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Offline Bieber4Ever98

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311398#msg311398
« Reply #12 on: April 14, 2011, 12:02:50 am »
Now that you have removed poison, why is it a death card since it uses huge amount of random quanta.
The same reason Nova is in Entropy, despite costing no quanta. The mechanics fit the element of Death best.

Nova does not cost any quanta. This card costs random quanta. There are no cards in game that does not cost atleast 1 quanta belonging to the respective element either in upped or unupped form. Otherwise it should be an Other card.

I don't just go for the wording. Just change it to " Phases out after 3 turns " and you can call it an aether creature ? the only fitting is that it could work with death triggered effects.

Overall, it is a normal damaging creature that is tried to be made unique by making it weird in possible ways.


Now that you have removed poison, why is it a death card since it uses huge amount of random quanta.
I thought that decay would fit more in the theme of Death than other - imagine a zombie dragon I suppose.

As for using huge amounts of random quanta, I object due to tikotribe's case-
Imagine this deck:
6 Nova, 6Poison, maybe 2 arsenics, 6 of these, and the rest is whatever you want. Not fast enough?
Try to squeeze some of these into an all-popular immolation deck..

Taking rush to the next level; fun, huh..?
Most dragons usually cost around 10 | 12 quantum unupgraded and upgraded respectively.
The reason i told using too much random quanta used is that it uses not a single death quanta, therefore leans more towards as an other card.

Balance wise, 10|12 random quantum = 10|12 elemental quanta. But it should be almost balanced because of slightly lesser stats and a death condition after few turns.
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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311400#msg311400
« Reply #13 on: April 14, 2011, 12:04:59 am »
random pickyness
I believe the correct form of dragonic is draconic
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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311402#msg311402
« Reply #14 on: April 14, 2011, 12:06:02 am »
Now that you have removed poison, why is it a death card since it uses huge amount of random quanta.
The same reason Nova is in Entropy, despite costing no quanta. The mechanics fit the element of Death best.

Nova does not cost any quanta. This card costs random quanta. There are no cards in game that does not cost atleast 1 quanta belonging to the respective element either in upped or unupped form. Otherwise it should be an Other card. I see, so Luciferase costs Light, does it? ;)

I don't just go for the wording. Just change it to " Phases out after 3 turns " and you can call it an aether creature ? the only fitting is that it could work with death triggered effects. Phases out is Aether. It triggers Death effects, so it dies.

Overall, it is a normal damaging creature that is tried to be made unique by making it weird in possible ways. So?

Now that you have removed poison, why is it a death card since it uses huge amount of random quanta.
I thought that decay would fit more in the theme of Death than other - imagine a zombie dragon I suppose.

As for using huge amounts of random quanta, I object due to tikotribe's case-
Imagine this deck:
6 Nova, 6Poison, maybe 2 arsenics, 6 of these, and the rest is whatever you want. Not fast enough?
Try to squeeze some of these into an all-popular immolation deck..

Taking rush to the next level; fun, huh..?
Most dragons usually cost around 10 | 12 quantum unupgraded and upgraded respectively.
The reason i told using too much random quanta used is that it uses not a single death quanta, therefore leans more towards as an other card.

Balance wise, 10|12 random quantum = 10|12 elemental quanta. But it should be almost balanced because of slightly lesser stats and a death condition after few turns.
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Offline XYTWO

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311405#msg311405
« Reply #15 on: April 14, 2011, 12:08:32 am »
To add to what Nepy said about Luciferase: Animate Weapon. 1 random.

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311406#msg311406
« Reply #16 on: April 14, 2011, 12:11:14 am »
underpowered incredibly

Offline TheForbiddenOracle

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311412#msg311412
« Reply #17 on: April 14, 2011, 12:18:44 am »
underpowered incredibly
How? A lot of the posts in the first page were saying how OP it is

Offline ZephyrPhantomTopic starter

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311415#msg311415
« Reply #18 on: April 14, 2011, 12:22:57 am »
Balance wise, 10|12 random quantum = 10|12 elemental quanta.
This is the first time I've seen someone has actually supported this argument. Usually most veterans argue that random quantum is on a 3 : 1  ratio of value compared to elemental quantum due to Quantum Pillar.

After a bit of elaboration Oldtrees and some other members figured out that the Other modification on a card is from a 1.5x-3x curve depending on how high the cost is.
His resulting formula:
(11/7) + (10/7) [Elemental Quanta] = [Other Quanta]
(7/10) [Other quanta] - (11/10) = [Elemental Quanta]
Althought it may not be 100% accurate IMHO Other quantum does have a slightly smaller value than elemental quantum, thus cards that cost other quantum will need to cost a bit more.


underpowered incredibly
How? A lot of the posts in the first page were saying how OP it is
I'd say if I got a sharp backhand from the original version being OP this version should at least be closer to being balanced.

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311419#msg311419
« Reply #19 on: April 14, 2011, 12:24:29 am »
12 death quanta for a creature with 10l4, and it dies in 4 turns. I think I hear ruby dragon laughing.

Offline ZephyrPhantomTopic starter

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311420#msg311420
« Reply #20 on: April 14, 2011, 12:25:27 am »
10 death quanta for a creature with 10 attack? and it dies in 4 turns? I think I hear ruby dragon laughing.
Read the first page. If not, consider that you can play 2 of these on the first turn with a Supernova while Ruby Dragon has to wait for multiple immolations.

This with Nova is a 2-card combo at minimum.
Ruby Dragon and Immolation is a 5 card combo at minimum if you plan to get it out ASAP.

I don't think it is underpowered - rather, it has different strengths.

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311432#msg311432
« Reply #21 on: April 14, 2011, 12:45:27 am »
[...]
This with Nova is a 2-card combo at minimum.
Actually, that is the problem - and it's just like what I tried to point out earlier. The two current instant quanta effects are ridiculously fast as they are compared with other quanta sources; for immolation: golems, phoenixes; and for nova: all the low cost hitters/growing creatures that can pop out before the opponent can do anything.

Now, the possibility to drop several of these dragons(and even more if upgraded with the help of supernova) on the first turn, before anything happens is ridiculous.

It dies in 3 turns? So does the opponent..
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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311434#msg311434
« Reply #22 on: April 14, 2011, 12:50:13 am »
[...]
This with Nova is a 2-card combo at minimum.
Actually, that is the problem - and it's just like what I tried to point out earlier. The two current instant quanta effects are ridiculously fast as they are compared with other quanta sources; for immolation: golems, phoenixes; and for nova: all the low cost hitters/growing creatures that can pop out before the opponent can do anything.

Now, the possibility to drop several of these dragons(and even more if upgraded with the help of supernova) on the first turn, before anything happens is ridiculous.

It dies in 3 turns? So does the opponent..
I'd like to point out a different take on the "Other Dragon" (http://elementscommunity.org/forum/index.php/topic,23533.0.html) that can come out on the first turn by itself, is immaterial,bypasses shields, and has the additional benefit of reducing enemy Max HP. The balancing argument is that you also take damage and would die - but so does the opponent, twice as fast.

So why is this card OP? The above card does not even need Nova and is far superior (it can drop several in the first turn without any other card), while this one does need Nova and doesn't come with any special abilities, rather it comes with a negative effect and is in an element where it can get killed by Holy Flash. Is there something I'm missing here?

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Re: Decaying Dragon | Dragonic Horror https://elementscommunity.org/forum/index.php?topic=24339.msg311614#msg311614
« Reply #23 on: April 14, 2011, 07:32:06 am »
no it doesnt get killed by holy flash.
its in the "others" section.
and may be dies 2/3 turns?
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