 03:41:35 am »
Hey guys, how does a creature that has high attack and 4(?) HP that could only be placed in the top or bottom row sound, given a relatively low cost? Also, what element would it fit?
You already have a variety of creatures to compare with, and I'd say the placement issue is just maybe a -1 in cost. Go with the formula. It's almost like you're shouting Crimson Dragon in my ear, and it hurts.
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Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251649#msg251649
« Reply #135 on: January 19, 2011, 03:42:14 am »
Hey guys, how does a creature that has high attack and 4(?) HP that could only be placed in the top or bottom row sound, given a relatively low cost? Also, what element would it fit?
See my link for Stat and Cost guidelines however check the result against your intuition (or Uppercut's if he is available)

As for the effect it sound weird (good) but worthless (bad).
As for Element maybe Air the element of mobility?

@Rutarete
For the quanta generating shield. Try to think of something that can be used in at least 3 ways/combos and yet I would not be able to think of.

This kind of surprising twist will help it a lot.
So now he is expected to read your mind?
Nay, it is a mind exercise. He could try substituting any good card designer instead of me. The goal is empathy not mindreading.
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Offline EmeraldTigerTopic starter

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251651#msg251651
« Reply #136 on: January 19, 2011, 03:48:24 am »
I think we have made the Design Theory board more exciting to look at.
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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251652#msg251652
« Reply #137 on: January 19, 2011, 03:51:53 am »
The proposed card seems rather winmore, if you can hit that number of creatures odds are you're already winning. If anything only being able to be played in certain slots seems immobile? Water might be a good choice because of the subtle play it has with inundation.

Edit: I know its a bit late now since its alreaady in the smithy but assuming it wasn't if I said I had the idea for cards that upgrade out of being cards would you have said its a bad idea or a good idea? Based on the vagueness of that description and not actually looking at the post about them.

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251658#msg251658
« Reply #138 on: January 19, 2011, 03:58:57 am »
I know its a bit late now since its alreaady in the smithy but assuming it wasn't if I said I had the idea for cards that upgrade out of being cards would you have said its a bad idea or a good idea? Based on the vagueness of that description and not actually looking at the post about them.
The idea would be hard to judge accurately based upon the vagueness but would be creative and could be a good idea. The question would be what upgrade bonuses would be worth the loss of the upgraded card.
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Offline Rutarete

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251667#msg251667
« Reply #139 on: January 19, 2011, 04:14:53 am »
i kind of have another idea- what if we give unupped shards some meaning?
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Offline XYTWO

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251692#msg251692
« Reply #140 on: January 19, 2011, 04:50:58 am »
Okay, I'm going to flesh my card out a bit.
??? \ ???
7 ? \ 7 ?
9/4 \ 10/4
If this creature is placed in the middle row, this card is placed back in your hand and you regain the quanta spent.

I was thinking maybe Darkness, just for a thematic fit. You could call the creature Coward. I mean, it could be like it doesn't want to go fight unless it knows there's already a pretty good force out there.

The proposed card seems rather winmore, if you can hit that number of creatures odds are you're already winning. If anything only being able to be played in certain slots seems immobile? Water might be a good choice because of the subtle play it has with inundation.
Well, it kind of IS a bit winmore. At the same time, though, there are plenty of ways to make new creatures cheap, especially with Mitosis. (Who knows, maybe someone might even use Deja Vu for once!)

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg251697#msg251697
« Reply #141 on: January 19, 2011, 04:56:28 am »
Okay, I'm going to flesh my card out a bit.
??? \ ???
7 ? \ 7 ?
9/4 \ 10/4
If this creature is placed in the middle row, this card is placed back in your hand and you regain the quanta spent.

I was thinking maybe Darkness, just for a thematic fit. You could call the creature Coward. I mean, it could be like it doesn't want to go fight unless it knows there's already a pretty good force out there.
Looks good as a starting point. May be either OP/UP or neither but I would hazard that it is in the ballpark by -1 +/-2 quanta cost.

While I don't like Darkness being associated with cowards I must admit that cowards are counted among the Dark beings. Cowardly would fit this drawback very well.
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Offline Rutarete

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg252247#msg252247
« Reply #142 on: January 20, 2011, 01:03:33 am »
has anyone ever seen a meat shield on the forum before?
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Offline EmeraldTigerTopic starter

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg253149#msg253149
« Reply #143 on: January 21, 2011, 04:03:32 am »
If anyone else want to try and redo this feel free to do so.
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