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Diamat

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Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg344811#msg344811
« on: June 02, 2011, 04:06:17 am »
First of all. Im a noob. I started with time and so far im liking the game. Plan to build a PVP/TOP 50 deck. Not necessarily mono-time but i would rather use the cards i have in hand.

Last but not least: i got money enough to upgrade 2 cards.
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4t4 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rk 5rk 5rl 5rl 5rm 5rm 5ro 5rr 5rr 5ru 5ru 5ru 5ru 5ru 5ru 8ps




Offline Sevs

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg344812#msg344812
« Reply #1 on: June 02, 2011, 04:11:38 am »
Usually you can go without the two precognitions unless you really like seeing the opponents hand for the cost of 2 quanta.
and I would - short sword for another procrastination or eternity.

As for the pillar count you may have too many but i havent played the deck. It is entirely what plays the best in your mind.

Good deck though
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Diamat

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg344815#msg344815
« Reply #2 on: June 02, 2011, 04:17:55 am »
Usually you can go without the two precognitions unless you really like seeing the opponents hand for the cost of 2 quanta.
and I would - short sword for another procrastination or eternity.

As for the pillar count you may have too many but i havent played the deck. It is entirely what plays the best in your mind.

Good deck though
Sevs, thank you for the tips. I gonna use them. Only bad thing is that i have only one eternity. But what cards should i up?

Offline Sevs

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg344819#msg344819
« Reply #3 on: June 02, 2011, 04:37:53 am »
Oh completely missed that. For ups i might do the hourglasses because they have use in a variety of other decks. and it really helps with drawing faster. but the other options i might do is the Gotp.
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Offline BloodlinE

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg344820#msg344820
« Reply #4 on: June 02, 2011, 04:39:42 am »
my advice is remove the hourglasses and the eternity add 2 more precog.
that should do a Qi=4.99 so the pillar count is fine. plus im a fan of 30 cards :)
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Diamat

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg345273#msg345273
« Reply #5 on: June 03, 2011, 03:59:25 am »
People, following ur advice this is my actual deck. I have electrum to up another card. Was thinking in upping a shard i got and insert it in the deck. What do u think?
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rk 5rk 5rk 5rl 5rm 5rm 5ro 5ru 5ru 5ru 5ru 5ru 5ru 7q5 8ps






Offline DevilLoss

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg345465#msg345465
« Reply #6 on: June 03, 2011, 04:17:40 pm »
upgrade the other hourglass and just grind ai3 for awhile untill your able to start making a fg grinder one fg grinder that i find useful and is time is
igotp-  http://elementscommunity.org/forum/index.php/topic,22028.0.html
and
eternal chaos- http://elementscommunity.org/forum/index.php/topic,20173.0.html

these are waht you should eventaully evolve ur deck into when u get the money there both really good fg killers and shall gain ua  ton of upgraded cards and score good luck!!!!
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Diamat

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg347778#msg347778
« Reply #7 on: June 08, 2011, 03:33:48 am »
Thx. Building igotp. Trouble to get eternity, but managed to get 3 shards that i upped to gratitude already. Any tips?

Thiefboy109

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg348688#msg348688
« Reply #8 on: June 09, 2011, 09:49:46 pm »
Try T50, sometimes you can find a Eternity Farm. Try T50 for awhile, if you can't find one there, then I don't know. I only have 1, and that's from the 500 points quest =P

Offline Sevs

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg348708#msg348708
« Reply #9 on: June 09, 2011, 10:24:21 pm »
Eternity is hard to get because none of the AI3's have it. only AI2 and t50 have them. good luck on your search
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Offline SpikeSpiegel

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg372063#msg372063
« Reply #10 on: July 27, 2011, 03:12:45 am »
(This comment is part of Task III of Phase 1 - Trial of Time)


One of the most important things an Elements player should learn is how to use and optimize cards synergies.
GoTP (Ghost of The Past) is a good creature with a really interesting (passive) skill: obsession.

If a player discards GoTP loses HPs (10 HPs for the unupped version, 13 HPs for the upped one); all you have to do is to fill opponents hand with GoTP, and if he has not :time quanta, he cannot play them and you have virtually blocked his hand.

There’s a card that can do this? Of course there is, it’s Nightmare.

Nightmare costs 2 :darkness (only  1 :darkness  the upped version), it’s very cheap and you can use it just with the quanta production of your mark
Moreover, a 30 cards deck is already pretty fast and it doesn’t need hourglasses (too expensive) or precog.

If you don’t have eternity, you can easily replace it with reverse time; otherwise you can use 2 eternity and 4 RT.

This may be an example of how to modify/improve your deck.

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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5v1 5v1 5v1 5v1 5v1 5v1
This is a well known and really nice deck to play, above all vs AI 3 or Bronze (and maybe Silver) Arena. Oh, it works fine in pvp1 too!
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Offline SnoWeb

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Re: Help with my time deck https://elementscommunity.org/forum/index.php?topic=27133.msg372629#msg372629
« Reply #11 on: July 28, 2011, 01:39:48 pm »
(This comment is part of Task III of Phase 1 - Trial of Time)

I agree with the former master of time when he says that nightmare is a very synergistic card to use with Ghost of the past. However, the deck he just showed has a major weakness (which he sadly shares with all mono-time decks): It lacks permanent control (PC). This means that a nasty shield (Fire shield, thorn carapace, Skull buckler or phase shield) can ruin all your efforts. If you follow Spike's advice (which I can only enjoin you to do) it means you already felt the strength of the dark side of time. I suggest you to go in it a bit more.  During last war, team time (without Spike obviously) developed a version of night-ghost which integrate PC in the form of steal. Obviously to keep it swift we had to switch some pillar for pendulums and decrease the amount of nightmare. The result is very reliable, almost as efficient as spike's version in pure attack power and suffers one less drawback. Its ability to counter rushes (with the GotP/nightmare combo) as well as more defensive deck (with steal) while softening the the fearful double draw feature (with nightmare's natural ability to fill your opponent's hand) makes it a very good option in the arena. Darkness as never been so enjoyable than with Time.  :))

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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5up 5up 5up 5up 5v1 5v1 5v1 5v1 8pt

 

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