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Offline WerdbootyTopic starter

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River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265608#msg265608
« on: February 06, 2011, 06:24:58 pm »
NAME:
River Python
ELEMENT:
Life
COST:
2 :life
TYPE:
Creature
ATK|HP:
1|2
TEXT:
:death: Constrict
Target creature doesn't attack for 1 turn. River Python doesn't attack this turn.
NAME:
Anaconda
ELEMENT:
Life
COST:
4 :life
TYPE:
Creature
ATK|HP:
4|5
TEXT:
:death: Constrict
Target creature doesn't attack for 1 turn. Anaconda doesn't attack this turn.
ART:
Werdbooty
Original Image (River Python) (http://www.sxc.hu/photo/490341)
Image License (http://www.sxc.hu/help/7_2)
Original Image (Anaconda) (http://www.fotonostra.com/albums/animales/anaconda.htm)
Image License (http://www.fotonostra.com/recursos.htm)
IDEA:
Werdbooty
    I realize there are more than a few snake cards floating around that involve a "constrict" ability. Both River Python & Anaconda are my own creations, with the only help coming from my friend Darren. I fleshed both out before I thought to troll the forums for anything similar. I believe they are individual enough from any of the others that I've seen (so far) to stand up for themselves.
NOTES:
    Passive Abilities:
Affinity: :water (gains +0|+2 if your Mark is Water)More soft CC for Life. Synergizes well with both Death and Water.[/list]
[tr][td]
SERIES:
[td]
[/td][/tr][tr][td]
USEFUL LINKS:
[/td][td]
    CCC Team (
http://elementscommunity.org/forum/index.php/topic,17219.0.html)[/list][/td][/tr][/table][/td][/tr][/table]

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Offline Ajit

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265618#msg265618
« Reply #1 on: February 06, 2011, 06:34:02 pm »
Nice idea, do we even have a snake in-game right now?

Pretty cool.

Wonder

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265622#msg265622
« Reply #2 on: February 06, 2011, 06:35:55 pm »
I really like the art.

Offline ZephyrPhantom

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265627#msg265627
« Reply #3 on: February 06, 2011, 06:37:38 pm »
I can see a deck in the future called "Fractal Pythons", or "Pythal" for short. :D

The affinity thing seems kind of unescessary, but as it is it makes a nice little bonus. :)

Card seems balanced, and you picked some great art.

rohlfo

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265633#msg265633
« Reply #4 on: February 06, 2011, 06:40:02 pm »
cool idea!

Offline WerdbootyTopic starter

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265638#msg265638
« Reply #5 on: February 06, 2011, 06:42:46 pm »
The Affinity was a kicker to (a) make the card fit more thematically with its namesake - both are aquatic creatures whose attacks are more reliable when they are in the water; (b) further my cause to enhance Mark utility; and (c) add, as you say, a nice little bonus to the card.
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

Wonder

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265646#msg265646
« Reply #6 on: February 06, 2011, 06:46:51 pm »
The Affinity was a kicker to (a) make the card fit more thematically with its namesake - both are aquatic creatures whose attacks are more reliable when they are in the water; (b) further my cause to enhance Mark utility; and (c) add, as you say, a nice little bonus to the card.
I don't know if players would actually use the water mark.
When I first saw this card, I immediately thought Life/Death+Mitosis.

Offline OldTrees

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265650#msg265650
« Reply #7 on: February 06, 2011, 06:50:43 pm »
Affinity is an interesting idea but I think it would make Mark cards too valuable compared to pillars. The constrict idea is interesting. Currently costs +4 unupped. The skill Freeze is worth +3. This is probably UP despite being cheaper.
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Offline WerdbootyTopic starter

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265653#msg265653
« Reply #8 on: February 06, 2011, 06:51:52 pm »
Affinity is an interesting idea but I think it would make Mark cards too valuable compared to pillars. The constrict idea is interesting. Currently costs +4 unupped. The skill Freeze is worth +3. This is probably UP despite being cheaper.
It was *almost* a 0 cost ability.
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Offline doublecross

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265700#msg265700
« Reply #9 on: February 06, 2011, 07:21:50 pm »
I do like adding more utility to marks.

Would this include opponent's marks? Does it count the player's mark, or only additional ones?

Finally would a FG get 3 times the bonus?


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Offline WerdbootyTopic starter

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265723#msg265723
« Reply #10 on: February 06, 2011, 07:44:13 pm »
Yes, it would garner Affinity based on how many Marks are on the field. Only once per Mark. No matter if the Mark is yours or your opponent's, or a Mark card.

Now I hadn't thought of False Gods...hmm...let's leave that up to the community :)
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Offline Hyroen

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Re: River Python | Anaconda https://elementscommunity.org/forum/index.php?topic=20856.msg265778#msg265778
« Reply #11 on: February 06, 2011, 08:23:42 pm »
It might be just a small peeve of mine, but on the card images could you put "Art by www.sxc.hu" and "Art by www.fotonostra.com" for the unupgraded and upgraded respectively?

When I see "Art by Hyroen" I assume Hyroen made the art. It is easily misleading. I wouldn't quite say editing an image would make it yours.

Aside, for the Image Licence for Anaconda, it's lovely that it's there but as it's completely in Spanish I imagine it won't do any good for a majority of the people that follow the link.
Mind translating it?
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