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Offline ZephyrPhantomTopic starter

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Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg228783#msg228783
« on: December 20, 2010, 12:10:16 am »
NAME:
Hydra
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
1|15
TEXT:
:water :water :water : Spawn Hydra Head.
NAME:
Hydra
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
1|19
TEXT:
:water :water : Spawn Hydra Head.
ART:
Krava
IDEA:
Zblader
NOTES:
In Greek Mythology, a Hydra is a creature who is said to be invincible.  If one of it's head is cut off, 2 grow back in it's place. Of course, killing the Hydra directly means its heads can't function, which is reflected by the effect of the Heads (see below).  Upgraded Hydras spawn upgraded Hydra Heads.
SERIES:


Previous Versions:
Spoiler for Hidden:
NAME:
Hydra
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
1|15
TEXT:
:water :water :water : Spawn Hydra Head.
NAME:
Hydra
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
1|19
TEXT:
:water :water : Spawn Hydra Head.
ART:
Zblader
IDEA:
Zblader
NOTES:
In Greek Mythology, a Hydra is a creature who is said to be invincible.  If one of it's head is cut off, 2 grow back in it's place. Of course, killing the Hydra directly means its heads can't function, which is reflected by the effect of the Heads (see below).  Upgraded Hydras spawn upgraded Hydra Heads.
SERIES:


NAME:
Hydra Head
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
5|1
TEXT:
Kill Hydra Head if you do not control a Hydra.
NAME:
Hydra Head
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
6|3
TEXT:
Kill Hydra Head if you do not control a Hydra.
ART:
Zblader
IDEA:
Zblader
NOTES:
For the moment, I think these should available as seperate cards, since instant death could be useful in some decks.
SERIES:

NAME:
Hydra Head
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
5|1
TEXT:
Kill Hydra Head if you do not control a Hydra.
NAME:
Hydra Head
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
6|3
TEXT:
Kill Hydra Head if you do not control a Hydra.
ART:
Krava
IDEA:
Zblader
NOTES:
For the moment, I think these should available as seperate cards, since instant death could be useful in some decks.
SERIES:
« Last Edit: January 22, 2016, 08:55:15 am by Hyroen »

Offline OldTrees

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg228803#msg228803
« Reply #1 on: December 20, 2010, 12:26:09 am »
Here is a link you might find interesting Card Design (http://elementscommunity.org/forum/index.php/topic,16655.0.html)

Your Hydra is balanced. (See spoilers for walkthrough on why I say that)

However why would a Hydra be a Water creature? Hercules fought the Hydra on land.

Starting with one of the heads
Unupped
5 [5Attack]
0 [0<HP<6]
-1? ["Hydra Head is destroyed if you do not control a Hydra"]
Cost=4

Upgraded
6 [5Attack]
0 [0<HP<6]
-1? ["Elite Hydra Head is destroyed if you do not control a Elite Hydra"]
-1 [Upgraded]
Cost=4

Looks good.
Note: The value of Hydra Head is 4 but the value of Elite Hydra Head is 5 (the cost reduction due to being upgraded doesn't affect the value calculation)On to the body
Unupped
1 [1Attack]
3 [9<HP]
6 [Spawn a creature worth 4]
-1 [Skill costs 2-3 quanta]
=9

Upgraded
1 [1Attack]
3 [9<HP]
7 [Spawn a creature worth 5]
-1 [Skill costs 2-3 quanta]
-1 [Upgrade]
=9

Again it looks good.
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Offline ZephyrPhantomTopic starter

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg228809#msg228809
« Reply #2 on: December 20, 2010, 12:32:58 am »
Thanks for the link.  It definitley helps me get a clear understanding of the cards.

Also there are 3 reasons Hydra is water:
1) Real life hydras usually live in water.
2) The Hydra fought Hercules on land, but it's home was a lake.
3) I would like to see Water having a few more cards that aren't reliant on multiple colors.

Offline OldTrees

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg228813#msg228813
« Reply #3 on: December 20, 2010, 12:39:00 am »
Thanks for the link.  It definitley helps me get a clear understanding of the cards.

Also there are 3 reasons Hydra is water:
1) Real life hydras usually live in water.
2) The Hydra fought Hercules on land, but it's home was a lake.
3) I would like to see Water having a few more cards that aren't reliant on multiple colors.
1) Real life hydras are not related to mythological hydras
2) I am ashamed for not knowing this.
3) One of Water's pros is its inborn synergy via duo creatures.

Water makes sense. Thanks for the information on mythology.

A word of warning about the card design link: It may be inaccurate. I welcome you to improve upon it as I did to the previous thread.
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Offline ZephyrPhantomTopic starter

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg228822#msg228822
« Reply #4 on: December 20, 2010, 12:47:21 am »
Thanks for the link.  It definitley helps me get a clear understanding of the cards.

Also there are 3 reasons Hydra is water:
1) Real life hydras usually live in water.
2) The Hydra fought Hercules on land, but it's home was a lake.
3) I would like to see Water having a few more cards that aren't reliant on multiple colors.
1) Real life hydras are not related to mythological hydras
2) I am ashamed for not knowing this.
3) One of Water's pros is its inborn synergy via duo creatures.

Water makes sense. Thanks for the information on mythology.

A word of warning about the card design link: It may be inaccurate. I welcome you to improve upon it as I did to the previous thread.
No problem.  I'm still slightly new to elements, so I'm not exaclty ready to digest the mechanics yet, but I may try.

Offline AnonymousRevival

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg229034#msg229034
« Reply #5 on: December 20, 2010, 09:34:26 am »
Greek mythology sure has the influence in our everyday lives.

I do recommend that the hydra art is on the ground with a lake beside it because I doubt hydras can breathe underwater for a long time.
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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg229062#msg229062
« Reply #6 on: December 20, 2010, 11:44:44 am »
I recomend a change for the Hydra:
  :life :life Spawn hidra head
Hidra can not die while there is almost one hidra head.
---
That's because in the mithology the hydra could regenerate itself while it has still heads. And I think that life quanta is more suitable for spawning.

joebob777

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg229682#msg229682
« Reply #7 on: December 21, 2010, 12:22:48 am »
good card, but there is something that you forgot but i cant see how to work it in, one hydra head was immortal

Offline ZephyrPhantomTopic starter

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg229707#msg229707
« Reply #8 on: December 21, 2010, 12:58:45 am »
good card, but there is something that you forgot but i cant see how to work it in, one hydra head was immortal
I feel that spawning an immortal hydra head would give hydra an unfair advantage, so I decided instead to give Hydra high health.  And there was nothing ever saying it's body was immortal.  I believe the immortal head in the legend was actually it's weakness, as Athena gave Hercules a special sword to cut it off, thus killing it. 

Offline Kuroaitou

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg230159#msg230159
« Reply #9 on: December 21, 2010, 04:18:14 pm »
CURATOR COMMENT
-Remove the :water icon from the ELEMENT section of the table (for both cards).
-Fix all punctuation discrepancies between the TEXT in the table and the card image (Add a ':' or colon after the :water symbols, and add a period for the unupped card table)

Definitely liking your hand-made card art. ;)

The idea of the 'Hydra Head' being its own standalone card seems a little... weird. It would be the equivalent of throwing a Bomb at your opponent that explodes - the head is summoned and takes a bite of the enemy player, but then just shrivels up and dies? I think it would be more appropriate to have the head as a similar featured to the Ash card, where it's not standalone but reliant on another creature to use.

That's just an opinion though. ^^;

Offline ZephyrPhantomTopic starter

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg230336#msg230336
« Reply #10 on: December 21, 2010, 08:28:28 pm »
CURATOR COMMENT
-Remove the :water icon from the ELEMENT section of the table (for both cards).
-Fix all punctuation discrepancies between the TEXT in the table and the card image (Add a ':' or colon after the :water symbols, and add a period for the unupped card table)

Definitely liking your hand-made card art. ;)

The idea of the 'Hydra Head' being its own standalone card seems a little... weird. It would be the equivalent of throwing a Bomb at your opponent that explodes - the head is summoned and takes a bite of the enemy player, but then just shrivels up and dies? I think it would be more appropriate to have the head as a similar featured to the Ash card, where it's not standalone but reliant on another creature to use.

That's just an opinion though. ^^;
Well really the only reason they're seperate cards is that you could still play them even if Hydra was Lobo'd or instant death sync them with Soul Catcher or Boneyard.  Fixed everything though, and thanks for the compliment on the art.

Offline EmeraldTiger

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=17937.msg230355#msg230355
« Reply #11 on: December 21, 2010, 08:44:36 pm »
someone attempted to do a hydra idea about a month or so ago. it is probably back some pages. see what you can learn from what they did. then you can make this work better.

never mind i found the link for you, it is a locked topic.
http://elementscommunity.org/forum/index.php/topic,14955.0.html
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anything
blarg: