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Offline furballdn

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534369#msg534369
« Reply #936 on: August 18, 2012, 12:56:03 am »
Is the idea of compensatory PC (like tumult) a good idea that could be explored more?

Should it destroy or steal a permanent? What compensatory response would be good?

For example, a 3|2 :light card that destroys target permanent, owner gains twice the quanta cost of the card as HP. Good idea?

Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534406#msg534406
« Reply #937 on: August 18, 2012, 03:09:21 am »
Is the idea of compensatory PC (like tumult) a good idea that could be explored more?

Should it destroy or steal a permanent? What compensatory response would be good?

For example, a 3|2 :light card that destroys target permanent, owner gains twice the quanta cost of the card as HP. Good idea?

It probably could be investigated to find the 1 ideal version. What is the most versatile version of PC (ties go to most valuable)? What is the most versatile drawback?
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Offline ARTHANASIOS

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534544#msg534544
« Reply #938 on: August 18, 2012, 02:20:24 pm »
What about a Grave Robber | Relic Hunter creature with 0|10 stats and a passive ability which makes him to gain +1|-1 every time a Relic is played?
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Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534590#msg534590
« Reply #939 on: August 18, 2012, 05:04:26 pm »
What about a Grave Robber | Relic Hunter creature with 0|10 stats and a passive ability which makes him to gain +1|-1 every time a Relic is played?
Would playing it without Relics be UP? If so then it would only be played with Relics. This is a forced combo indicating the card has much lower versatility than cards in the game. One way to improve the design would be to give it at least 2 other options for triggering its effect.
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Offline Zaealix

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534675#msg534675
« Reply #940 on: August 18, 2012, 11:29:41 pm »
Would you consider a creature that gets stronger when the opponent plays permenants soft PC?
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Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534676#msg534676
« Reply #941 on: August 18, 2012, 11:33:05 pm »
Would you consider a creature that gets stronger when the opponent plays permenants soft PC?
I would consider it a counter to permanents. It might be a tier more indirect than soft PC. However it still would be a counter to permanents and thus fill a similar role.
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Offline EmeraldTiger

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534709#msg534709
« Reply #942 on: August 19, 2012, 03:48:31 am »
 can this be balanced by cost or is mechanic adjustment needed? http://elementscommunity.org/forum/index.php/topic,42873.0.html
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Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534725#msg534725
« Reply #943 on: August 19, 2012, 04:59:11 am »
can this be balanced by cost or is mechanic adjustment needed? http://elementscommunity.org/forum/index.php/topic,42873.0.html
It can be balanced by cost. I would suggest playtesting against a (unknown to you) deck that is not warned about the effect.
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Offline furballdn

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534756#msg534756
« Reply #944 on: August 19, 2012, 07:37:45 am »
Has the idea of causing a creature's attack to be redirected randomly been done before or have potential? Should it be a spell (one use, perhaps last more than 1 turn and cause confuse status), permanent (must cast each turn) or creature? If confuse is a % chance to attack something random, what should it be?

Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg534833#msg534833
« Reply #945 on: August 19, 2012, 05:45:14 pm »
Has the idea of causing a creature's attack to be redirected randomly been done before or have potential? Should it be a spell (one use, perhaps last more than 1 turn and cause confuse status), permanent (must cast each turn) or creature? If confuse is a % chance to attack something random, what should it be?
I am sure there have been creatures that attack randomly and I think there have been cards to make creatures attack randomly.

Let's count randomly redirecting as twice as powerful as blocking for the purposes of outlining the thought process below.
If we were to block a single creature for 2 turns (random for 1 turn),
Would it be a spell? No. The effect is to small for a spell. Freeze gets 3 turns of blocking and preventing skills. So a spell would require at least 4 turns probably 6 before being useful in card form.
If we were to block creatures for 2 turns (random for 1 turn),
Would it be an AoE spell? Perhaps. It would act similar to a 2 turn Dimensional Shield that does not use the shield slot.
If we were to block creatures for 2 turns (random for 1 turn),
Would it be a permanent/shield? [I know of a recent shield that redirects to the opponent 25% of the time]
This would be similar to Procrastination.
If we were to block a single creature for 2 turns (random for 1 turn),
Would it be a creature activated ability? Possibly. Guard delays for 1 turn with a drawback.

So a multi turn single target spell, an AoE spell, a shield [already done] or a activated ability depending on the shape you want the influence of the effect to have.

The chance is the easiest to tweak variable. It depends on the rest of the card.
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Offline Jyiber

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg535105#msg535105
« Reply #946 on: August 20, 2012, 03:32:39 pm »
Light card called Construct that copies a target permanent and gives you a "light version". Changes costs and generation to light.

For example you targeted an Owls Eye and get a version that costs  :light to use. Targeted pillars generate :light

Thoughts on this and possible costs.
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Offline Zaealix

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg535112#msg535112
« Reply #947 on: August 20, 2012, 03:51:11 pm »
@Jyi- considering  :light's innate quanta generation abilities, and judging from  :aether's parallel universe...
I figure this card would have a decently high cost, somewhere from 5-8 quanta I think.
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