Elementals
What is an Elemental?
An Elemental is a powerful creature that has mastered his/her element. These are special unique creatures that are very similar to Planeswalker’s in Magic the Gathering. This link explains Planeswalker’s in detail.
http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/planeswalkers/week4These Elementals will have a passive and activated ability that will help the player in battle. For example the Life Elemental will have a passive ability of feral bond and an activated ability of healing costing x quantum healing x amount of health (perhaps a random number like 5-15). These Elementals will not be direct damage dealers and will range from 5-7 HPs with an attack of 0. They will also enter the field poisoned or have an ability like acceleration cast on them with 0 attack increase but 1 max HP lost per turn.Id like to thank Mr.Blonde for helping word this better then i could
Example of an elemental card with out an image.
Passive ability: feral Bonds
active ability: photosynthesis
Update:Active Abilities I have been thinking, and here are some abilities that i came up with
-selective memeory:(
) at the beginning of your turn if you control more then 10(ten) time quantum then you may play 1 card from your hand with out paying for it. but 10
quantum is removed
-ice-age
Pay 7 quantum and congeal your opponent's permanents
-darkest hour
By paying 3
per turn you produce double
quantum
Passive abilities All seeing-(
) at the end of your turn look at the top card of your deck
Refreshing-(
) depending on how many
producing pillars you have you my add X, where X equals the number of pillars.
Reflecting waters- for every non
pillar/tower your opponent controls you gain 1
quantum minus 4, you can not receive negative numbers.. if you were to receive less then 0 you would receive 0 instead