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Offline Marsu

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg476255#msg476255
« Reply #12 on: March 31, 2012, 01:23:40 pm »
I love this card. Simple, yet clever, and exactly what green needs.

Offline AP579

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg477562#msg477562
« Reply #13 on: April 04, 2012, 12:07:21 am »
7 Attack?

>.>
<.<
c:

Adren or Green Nymphs anyone?
I only haz green.

I like nymphs.

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg477576#msg477576
« Reply #14 on: April 05, 2012, 03:59:41 am »
I like the card, the concept, the name and the art fits well.
It seems balanced, except for one thing that comes to my mind: It would be brutal with Fractal.
As for Mitosis, I assume it would cost a fixed 11/10 for the ability. If not, IMO it might be a bit OP in that aspect.

Good job 5/5

Edit: somehow I missed reading most posts o.O didn't notice fractal has been mentioned already.
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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg477624#msg477624
« Reply #15 on: April 05, 2012, 07:23:42 am »
Pretty good, even fo yo Z.
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Offline ZephyrPhantomTopic starter

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg478536#msg478536
« Reply #16 on: April 09, 2012, 11:02:05 pm »
I like the card, the concept, the name and the art fits well.
It seems balanced, except for one thing that comes to my mind: It would be brutal with Fractal.
As for Mitosis, I assume it would cost a fixed 11/10 for the ability. If not, IMO it might be a bit OP in that aspect.

Good job 5/5

Edit: somehow I missed reading most posts o.O didn't notice fractal has been mentioned already.
Thanks! And yes, mitosis assumes a set 11 | 10 cost.

Offline Alchemist

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg487980#msg487980
« Reply #17 on: April 26, 2012, 09:21:44 pm »
 ::) hm.... I'm kinda sceptical toward this card. It has big potential, maybe too big. Fractal synergy was allready mentioned, and fractal in 7|7 creatures is worse nigtmatre than "Eternal phoenix" which is btw one of strongest FG decks. Give it at least  some kinda minimum cost, like min 4 (or 3)  :life cost for non-upped and min 3 (or 2) :life cost for upped, and it would still be the cheapest card for that amount of dmg and hp, and would still rock with fractal.... For the first 7-8 pillars there's no difference, but later on, fixated minimum would dissable 0 cost of such a powerful card. And att|hp should be around 7|5, cause you just HAVE TO give us some chance to kill it....
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Offline ZephyrPhantomTopic starter

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg487985#msg487985
« Reply #18 on: April 26, 2012, 09:37:04 pm »
::) hm.... I'm kinda sceptical toward this card. It has big potential, maybe too big. Fractal synergy was allready mentioned, and fractal in 7|7 creatures is worse nigtmatre than "Eternal phoenix" which is btw one of strongest FG decks. Give it at least  some kinda minimum cost, like min 4 (or 3)  :life cost for non-upped and min 3 (or 2) :life cost for upped, and it would still be the cheapest card for that amount of dmg and hp, and would still rock with fractal.... For the first 7-8 pillars there's no difference, but later on, fixated minimum would dissable 0 cost of such a powerful card. And att|hp should be around 7|5, cause you just HAVE TO give us some chance to kill it....
If you plan to fully exploit the Fractal potential you'll need to fill your deck with a lot of pillars which leaves less room for PC/CC/other defense against enemy decks. Also, like RoL/Hope decks, chances are once this Fractals you're already got a rather decent setup running that can deal a lot of damage. (RoL/Hope has the added benefit of giving extra defense - this is repeatable but in the case of Life lacks a notable defense that can be easily played - adding Phase Shield will either bloat the deck size or strain it's  :aether quantum production, and the deck's speed is ultimately limited by being forced to wait at least a turn in between Fractals, possibly more if you attempted a Phase Shield/Fractal build and didn't draw enough pendulums to start with.)
« Last Edit: April 26, 2012, 09:38:42 pm by Zblader »

Offline Alchemist

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg488065#msg488065
« Reply #19 on: April 26, 2012, 11:12:02 pm »
I wont need to fully exploit the fractal potential, it's even enough to make classical Life rush. First throw in few frogs, later on (when I get few more pillars), for the same price as frogs I play 7|7 monsters. I'm saying it (potentialy) has sick (dmg+hp)/price ratio. 7|7 is immune to devouring, paradox, lightning, it takes 3 fire storms.... and 7 is more than decent damage. I've gave more comments about the card, even about it's cost and about its hp. Also, I never said that it's a bad idea, I just said it needs some optimising.   
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Offline ZephyrPhantomTopic starter

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg488072#msg488072
« Reply #20 on: April 26, 2012, 11:24:44 pm »
I wont need to fully exploit the fractal potential, it's enough to make classical Life rush. First throw in few frogs, later on (when I get few more pillars), for the same price as frogs I play 7|7 monsters. I'm saying it (potentialy) has sick (dmg+hp)/price ratio. 7|7 is immune to devouring, paradox, lightning, it takes 3 fire storms.... and 7 is more than decent damage. I've gave more comments about the card, even about its hp. Also, I never said that it's a bad idea, I just said it needs some optimising.
I'm aware that you didn't say it was a bad idea, I just happen to disagree that changes are needed atm. It's potential dmg + hp ratio is offset by the fact that it's initial cost is higher than an ideal midhitter (a vanilla creature with its stats should cost 7 or 8 quanta at most unupgraded, so you need at least 3-4 pillars in play to bring it on the level of a normal ETG card.), limiting it's niche outside of decks that use more than 2 elements. A classical Life Rush may improve it's damage potential and resistance to CC, but still has the innate weakness of it's element lacking PC or CC (which can become problematic against other rush decks like Shrieker Rush or Speedbows.) While it's ability and effect combine to resist CC (which is also one of Life's issues against other elements), it's not too effective when shields like Wings, Permafrost, and Gravity Shield are in play. In addition, the early slowdown from potentially not drawing enough pillars may cause the player to be stuck with expensive cards in his hand for a turn too long when he could just play a Frog or Cockatrice instead.

Overall, I feel it is a needed boost to :life but has limited use in other elements to compensate for it's increased mono strength.
« Last Edit: April 26, 2012, 11:26:46 pm by Zblader »

Offline Manatuner

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg488601#msg488601
« Reply #21 on: April 27, 2012, 10:40:23 pm »
This mechanism is similar to the Affinity mechanism in Magic The Gathering. Has great synergy with the theme of Life massing creatures.

Offline kimham8a

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg488739#msg488739
« Reply #22 on: April 28, 2012, 03:05:40 am »
needs no optimizing,

Great idea
Hey there

Offline ZephyrPhantomTopic starter

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Re: Fae | Alfar https://elementscommunity.org/forum/index.php?topic=37502.msg537285#msg537285
« Reply #23 on: August 29, 2012, 03:46:39 pm »
Fae | Alfar has gotten to the Forge! Thanks for the votes, and keep up the support! :)

 

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