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Offline HyroenTopic starter

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Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266600#msg266600
« on: February 07, 2011, 10:56:58 pm »
NAME:
Pigeon
ELEMENT:
Air
COST:
2 :air
TYPE:
Creature
ATK|HP:
2|3
TEXT:
:air : Cozy

Pigeon flies off into target player's hand.
NAME:
Pigeon
ELEMENT:
Air
COST:
1 :air
TYPE:
Creature
ATK|HP:
2|3
TEXT:
0 :air : Cozy

Pigeon flies off into target player's hand.
ART:
mzacha

www.sxc.hu

SPECIFIC: http://www.sxc.hu/browse.phtml?f=view&id=536645
IDEA:
Hyroen
NOTES:
Don't pigeons just seem to get cozy everywhere? Well now they can get cozy in your hand and in that of the enemy!!

Designed for obvious synergy with Nightmare and aside, when Pigeon flies off it loses any changes that may have been applied to it. This would clearly be more effective at shaking off infection. It can also flies away from dangerous Otyughs or Parasites until you let it land on the field once again ready to resume combat. Can be scary with Fractal.

Following the principle that the battlefield is ground (such as was reflected in my previous idea, Fissure | Chasm (http://elementscommunity.org/forum/index.php/topic,20798.0.html)), Pigeon takes flight and the liberty granted by :air Air to manoeuver itself in and out of combat.

:air Air needs to display more liberty in its mechanisms, so let Pigeon get cozy with you! ^_^


Upon using Cozy, Pigeon disappears, and simultaneously is added to the target player's hand whilst showing the Wings animation and the Wings sound.

Leaving the field via Cozy does not qualify as a death.

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Offline Werdbooty

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266630#msg266630
« Reply #1 on: February 07, 2011, 11:40:30 pm »
Ha! I love it! Great name, awesome mechanic, cute ability name!

Two things: I'm not sure, but I don't think you need the :air icon for a 0 cost ability on the upgraded card. You'd have to ask someone in the know. Secondly, can the upgraded be "Dove" rather than pigeon? Sounds even "cozier."

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Offline Nepycros

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266632#msg266632
« Reply #2 on: February 07, 2011, 11:41:49 pm »
. . . It's a slower Nightmare. -_- Why would I want a SLOWER Nightmare?
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Offline HyroenTopic starter

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266639#msg266639
« Reply #3 on: February 07, 2011, 11:49:50 pm »
. . . It's a slower Nightmare. -_- Why would I want a SLOWER Nightmare?
You can't fractal Nightmare. And aside, it has a 1:1 attack ratio for the unupgraded and a 2:1 for the upgraded. Pigeon's just supposed to be versatile not vicious.
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Offline Rutarete

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266649#msg266649
« Reply #4 on: February 07, 2011, 11:59:17 pm »
Nice! very original.
i think that because you can fractal these and pretty much add 6 silences to it, (along with any other stall cards) that the pigeon should wake up after a few turns and either return to the field or fly away
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Offline HyroenTopic starter

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266655#msg266655
« Reply #5 on: February 08, 2011, 12:04:47 am »
**Added animation related notes**
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Offline ZephyrPhantom

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266664#msg266664
« Reply #6 on: February 08, 2011, 12:22:28 am »
Oi Hyroen, my Carrier Pigeon (http://elementscommunity.org/forum/index.php/topic,20214.0.html) mailed me on this. He said he's not very impressed. :P   (The effects are definitley different though, so it's all good. :) ).

Anyway interesting card. I wonder what happens when you try to make a  :darkness/ :time/ :air trio involving this, GoTP, and Nightmare.  It also makes a good Pseudonilla creature when you're not using it for it's ability.

Offline HyroenTopic starter

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266677#msg266677
« Reply #7 on: February 08, 2011, 12:41:16 am »
[snip]
Oi Hyroen, my Carrier Pigeon (http://elementscommunity.org/forum/index.php/topic,20214.0.html) mailed me on this. He said he's not very impressed. :P   (The effects are definitley different though, so it's all good. :) ).
[/snip]
If your Carrier Pigeon isn't impressed I wonder how Skinner's Pigeon (http://elementscommunity.org/forum/index.php/topic,12598.0.html) is doing?

:3
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rohlfo

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266680#msg266680
« Reply #8 on: February 08, 2011, 12:43:01 am »
I'm not sure, but I don't think you need the :air icon for a 0 cost ability on the upgraded card. You'd have to ask someone in the know.
I don't claim to be in the know, but when you burrow Shrieker, to unburrow it says 0 :earth:unburrow. Although I'd have guessed it should be without the icon...

QuantumT

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266698#msg266698
« Reply #9 on: February 08, 2011, 01:30:59 am »
This could possibly lead to the denial deck from hell. With a  :air / :darkness / :aether combo. You nightmare once to fill their hand and fractal them so that every turn you have a good supply of your own. Every turn they discard one, but you just use the ability to fill the spot back up. If you can keep it going, they'll never draw again.

I'm not sure if it would be reliable or not, but it could certainly be scary.

Offline Rutarete

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266703#msg266703
« Reply #10 on: February 08, 2011, 01:39:56 am »
This could possibly lead to the denial deck from hell. With a  :air / :darkness / :aether combo. You nightmare once to fill their hand and fractal them so that every turn you have a good supply of your own. Every turn they discard one, but you just use the ability to fill the spot back up. If you can keep it going, they'll never draw again.

I'm not sure if it would be reliable or not, but it could certainly be scary.
That's why i suggested the pigeons leave the hand after a bit. what do you think?
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[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Offline HyroenTopic starter

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Re: Pigeon | Pigeon https://elementscommunity.org/forum/index.php?topic=20913.msg266739#msg266739
« Reply #11 on: February 08, 2011, 02:21:47 am »
This could possibly lead to the denial deck from hell. With a  :air / :darkness / :aether combo. You nightmare once to fill their hand and fractal them so that every turn you have a good supply of your own. Every turn they discard one, but you just use the ability to fill the spot back up. If you can keep it going, they'll never draw again.

I'm not sure if it would be reliable or not, but it could certainly be scary.
That's why i suggested the pigeons leave the hand after a bit. what do you think?
I think it's fine as such, it would need a really specific kind of deck to use it perfectly and a somewhat specific deck to go against so it could keep it in the lock.

Aside, do you guys think it's Crucible worthy?
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anything
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