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Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg473741#msg473741
« on: March 24, 2012, 04:52:36 pm »
NAME:
Recursion
ELEMENT:
Time
COST:
11 :time
TYPE:
Spell
ATK|HP:
TEXT:
Increase card costs by 3 for one turn. Replay the next non-pillar card as many times possible. Drain all :time quanta.
NAME:
Recursion
ELEMENT:
Time
COST:
11 :time
TYPE:
Spell
ATK|HP:
TEXT:
Increase card costs by 2 for one turn. Replay the next non-pillar card as many times possible. Drain all :time quanta.
ART:
Drake_XIV
IDEA:
Drake_XIV
NOTES:
Thematically, this comes from doing the same thing over and over again, resulting in a repetition of usages.

Replayed is defined as basically another copy being used.  The effects of the first card and any subsequent copies due to Recursion shall remain in effect.  The Replay effect ends when either all possible quanta has been used to pay for the affected card or there are no more possible targets left.

If the card has no specific cost but a specified element, such as Spark or Luciferin, the cost immediately becomes that of its element when considering the cost increase effect.

Pillars also encompasses Towers, Playable Marks, and Pendulums.

Yes, it could be seen as a more expensive Fractal, perhaps stronger since it disregards hand size, but its uses expand past playing multiple creatures.  The increased cost prevents sudden abuse of recursion and gives the opponent to remove it by wasting all their quanta on a card.  Take note that it won't use up all the quanta.  If a Ray of Light is played and you have 3 :light and an upgraded Recursion, you will be left with 1 :light .

First is the influence on spells and permanents.  Bolts now have several uses, but the increased cost cuts down their damage over time.  Healing sources can now act as effectively as Miracle.  Of course, draining spells will only be used once, since it takes all of their respective quanta, and Other cards will simply drain as much quanta as possible while giving equivalent output.

Second is strategy control of sorts.  The replay effects exists indefinitely until any card is played, even if it's your opponent's, while the cost increase does not.  Either abuse with Neurotoxin or simply draining quanta.  Or a skipped turn, given some people don't want to have to waste all their quanta for a single card, even if it nets them several uses.  But take caution, because this can also be used to rush you instead.

I'm considering simply taking permanents out of its range, as it does quite a lot without it.

Just remember, the card(s) being replayed will be played on the same turn, so the effects of the replay do not carry onto the next turn.
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Offline Rutarete

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg473785#msg473785
« Reply #1 on: March 24, 2012, 07:01:58 pm »
So, this + Silence = win?
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Offline Drake_XIVTopic starter

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg473788#msg473788
« Reply #2 on: March 24, 2012, 07:06:24 pm »
Well, to be nitpicky, you mean Silence + Recursion.  Order does matter.  And not necessarily.  You still need to build up the appropriate quanta to make full use of it.

Offline OldTrees

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg473909#msg473909
« Reply #3 on: March 24, 2012, 10:46:56 pm »
Multiple Silences in the same turn would probably not stack if Recursion was added. The Addition of Recursion to the game would be worth many magnitudes more than the cost of the slight nerf to Silence.
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Offline waterzx

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg473983#msg473983
« Reply #4 on: March 25, 2012, 02:08:20 am »
1. I didn't understand the card description until I read the note section. Any way to make it more clear ?

2. I think this card is a bit expensive. The minimum cost of playing one copied card is 3, and that's a spark or photon. Even in the case of Fractal,regardless of the hand restriction, you sometimes won't have enough quanta to play all the copies immediately (except in late game)

3. Point #2 is based on superficial speculation, not accurate calculation. I'd leave the maths to the math guys

Offline Drake_XIVTopic starter

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg473990#msg473990
« Reply #5 on: March 25, 2012, 02:32:24 am »
1. I didn't understand the card description until I read the note section. Any way to make it more clear ?

2. I think this card is a bit expensive. The minimum cost of playing one copied card is 3, and that's a spark or photon. Even in the case of Fractal,regardless of the hand restriction, you sometimes won't have enough quanta to play all the copies immediately (except in late game)

3. Point #2 is based on superficial speculation, not accurate calculation. I'd leave the maths to the math guys
1. I'm also at a bit of a loss in capturing the full effect in the text box available.  If anyone can word it properly and get it to fit, by all means, suggest it.  Until then, this is the best I could think of.

2. The cost increase was to do two things.  One, prevent early abuse.  Without it, Ray of Light and Ball Lightning could be easily be replayed for either quick :light generation and Hope counters or a quick OTK [5x23>100].  So the player is either forced to wait the turn or create limited copies.  Two, it differentiates it from Fractal aside from allowing it to affect spells and permanents.  This allows for less waiting for other copies of cards, even if it just is for two or three extra uses.

Overall, it's basically Fractal [10/9] with expanded range to permanents and spells, leaving it with the current cost.

Offline bogtro

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg474031#msg474031
« Reply #6 on: March 25, 2012, 04:15:54 am »
This would be interestingly powerful with nova, considering that you're now getting a lot of quanta for 1 :entropy/use

Anyway, where would spells be targeted? If I use adrenaline, then this, does the same creature get adrenalined over and over again?
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Offline Drake_XIVTopic starter

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg474033#msg474033
« Reply #7 on: March 25, 2012, 04:20:11 am »
This would be interestingly powerful with nova, considering that you're now getting a lot of quanta for 1 :entropy/use

Anyway, where would spells be targeted? If I use adrenaline, then this, does the same creature get adrenalined over and over again?
You mean for 3/2 :entropy .  And it would only work if you had 3/2 :entropy to start it.

And if a spell like Adrenaline was used, since it gets "replayed" each time, you can choose a different target each time until you run out of quanta.

Offline TheManuz

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg474272#msg474272
« Reply #8 on: March 25, 2012, 07:36:21 pm »
Posting to keep track of this card, because it's interesting.
I don't know if it's balanced, because it's hard to judge a card like this. However it seems balanced to me.

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg474820#msg474820
« Reply #9 on: March 27, 2012, 06:24:19 pm »
Just to throw a few numbers at the whole bolts-usage thing.

Upped Firebolt needs 39 quanta to deal 105 Damage with Recursion. 38 Quanta deals 99 damage.
39 = 12
36 = 12
33 = 12
30 = 12
27 = 9
24 = 9
21 = 9
18 = 6
15 = 6
12 = 6
9 = 3
6 = 3
3 = 3
0 = 3
(105)

And Upped Firebolt needs 57 Quanta to reach 204 Damage, for viability against FG like foes.
57 = 18
54 = 18
51 = 18
48 = 15
45 = 15
42 = 15

I'm not sure if this interaction is nearly as powerful with unupped firebolt, but remember that in a Firebolt OTK deck either unupped or upped you could play most of your firebolts and then just recursion the last one to get the maximal benefit.

Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg474832#msg474832
« Reply #10 on: March 27, 2012, 07:37:39 pm »
i would put it at 14 :time.. just me... pretty good idea

Offline Drake_XIVTopic starter

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Re: Recursion | Recursion https://elementscommunity.org/forum/index.php?topic=37720.msg474878#msg474878
« Reply #11 on: March 27, 2012, 10:23:31 pm »
Just to throw a few numbers at the whole bolts-usage thing.

Upped Firebolt needs 39 quanta to deal 105 Damage with Recursion. 38 Quanta deals 99 damage.
39 = 12
36 = 12
33 = 12
30 = 12
27 = 9
24 = 9
21 = 9
18 = 6
15 = 6
12 = 6
9 = 3
6 = 3
3 = 3
0 = 3
(105)

And Upped Firebolt needs 57 Quanta to reach 204 Damage, for viability against FG like foes.
57 = 18
54 = 18
51 = 18
48 = 15
45 = 15
42 = 15

I'm not sure if this interaction is nearly as powerful with unupped firebolt, but remember that in a Firebolt OTK deck either unupped or upped you could play most of your firebolts and then just recursion the last one to get the maximal benefit.
Which also would include a Silence to ensure that you could get the effects of Recursion without the increase casting cost.  And I doubt that you would get the quanta for that unless you really stalled at a trio.

 

anything
blarg: