I have two options. I can increase the cost. or i can change the avoidance build up.
IDK, I prefer an increase in the cost, because, as you said:
this is meant to help life more than other elements
So, making it more quanta intensive would encourage its use in mono-life decks.
But what I fear, is uber-hard mono-life rush decks. I mean, mono life is already cool, just balanced but because it's prone to CC. If for 1
you could solve that, it would be helping Life a bit too much maybe. If you made it cost more than that, maybe it would make the mono rush a bit slower, so as to balance it.
Also, rushes doesn't need any more loving