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Smurrf

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Re: Wall | Great Wall https://elementscommunity.org/forum/index.php?topic=26843.msg342458#msg342458
« Reply #12 on: May 29, 2011, 02:22:48 am »
2nd change.  Increased cost for both from 4 :earth to 5 :earth; I also removed the ability for ranged weapons to be blocked.  Thoughts before it goes up for Crucible?

Flayne

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Re: Wall | Great Wall https://elementscommunity.org/forum/index.php?topic=26843.msg342645#msg342645
« Reply #13 on: May 29, 2011, 03:05:54 pm »
2nd change.  Increased cost for both from 4 :earth to 5 :earth; I also removed the ability for ranged weapons to be blocked.  Thoughts before it goes up for Crucible?
According to my formula thats actually way too cheap, 6 damage?
new formula according to this scenario:

DS

3 dmg for 3  :earth
+ 1 for all creatures (0.5 for air, 0.5 for ground)
+ 1 for all weapons  (0.5 for range, 0.5 for non-range)
+ 1 for constant.   
= 6  :earth


GW

6 damage for 6 :earth
+ 0.5 for ground creatures only
+ 0.5 for non-range weapons only
+ 1 for constant

= 8  :earth

I could say -1 for flying weapons, which would have a cost 7 :earth

but you are suggesting it cost 5?
too cheap imo.




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Re: Wall | Great Wall https://elementscommunity.org/forum/index.php?topic=26843.msg342667#msg342667
« Reply #14 on: May 29, 2011, 04:25:43 pm »
Too Cheap.

Shields cost X :underworld +1card +shield slot = (X+4)q

Dimensional Shield vs Wings
Cost: 6 :aether|5 :aether vs 4 :air|3 :air
Effect: 3 turn protection vs 5 turn non airborne/ranged protection
3/(6+4)=3/10 vs 5/(4+4)=5/8 non airborne/ranged
24:50 or ~1:2 ratio
Titanium Shield vs Wall
Cost: 4 :earth|6 :earth vs X :earth|Y :earth
Effect: DR 2|3 vs DR 4|6 non airborne/ranged
Higher DR is worth more than just a multiple of lower DR however the multiple gives us a lower estimate or 4 :earth|6 :earth.

I would personally suggest 5 :earth|8 :earth
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Smurrf

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Re: Wall | Great Wall https://elementscommunity.org/forum/index.php?topic=26843.msg342818#msg342818
« Reply #15 on: May 29, 2011, 09:06:10 pm »
Changed the cost as suggested.

 

blarg: