Since we have 1 copy in our vault, I figure I should outline some facts:
http://elementscommunity.org/wiki/Chaos_Seed12 effects
To be determined: if I have 5 darkness quanta, does pande deal 4 for drainlife? I recall something like the game adds the spell's cost to your quanta when calculating bolt damage11.6% of freeze between freeze & icebolt
Damage:
0: 3 (Freeze, Lobo, PU)
2: 2 or 1 (Icebolt, Drainlife?)
3: 2 (Snipe, Firebolt)
4: 1 or 2 (Shockwave, Drainlife?)
5: 1 (Lightning)
?: 3 (GP, RT, Infect)
So against rolhope 8/12 have immediate effect, infect takes an extra turn, GP is a toss up since it cancels itself out if there's too many, so 2/3rds should be disabled, 3/4rds when GP/Infect are good enough. Lobo cancelled out by light nymphs, but if there's only 1 light nymph there's the 11% freeze & chance to lobo & 2 chances between GP/RT, so 42% chance to disable a light nymph assuming there aren't rols afterwards to take priority on GP (rols after push odds towards 33%)