4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vn 58v 5c6 5c6 5c9 5ii 5la 5lk 5lk 5lk 5oj 5oj 5oj 5rp 5rp 5rp 5rp 5rp 5rp 61t 61t 61t 61t 61t 61t 621 621 621
Work in Progress
Statistics coming soon!
The goal of this deck was to create a completely unupped False God Killer. Originally it didn't have any rares, but Pulverizer helps the win-rate immensely.
Card by Card Analysis:
Quantum Pillars- You need these. DUH!
Fallen Elf: Uses extra fireflies and makes mutants!
Antimatter: Good for early dragons, good for EM.
Pulverizer: Great. Reusable PC.
Bonds: Healing, EMs.
Mitosis: Used with Light Dragon for damage. (Thanks Essence.)
Steam Machiene: Uses the unused
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and also gets quite a bit of attack endgame.
Golden Dragon: Used with Mitosis for endgame damage.
Hope: Used with FFQ.
FFQ: Makes light generating fireflies for hope.
Sundials: Stalling and a draw.
Dimension Shield: 3 turns of stall! What more would you want?
Quints: For FFQ, Steam Machine, and Golden Dragon w/ Mitosis.
Possible Add-Ons
4vn 4vo 52s 55p 55q 58v 592 5bv 5c6 5f8 5ia 5if 5ll 5lm 5oi 5rl 5rt 5up 623
These cards are good if you don't like something in the current deck.
Antimatter: Good for early dragons or late for EM. This would make 2 in the deck.
BE: Permanent control. You need to find a weak creature of your own to use it on.
Aflatoxin: Locks down opponents field.
Grvity Shield: Osiris and Lionheart.
Momentum: Used with Dune Scorpion.
Pulverizer: 2nd one. Destroy perms.
Enchant Artifact: Protects Perms.
Rustler: Uses the light and makes life.
Empathic Bond: 3rd bond. More bonds can be good.
Rain of Fire: Good to kill off weak creatures in mass. Good on Fire Queen, Paradox, and Ferox.
Purify: Heals poison.
Mind Flayer: Lobotomizer in creature form. Good on Fire Queen, Chaos Lord, Destiny, Osiris, and Akebonos.
Crusader: If you add another weapons like Eternity.
Sanctuary: Healing and helps on Decay and Dark Matter.
Flying Weapon: If you add another weapon.
Gold Hourglass: Drawing power.
Dune Scorpion: Used with Momentum.
Steal: Takes a permanent and use it yourself. Quite nice.
Mindgate: Works well with Eternity and FGs tend to have nice stuff you can get.
Note: You can add a Eternity if you would like to. I suggest that.
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Strategy
The goal of the deck is to stall using dimension shields and sundials until you can play a Firefly Queen, make some fireflies, and play hope.
Early Game:
You need to stallUse the Dimension shields and sundials. Try to get out a quinted FFQ. Start making Fireflies.
Midgame
Try to make enough fireflies to block each god's damage.Keep chaining shields and dials.Play hope.Make sure not to deck out.
Endgame:
Steam Machine can do alot in the end.Beat out shield with Steam Machine. Don't deck out!
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I would like some suggestions on what else might be good.
Thanks for reading.