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Offline ManaPool

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Re: Command the Undead | Command the Undead https://elementscommunity.org/forum/index.php?topic=44607.msg1033492#msg1033492
« Reply #12 on: January 18, 2013, 08:55:22 pm »
I think the cost of the unupped should be raised to 2 and the unupped lowered to 4, at the current cost I think the unupped version should just include skeletons, not mummies. Good idea though, would love to roll out a huge skeleton army =)

Offline Pella

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Re: Command the Undead | Command the Undead https://elementscommunity.org/forum/index.php?topic=44607.msg1039474#msg1039474
« Reply #13 on: February 06, 2013, 11:57:52 pm »
I mentioned this elsewhere, but it bears repeating in this situation.

I'm a big fan of Death.  I saw how powerful it was in Magic: the Gathering, and anticipated having similar types of power here.  I quickly learned that such is not the case.  Cards like this will give Death some of the power that its fans (read: me) crave.
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Offline dragonsdemesne

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Re: Command the Undead | Command the Undead https://elementscommunity.org/forum/index.php?topic=44607.msg1039475#msg1039475
« Reply #14 on: February 07, 2013, 12:03:02 am »
Would this cause your undead creatures to become delayed from the attack?  (think iridium/vanadium warden)  It might be too OP if it doesn't.

Offline Pella

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Re: Command the Undead | Command the Undead https://elementscommunity.org/forum/index.php?topic=44607.msg1039479#msg1039479
« Reply #15 on: February 07, 2013, 12:15:57 am »
Would this cause your undead creatures to become delayed from the attack?  (think iridium/vanadium warden)  It might be too OP if it doesn't.
I like this idea.  Attack the player OR the player's creature this turn, but not both.
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blarg: