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Offline AbsolTopic starter

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462656#msg462656
« Reply #24 on: February 20, 2012, 01:21:12 pm »
Well okay, that was hard, and such. But then again, considering who made the original challenge...

You could also request a certain strategy.

For example, as of now, i was thinking about unstoppable creatures (Momentum + Quint). Will make decks later.

EDIT: eh, i was thinking about Quinted Titan Overdrive too. Seems too slow. Currently trying Armagio Catapult bow. Maybe?
EDIT 2: And in the progress, Armagio Catapult Bow turned to Voodoo Doll Catapult Bow. Huh. Will post later.

V deck looks good.
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Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462657#msg462657
« Reply #25 on: February 20, 2012, 01:36:06 pm »
Speaking of quint, I was thinking of a titan+overdrive+quint deck.
The flying weapon idea struck me.
How about forfeiting momentum?

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PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline SnoWeb

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462659#msg462659
« Reply #26 on: February 20, 2012, 01:42:54 pm »
Limited deckbuilding is fun...
I agree. However, it would be nice to set out rules. Here is what I propose:
    the last winner chose two cards from different elements (other being considered an element). It would be nice if he can shortly explained why he thinks the challenge is interesting2/3 challenger posts some deck proposals (as has been done here).1/2 other person comment and play as a referee.one pick a winner and jump to the next challenge.

I would say, the first challenge has been proposed by Absol, commented by me and won by Gandora. So Gandora has to pick two cards ...

Edit: Comment on the post above
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This is interesting but playing with only 5 creatures (which need a combo for more than one to be played) might be a little worrisome. Also bone wall might cause you some trouble ...

Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462662#msg462662
« Reply #27 on: February 20, 2012, 01:49:12 pm »
Limited deckbuilding is fun...
I agree. However, it would be nice to set out rules. Here is what I propose:
    the last winner chose two cards from different elements (other being considered an element). It would be nice if he can shortly explained why he thinks the challenge is interesting2/3 challenger posts some deck proposals (as has been done here).1/2 other person comment and play as a referee.one pick a winner and jump to the next challenge.

I would say, the first challenge has been proposed by Absol, commented by me and won by Gandora. So Gandora has to pick two cards ...
Ah ha. Good idea.
So, Gandora, your next cards?
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Dm

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462667#msg462667
« Reply #28 on: February 20, 2012, 02:00:09 pm »
You know, I find it funny that you guys wanted core strategy with Photon and Siphon life, but then...

Lol.

With 2 ghostmares and a cremation rush, half of this doesn't seems original.. at all. Congratulations to Gandora for making a win deck, though.
you do know we are open to suggestions, so if you think you can do better, post it instead of saying crap that doesnt help at all...
Sounds like someone took things a bit too seriously. I'm saying that what three of your five decks did weren't original at all, which is the purpose of this. The other 2 decks were original; but 1 of them wasn't even by the Elemental Engineers, and yes by Snow. :3

I never said I thought I could do better, but perhaps I can come up with something in that after all. A Rage Quit with those cards is totally plausible.


Blending existing strategies/enhancing a tactic is counted as original. Ghostmares with mitosis makes them multi-functional, and is far from unoriginal.
The way how I interpret original is that how it mixes existing synergies into practical and powerful decks. The number of synergies won't increase, but the combinations are much more than we can discover.
You're welcome to share your own original ideas here, so why not give it a go?

As a person has already said..

This is a combination of Traitor (from Essence) and the goodol' Ghostmare. It will be 100% less effective than each of them. Moreover, it amplifies an already existing problem of Ghostmare: the early :time requirement.
I would say: not original, not efficient = Fail.


It will be less effective than both those Original decks. Once you combine two original decks you're not creating a new original deck. You're just putting two original stuff together to create a less effective off-spin.

I still look forward to seeing what you guys will develop. With what Snoweb said, it looks like this thread will lose it's purpose a bit. Originally, you were going to post the decks that you guys did or helped to build. Now it's a mini tournament in this place with little contact with the Outside Topics or Deck Ideas boards.

Offline AbsolTopic starter

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462668#msg462668
« Reply #29 on: February 20, 2012, 02:05:17 pm »
Eh, the contest or something is not really the aim of this thread. Generally (and speaking generally, this thread doesn't even have any specific aim) we just make original decks.

As for something like challenge, consider it as "side quest". Work on it if you want, make your own if you don't want. Contest is not the main purpose, but still nice every now and then.

Like i said above, i'm trying to make Voodoo Doll Catapult Bow. Let's see...
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Offline SnoWeb

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462669#msg462669
« Reply #30 on: February 20, 2012, 02:08:47 pm »
With what Snoweb said, it looks like this thread will lose it's purpose a bit.
It was just a proposition. My purpose wasn't to steal this topic away from the "engineering process". My purpose was to make it a bit more ludic.

Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462670#msg462670
« Reply #31 on: February 20, 2012, 02:11:47 pm »
This is just a place for people to discuss about deckbuilding, so, no matter what this thread becomes, it's still fine as long as it's related to deckbuilding...
So, what's next? Any original synergies?

Eh, the contest or something is not really the aim of this thread. Generally (and speaking generally, this thread doesn't even have any specific aim) we just make original decks.

As for something like challenge, consider it as "side quest". Work on it if you want, make your own if you don't want. Contest is not the main purpose, but still nice every now and then.

Like i said above, i'm trying to make Voodoo Doll Catapult Bow. Let's see...
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Speed deckbuilding=win
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline AbsolTopic starter

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462671#msg462671
« Reply #32 on: February 20, 2012, 02:13:53 pm »
Chapuz has joined the bandwagon!

EDIT: As for the Voodoo Pult, yes Chapuz is the man. He made OTK using catapult, but i can't.

Instead, i present to you this:
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Still very basic, PC = gg.
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Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462673#msg462673
« Reply #33 on: February 20, 2012, 02:18:25 pm »
Chapuz has joined the bandwagon!
Good.
Chapuz is the man.
Even I myself personally recommends his light dragon OTK to my friends who just played elements for a month.
Nice to have you in our brotherhood, Chapuz!
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Chapuz

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462684#msg462684
« Reply #34 on: February 20, 2012, 03:17:31 pm »
Thank you guys! ^^
Yeah, I could make Upped (http://elementscommunity.org/forum/index.php/topic,36610.msg490920.html#msg490920) and Unupped (http://elementscommunity.org/forum/index.php/topic,35596) single catapult OTK, yet I couldn't beat DarkGDude's VooTUFlew (http://elementscommunity.org/forum/index.php/topic,34071.0.html), whick is a 200 damage one even if it uses 3 catas  :P
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Offline AbsolTopic starter

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg462717#msg462717
« Reply #35 on: February 20, 2012, 05:03:36 pm »
Mesaprotector has joined the bandwagon!

And he's even nice enough to give us a present! A bit late, but here it is: RoL GotP Siphon Life!
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