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Spite | Spite https://elementscommunity.org/forum/index.php?topic=33806.msg426444#msg426444
« on: November 17, 2011, 02:21:54 am »
NAME:
Spite
ELEMENT:
Darkness
COST:
10 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
This card uses up all of your remaining :darkness  quanta. You cannot lose the game this turn or gain quanta this turn.
NAME:
Spite
ELEMENT:
Darkness
COST:
9 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
This card uses up all of your remaining :darkness quanta. You cannot lose the game this turn or gain quanta this turn.
ART:
Oussama Bounaim (http://gnome-look.org/content/show.php/ABSTRACT-Spite?content=87291)
IDEA:
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NOTES:
I think  :darkness could use one of those nifty "blow all your Quanta" cards like Fractal and Miracle. Prevents those pesky 1HP near misses and also plays especially well with SoS.
SERIES:
PEACH!


Offline Jocko

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Re: "Go to hell, sir!" "...After you, sir!"[Spite] https://elementscommunity.org/forum/index.php?topic=33806.msg426447#msg426447
« Reply #1 on: November 17, 2011, 02:27:59 am »

If you're really planning to go serious with this, fix the title. Also some community feedback isn't always bad.

Offline Shrink

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Re: "Go to hell, sir!" "...After you, sir!"[Spite] https://elementscommunity.org/forum/index.php?topic=33806.msg426448#msg426448
« Reply #2 on: November 17, 2011, 02:28:40 am »
Hmmm no. :)
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Offline Xenocidius

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Re: "Go to hell, sir!" "...After you, sir!"[Spite] https://elementscommunity.org/forum/index.php?topic=33806.msg426451#msg426451
« Reply #3 on: November 17, 2011, 02:31:53 am »
This has been done (http://elementscommunity.org/forum/index.php/topic,5996), and it's in the Forge.

Basically, we don't need any more synergy with Shard of Sacrifice; it's too OP as is. All that aside, not that bad an idea.
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Re: [Spite] https://elementscommunity.org/forum/index.php?topic=33806.msg426453#msg426453
« Reply #4 on: November 17, 2011, 02:34:29 am »
Revive is not the same thing; you can play six Revives in a row. Spite allows you to be a twat, but only once (though SoS gives you two more turns).

Offline Xenocidius

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Re: Spite | Spite https://elementscommunity.org/forum/index.php?topic=33806.msg427094#msg427094
« Reply #5 on: November 18, 2011, 06:02:48 am »
CURATOR COMMENT
    Please fix the :darkness:darkness thing going on in the upgraded Text field.Please provide a link to the art.
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Re: Spite | Spite https://elementscommunity.org/forum/index.php?topic=33806.msg427168#msg427168
« Reply #6 on: November 18, 2011, 09:10:56 am »
Done and done! ;D

Offline FlareGlutox

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Re: "Go to hell, sir!" "...After you, sir!"[Spite] https://elementscommunity.org/forum/index.php?topic=33806.msg427248#msg427248
« Reply #7 on: November 18, 2011, 02:49:13 pm »
Hmmm no. :)
Oh how I hate this form of destructive critique, it's the worst thing that I think can happen to card designers: You think that you received a reply, which perhaps contains constructive feedback or well-grounded opinion on your card and then BAMM! Just some useless space-wasting comment, which horribly annoys you.

Back on topic:
It's not a bad idea imo, and the cost and effect seems balanced, but it is quite similiar to shard of sacrifice, which also affects your quanta and saves you from most threats. Maybe you could change its negative part from "stopping to gain quanta" to something different (but not HP loss, since that would also be to similar).
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Offline rickerd

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Re: Spite | Spite https://elementscommunity.org/forum/index.php?topic=33806.msg427255#msg427255
« Reply #8 on: November 18, 2011, 03:09:48 pm »
I don't like the idea  :( :( :( :( :(
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Re: Spite | Spite https://elementscommunity.org/forum/index.php?topic=33806.msg427304#msg427304
« Reply #9 on: November 18, 2011, 04:52:42 pm »
Flare is absolutely correct about the comments, guys. It's all well and good that you don't like the card, but if you want anything to come of that (as in a better card?), you really need to be more constructive with your feedback. What, specifically, do you dislike about it? Thanks for your feedback, Flare, but what do you think would be a better fit? The original idea was "You are immune to damage and deckout. You lose the game at the end of your next turn." Unfortunately, I had issues with fitting that in the text box. Ideas?

Offline FlareGlutox

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Re: Spite | Spite https://elementscommunity.org/forum/index.php?topic=33806.msg427762#msg427762
« Reply #10 on: November 19, 2011, 12:01:03 pm »
Mhm, how about disabling any change to your current HP? This way you could neither heal nor take damage till your next turn, so then you are in the same condition you have been one turn before, probably still at the edge of death.
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Re: Spite | Spite https://elementscommunity.org/forum/index.php?topic=33806.msg427791#msg427791
« Reply #11 on: November 19, 2011, 01:37:46 pm »
Maybe with this wording:

"You will only lose the game at the end of the next turn. Lose all your  :darkness quanta."

Because I like the idea and the art, but I really don't like the synergy with SoSac. :)

 

anything
blarg: