btw. a nice deck and discussion post for fg-vodoo decks:
Shak'ars Revenge (FG-Voodoo) (http://elementscommunity.org/forum/index.php/topic,14435.0.html)
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Also, for some healing I would add either a empathic bond or two (Since you are going to TU them anyway) or Heals. Empathic bonds would be better though, as they keep healing. They might get stolen, that's the downside.
they will be more likely destroyed vs. fgs.
with a max of 8/9 creatures, emphatic bonds are not optimal.
a heal or a sog is more efficient in this case.
but unless you put several healing cards in this deck, it wont change much (you still have to draw it). and i dont see much space for healing in this deck.
The healing helps for the EM's. I admit they are not necessary, but they do help. Empathic Bonds stack their healing + heal everyturn, so I took them over the healing. Heal costs less, however, but only heals for one turn. SoG heals for 5, and you have to upgrade them, plus 2 of them (what I would put as empathic) = 10 healing, 2 empathic bonds with a full 8 critter board here, would be 16 healing. 2 heals would be 20, but you do TU most of the dolls, so you should get more then 20 sometime.
However, since the SoG's are other and won't use life quantum, they are better, which is kind of sad. If you tweaked it slightly, you could input empathic bonds, but that would just change the look of the deck.
Edit : Spelling mistakes, + that part.