Say wha? O.O Elaboration on the subject: I have 1 card
now that isn't Time or Death...adding Nova would technically make my deck a quad. >.< Eww...anyway...
Here's what I have now:
Hover over cards for details, click for permalink
4ta 52g 52g 52g 52g 52r 52r 52t 52t 5rk 5rk 5rk 6rq 6rq 710 710 710 710 710 71b 71b 71d 71d 71d 71d 74g 7q0 7q0 7q0 7q0 7q0 7q8 8pl
Ok, so it's half-upgraded, yeah, I know. But here's my story...and why I'm thinking of ditching the Time Towers:
As it was, I didn't use that much
. Then I got a new SoR, and this of course makes me use even less. Having only 5 towers with 3 SoR's poses an additional problem. While
itself in mid- to- late- game is less important, it is MORE important in early game because I am wanting to rush out Scarabs ASAP with my SoR's and my deck took a whole new turn honestly with the new tactic. My guess is my winning % against Half-bloods, Bronze Arena, and PvP1 went up about 15% -- from 60% - 65% to 75% - 80%. I sometimes have problems drawing even 1 Time Tower early on (and thats all I really need), but with 5 in my deck, it's not a major deal.
I guess what I'm trying to say is that, basically, Time Towers seem to have become more focused on giving me just enough quanta to use Reverse Time. Once upgraded, they will use only 1
.
Nova will give me enough
to use it. What's wrong with Supernova? It uses 2
. I'd probably have to change my mark to Entropy...and 12
isn't really enough (even without Chimera) and I don't want to add Gravity Pillars. The major problem I see is not getting SoR's early enough, and not being able to summon Scarabs because of this. I also won't be able to ever summon a second group of Scarabs should another Pharaoh come to be -- without another SoR.
For the record, Pests and Black Holes aren't a problem. I would use a Nova ONLY immediately before an RT unless I no longer need RT's and I need
or
. (In fact, Pests would become
less of a problem.
Where does Eternity lie in all this? Well, I hardly ever get to acctually use it. It uses too much
to be useful to me, and I don't need its RT. I have other RT's. Furthermore, once I DO get it out, it's often destroyed or stolen. Yeah...stolen...speaking of my deck, one major weakness I have is other people with RT. Resetting a Pharaoh's free skill is annoying enough, but if I Had to come up with 9
to summon it...I couldn't.
If I got rid of Eternity, I'd want to add at least 1 or 2 more Reverse Times and probably the same number of Novas, but get rid of all Time Towers as well.
If I really wanted a weapon, I could replace Eternity with Arsenic. I have 2. If stolen, it's no big deal. Bone Wall pwns Arsenic. I don't want to have a whole lot more than 30 cards though.
So basically, here's my major concerns:
-Do you think Nova could give me enough
now? Should I wait until I have more SoR's? Should I not try it at all?
-Should I get rid of Eternity? (
even if I keep Time Towers over Novas)
-Should I use Arsenic if I do?
-How many RT's and Novas should I use, were I to get rid of Eternity? What if I keep Eternity?
Here's a list of PROS and CONS I can think of. I included major things as well as rare circumstances...just anything I can think of.
PROS of various changes:
-More quanta for SoR's to consume, therefore less likely to take
/
. This is specifically signifcant early on.
-No risk of people without Eternity but with Steal and
getting Eternity (this is a lot of people lol).
-1 each of
and
every time I use a Nova (insted of Time Towers, which don't give). This will make Bone Walls come out faster (do you know how many times I've LOST being 1 quanta short?) and make Scarabs less reliable on SoR.
-Quanta from other elements in case one of my creatures gets mutated, I get Nightmare'd, etc.
-Arsenic is a lot cheaper than Eternity.
-Arsenic is generlaly stronger than Eternity except in very rare circumstances (like they're almost dead anyway or have a million Purifies which is a crap card anyway. And even then...).
-Arsenic is much less of a threat if stolen by an opponent with
(obviously more of a threat if they don't have
or Flying Weapon AND SoR, but meh).
-I have 2 Arsenics. I simply can't ever seem to get a 2nd Eternity. lol
-Less susceptibility to Discord (I think?).
-Less susceptibility to Pests.
-Less Susceptibiltiy to EQ.
-Less susceptibility to Black Hole as well, BUT...
CONS of various changes:
-...more health recovered by opponent from Black Hole.
-I now MUST rely on 4 cards to send out a Scarab. (Mummy, Nova, RT, SoR) Before, I needed only 3 (Mummy, Time Tower, RT). Bone Pillars don't count (they're plentiful).
-More susceptibility to RT.
-More susceptibility to GotP.
-Scarab production is limited to SoR's that I draw. This is less of a problem once I get more SoR's (I guess).
-I'll be more hesitant to use SoR on Scarabs (useful for quicker eating; not just free) (again, less of a problem once I get more SoR's).
-No Eternity, and the RT spam that comes with it. (Although, having 32+ cards prevents a LOT of deckouts, and I could now much more use that to my advantage).
-I have 3 SoR's (hopefully easily fixable).
What I'll probably do anyway is work on upgrading my RT's, trying to get more SoR's, and try this out. But meanwhile, I want to see everyone's opinion. Is there any PROS or CONS I'm missing? Is there a PRO or CON that I seem to think is too important, or not important enough? Has anyone else ever tried this? o.o Sorry for so many questions and such a long post, but this idea I have excites me and scares me at the same time.
Thanks to all who read it, and I look forward to your replies!