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dramore

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Earth Rune | Earth Rune https://elementscommunity.org/forum/index.php?topic=10340.msg127001#msg127001
« on: July 29, 2010, 05:20:19 am »

Earth Rune | Earth Rune
NAME: Earth Rune
ELEMENT: Earth
COST: 4 :earth
TYPE: Spell
ATK|HP:
ABILITY: Target creature becomes Earth
creature and gains: Resist(1)
Or
Target permanent gains:
 :earth :earth :Harden :target creature
gets +0|+2
NAME: Earth Rune
ELEMENT: Earth
COST: 3 :earth
TYPE: Spell
ATK|HP:
ABILITY: Target creature becomes Earth
creature and gains: Resist(1)
Or
Target permanent gains:
 :earth :Harden :target creature
gets +0|+2
ART: Dramore - Edit of Elemantal Icons
IDEA: Dramore
NOTES: This set interduces a new concept to Elements. For each card in the set I've tried to
remain loyal to each element's fundamental nature.With this has come a few new skills.
-Every Rune ability is an Active ability and will replace any active ability currently on a card
-Every Rune also changes the creature element to that of the Rune granting them any
 passive abilities that belong to that element. By belong to that element it means that
all creatures in that element have it not just one or two.
-Earth Rune's new abilities
-Resist(1) This is like armor reduceing the damage that the creature will take from
damage sources. Both physical and magical.
-I.E. You cast Earth Rune on your 9|9 Forest Spirit. Here's what happenes 1. It gains
Resist(1) and loses :water Growth. 2.Your Forest Spirit is now an Earth creature.
Your opponent cast Ice Lance on your 9|9 Forest Spirit and they have enough
quanta to make it hit 6 times doing 12 damage normaly. With Earth Rune that
damage is reduces by 6. One per hit from the spell. Meaning your Forest Spirit
is now a 9|3 instead of dead.It may still be frozen as normal.
-Note-Resist also works against Fireshield damage.
-Note-Resist has no affect on Infection.
-Harden: Is a weaker form of  Heavy Armor in a bottle.
Harden Ability is only useable once per turn no matter the number in a stack.
SERIES: Elemental Runes (http://elementscommunity.org/forum/index.php/topic,10346.0.html)

Chatix

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Re: Earth Rune | Earth Rune https://elementscommunity.org/forum/index.php?topic=10340.msg127133#msg127133
« Reply #1 on: July 29, 2010, 01:02:26 pm »
This is kinda weird,
because how can a permanent gain +0|+2 If its a permanent??

guolin

  • Guest
Re: Earth Rune | Earth Rune https://elementscommunity.org/forum/index.php?topic=10340.msg127173#msg127173
« Reply #2 on: July 29, 2010, 01:46:22 pm »
This is kinda weird,
because how can a permanent gain +0|+2 If its a permanent??
Apparently, it gains the SKILL which gives a creature +0|+2.

Chatix

  • Guest
Re: Earth Rune | Earth Rune https://elementscommunity.org/forum/index.php?topic=10340.msg127174#msg127174
« Reply #3 on: July 29, 2010, 01:47:21 pm »
This is kinda weird,
because how can a permanent gain +0|+2 If its a permanent??
Apparently, it gains the SKILL which gives a creature +0|+2.
Ah,
oke thanks

Offline Kuroaitou

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Re: Earth Rune | Earth Rune https://elementscommunity.org/forum/index.php?topic=10340.msg164222#msg164222
« Reply #4 on: September 24, 2010, 05:41:44 pm »
CURATOR COMMENT
-Leave the ATK|HP section of the table blank if the card is not a creature (n/a is not acceptable)

I prefer the permanent aspect moreso than the 'resist' concept, but this card seems fairly reasonable.

dramore

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Re: Earth Rune | Earth Rune https://elementscommunity.org/forum/index.php?topic=10340.msg164282#msg164282
« Reply #5 on: September 24, 2010, 07:50:06 pm »
CURATOR COMMENT
-Leave the ATK|HP section of the table blank if the card is not a creature (n/a is not acceptable)

I prefer the permanent aspect moreso than the 'resist' concept, but this card seems fairly reasonable.
Thanks for the review.

 

anything
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