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Kael Hate

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg64394#msg64394
« Reply #36 on: May 06, 2010, 03:37:28 pm »
CURATOR COMMENT
- Jmizzle7 comment regarding tempo is quite justified do you have any reason to disagree?

Offline BloodshadowTopic starter

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg64715#msg64715
« Reply #37 on: May 07, 2010, 01:14:31 am »
Originally, I lowered the cost because some people said it was underpowered. I'll raise the cost up a bit and update the image (in about three different threads >.<) when I have time.

How about 11/9 for the cost?
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline BloodshadowTopic starter

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg65171#msg65171
« Reply #38 on: May 08, 2010, 01:03:30 am »
Quanta cost is now 11 :gravity regular and 9 :gravity upgraded.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Avenger

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg67649#msg67649
« Reply #39 on: May 12, 2010, 06:03:16 pm »
I think this is a good card. It isn't OP, it levels the playing field. Sometimes (i guess 50% of the time), it won't worth playing it, in those cases it is dead weight. In other cases, it will cut the game short based on current creature standing.
An extreme anti-stall/anti-spell card. I can imagine using this in the same deck as fractal.
The first line is redundant. We don't need to have it just for the sake every color has one card with that line in it.

valuka

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg67780#msg67780
« Reply #40 on: May 12, 2010, 09:25:35 pm »
I think this card is OP. Not the cost, simply what it does. Imagine this in Dark Matters hand...

Offline BloodshadowTopic starter

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg67954#msg67954
« Reply #41 on: May 13, 2010, 03:01:36 am »
I think this card is OP. Not the cost, simply what it does. Imagine this in Dark Matters hand...
Then Dark Matter would wipe his own quanta pool as well. And considering that he's a FG, I'd bet that he loses more quanta than you.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

rakazy8564

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg95180#msg95180
« Reply #42 on: June 18, 2010, 05:59:13 pm »
I'll do the card image and chart after dinner, in two or three hours.

OK, this is another card in the drain-all-quanta series; this card drains all :gravity. I already made a card that drains all :darkness:
http://elementscommunity.org/forum/index.php/topic,5448.0.html

NAME: Singularity
ELEMENT: Gravity
COST: 11 :gravity
TYPE: Spell
ATT/HP: -
ABILITY: All your :gravity are consumed.
Both players lose all quanta, then both players gain 1 quantum of his or her Mark.
.
NOTES: For example, if your Mark is Earth, then when you use this card, you lose all quanta then gain 1 :earth.
ART BY: HaylieNowak
IDEA BY: Bloodshadow
NAME: Singularity
ELEMENT: Gravity
COST: 9 :gravity
TYPE: Spell
ATT/HP: -
ABILITY: All your :gravity are consumed.
Both players lose all quanta, then both players gain 1 quantum of his or her Mark.
.
NOTES: For example, if your Mark is Earth, then when you use this card, you lose all quanta then gain 1 :earth.
ART BY: HaylieNowak
IDEA BY: Bloodshadow
When I made this card, I thought: Gravity already has Black Hole. What's more powerful than a Black Hole? Then I thought of a singularity, a point of zero volume and infinite density. To fit the name of "singular", the card Singularity leaves each player with one singular quantum of their Marks.

Is this card overpowered?

BTW, link to original art:
http://haylienowak.deviantart.com/art/Lone-Singularity-59627410
"What's more powerful than a Black Hole? Then I thought of a singularity, a point of zero volume and infinite density." - It's thought that a singularity exist within a Black Hole, and therefore they're sorta the same thing, just that it's deeper inside of it.  Also, density is mass over volume, therefore with 0 volume, and just 1 mass you can achieve an undefined value of density.  However, even then the gravitational force will be very minimal because the mass is so low.  Gravitational force is a function of mass, not density, so it's only stronger when the mass is greater.  Also, although gravity has black hole already, there's also quasars.  Which are extreme versions of black holes (they suck in entire galaxies while black holes only do solar systems, and this is responsible for the massive gamma radiation that strikes out Earth).  Also, black holes are thought to be mass to energy converters, so why not add a small healing bit? =P  Not too much though.  Don't want to lose its usefulness ^^

Offline BloodshadowTopic starter

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg95203#msg95203
« Reply #43 on: June 18, 2010, 06:25:59 pm »
I'm not sure what you're trying to say. Elements is not the real world, so things in the game doesn't have to perfectly correspond to real-life physics.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg95560#msg95560
« Reply #44 on: June 19, 2010, 01:57:26 am »
The problem I have with this card is that if you EVER have the upper hand, this can ensure you keep it.

Balancing suggestion: each player gains one life for each quantum they lost.  A true reset, rather than a cripple, allowing your opponent time to get back on his feet.  If you think that's OP as a healing spell, maybe one life every 2-3 quanta?

Offline BloodshadowTopic starter

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg95633#msg95633
« Reply #45 on: June 19, 2010, 03:45:59 am »
The problem I have with this card is that if you EVER have the upper hand, this can ensure you keep it.
That, by itself, doesn't make this card OP. If you can't keep your upper hand, that means you don't have the upper hand after all.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg95658#msg95658
« Reply #46 on: June 19, 2010, 05:09:31 am »
I mean that if you have more damage out than your opponent, this card buries him all by itself.  It's like adding fractaled Devourers on top of whatever deck you're already running.  Flying Titans with this as a follow-up would be brutal, for example.

dystopical

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Re: Singularity | Singularity https://elementscommunity.org/forum/index.php?topic=5494.msg207660#msg207660
« Reply #47 on: November 23, 2010, 03:20:50 pm »
there's no way your opponent can bring out cards to defend himself if your damage output is currently higher than his...which might be a problem

 

anything
blarg: