It looks like you've already included one, but Pendulums would not only improve your quanta balance but also trim down the deck enough that you can get the cards that you need. Unless you're using the deck specifically to deck opponents out, but in that case I'd suggest you add more copies of the cards you do need. For instance, having only one each of Eternity, Mindgate, and Electrocutor in a 49 card deck, even with the drawing power, may mean that you can't get the card you need before your opponent defeats you. I'd suggest adding more copies of those, using the room you made by trimming down the deck with pendulums.
Lastly, it doesn't look like your Anubis serves much of a function other than to prevent deckout (with Eternity) and to quint PU'd creatures. I'd suggest you go one way or the other here. If you'd rather use it to protect your PU'd creatures, again, the more copies the better. The added bonus is you can always keep one in your hand to prevent deckout. If you think you'd more likely use your Anubis to prevent deckout, then a low cost creature like a Photon might be better.
I've included a deck below, modified with Pendulums and including more copies of the key cards in your deck. I chose not to include the Mindgate, but if you prefer that it stay in there you can disregard that change I made.
Hover over cards for details, click for permalink
5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5ro 5ro 5ro 5rl 5rl 5rl 5rn 5rn 5rn 7q5 61r 61r 61r 61r 61u 61u 61u 61t 61t 61t 61t 61t 61t 61v 61v 61v 61v 80f 8pu
Changes: -1 Dragon, +2 Eternity, +2 Lobotomizer, +2 Anubis, +2 Hourglasses, -1 Mindgate, +1 PU. And the replacement with Pendulums.
This is far from perfect, of course -- I haven't tested it in the game itself. If I find the time to do it I'll test and see if I can't tweak it some more to make it more efficient. My main worry right now is the expensiveness of many of these cards, but hopefully they'll balanced out by the Pendulums I've stuffed in there.
Some other suggestions: you could include Sundial as well, to increase the stalling power. Also, if you have those, upped Animate Weapons cost 1 of any element, so would be useful at times when you need both Lobotomizer and Eternity.