In OT's thread, he said:
OldTrees, which element needs a new card more than the others?
None need a new card. All are functional.
All would benefit from a new card.
Most are incomplete.
Water is the element that would benefit the most after considering incompleteness and how long it has been.
2nd Life
3rd Earth
I've done a card for both Water and Life and neither were voted very far up in the Crucible chain.
Have you any particular observations for Earth on first thematics and then balance?
If you have time, reboot suggestions for the two previous cards would also be appreciated.
River Monster
Two issues I see here are an ability that has very minimal effect and it utilizes a duo that will not be , or is rarely, used. It is a nice idea, but with the ability cost and the effect, it doesn't seem like it would really assist either
or
.
Mycelium
The unupgraded is fine, helps with minor CC issues in
, but doesn't really help as most conventional CC would get rid of creatures before Mycelium kicks in if it is too late.
The upgraded is too similar to the original Shard of Patience, in my opinion, which poses a problem, especially with the attack boost that disregards delay and type. I personally do not like this passive mass growth in damage, as this turns a small swarm of low level creatures into sturdy midrange attackers quickly. But this does assist
's issues with bypassing DR.
To sum up my thoughts, I don't think these are exactly the kind of additions that
and
need.
has too many out-element abilities, so putting a
ability into it for something that would not be used so much isn't exactly something that would be used.
could do with the buffing of this Mycelium, but I worry about how it can be abused. I'd suggest playtesting it.
I'm trying to get a better grasp of card analysis for now, which I still feel is a bit out of reach, so I will again refrain from make making design suggestions.