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Offline The OracleTopic starter

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[Old] Level 1 - Crucible - Fire Card Ideas - 16 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg55724#msg55724
« on: April 19, 2010, 12:42:01 pm »
:firebig CRUCIBLE
Level 1

These card ideas have been approved by our community and Card Curators. We will have a vote every week, and the most popular ideas will be moved to the next level, the Forge.

If you want your card listed here, please make sure that your idea meets the requirements.

NOTE: Cards with a '*' symbol before them will not be eliminated from the current list of options when the current round of voting is over, and usually imply that they have entered the Crucible after the polls have already started. Ones with multiple '*' mean that they will survive for additional rounds per '*'.


# of Cards0-23-67-1213-1718-2526-3233+
#of Votes0123456



CREATURES
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SPELLS
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PERMANENTS
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« Last Edit: June 24, 2015, 10:15:43 pm by Zblader »

miniwally

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg71328#msg71328
« Reply #1 on: May 19, 2010, 08:27:23 pm »
It's really hard to be unbiased when one of your ideas is up there, if I didn't go for mine (which I love after the change), I would've probably gone for fire bomb anther card associated with area destruction.

icybraker

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg71404#msg71404
« Reply #2 on: May 19, 2010, 10:02:37 pm »
Bomb / Mortar ftw. More creature control for Fire, but this one introduces the concept of creature placement - a new element of the game which can really provide for much more in-depth strategy.

Offline Kuroaitou

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg71648#msg71648
« Reply #3 on: May 20, 2010, 07:37:05 am »
It's really hard to be unbiased when one of your ideas is up there, if I didn't go for mine (which I love after the change), I would've probably gone for fire bomb another card associated with area destruction.
I understand. ;) Of course, I voted for your idea anyway, for two reasons:

1) Voting for Fire Bomb/Mortar, but NOT for Ice Bomb/Mortar would be hypocritical of oneself.
2) Fire has TONS of spells (Rain of Fire, Fire Bolt/Lance, Rage Potion, Immolation, Explosion), and adding another one to the list of its crazy permanent/creature control is getting out of hand. Another permanent, however, doesn't hurt for Fire.

Bring on an eruption, baby.

Offline Wardead

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg71784#msg71784
« Reply #4 on: May 20, 2010, 02:57:29 pm »
So? Fire Mortar is a great idea. Fire Bolt should get replaced with this, maybe?

Offline Kuroaitou

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg71798#msg71798
« Reply #5 on: May 20, 2010, 03:13:41 pm »
So? Fire Mortar is a great idea. Fire Bolt should get replaced with this, maybe?
Well, Fire Mortar won't be able to target the player (deal damage to the player directly), since it's only an AOE creature damaging spell similar to Rain of Fire. It's still a fantastic spell that I want the game to introduce (to appease all fire and non-fire users alike), alongside Ice Bomb/Mortar, but for now, Lava seems much more innovative and unique just because of its 'spreading' effect AOE, versus a single-spell AOE effect.

miniwally

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg71823#msg71823
« Reply #6 on: May 20, 2010, 03:48:22 pm »
It's really hard to be unbiased when one of your ideas is up there, if I didn't go for mine (which I love after the change), I would've probably gone for fire bomb another card associated with area destruction.
I understand. ;) Of course, I voted for your idea anyway, for two reasons:

1) Voting for Fire Bomb/Mortar, but NOT for Ice Bomb/Mortar would be hypocritical of oneself.
2) Fire has TONS of spells (Rain of Fire, Fire Bolt/Lance, Rage Potion, Immolation, Explosion), and adding another one to the list of its crazy permanent/creature control is getting out of hand. Another permanent, however, doesn't hurt for Fire.

Bring on an eruption, baby.
I wouldn't say it's hypocritical at all the fire options may be crap apart from  fire mortar where as all the water options may be extremely good.

Asris

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg71848#msg71848
« Reply #7 on: May 20, 2010, 04:47:01 pm »
Fire bomb | Fire Mortar
Wow, I'm surprised this has the most votes.This would make be the sixth spell with two of them, Rain of Fire and Fire Bolt, already being extremely similar cards. I  like the spell but find it considerably less useful than the other ideas due to Fire already having a few spells.

Spontaneous Combustion | Spontaneous Combustion
I like how it uses pillar amounts to become a spell with a really nasty damage range that can take care of large creatures like Armagio instead of just being a bolt clone. Sort of reminds me of a last option high damaging self destruct except leaving you without quanta instead of causing damage to you.

Charcoal Stallion | Fire Stallion
Having the nice high damage/low health theme you see in Fire while having a nifty ability that can destroy permanents. If I had another vote, this would be the card I'd choose.


Lava | Lava
I'd love to see more cards that affected the field directly like Flooding and Lava. Flooding never saw much use since very few decks use the bottom and top row and playing multiple ones only increased the upkeep, but Lava  seems to lack those problems by going side ways and having great synergy between itself and its upgraded form. Did I mention it would be the first permanent in this element outside of weapon/shield slots? ;)

Ant-n-ero

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg72693#msg72693
« Reply #8 on: May 21, 2010, 11:15:27 pm »
stallion as mortar is like the ice one - but fire has enough AOE cards anyway ... and also the pillar one didn't catch me as much as the stallion
stallion has good base attk/def for a card of that cost - as well as a high powering ability --- nice card - got my vote

Offline tallguy2241

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Re: Level 1 - Crucible - Fire Card Ideas - 4 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg73321#msg73321
« Reply #9 on: May 23, 2010, 04:08:56 am »
I went with Spontaneous Combustion. I like the trend of each element having a "use all quanta" type spell.

Kael Hate

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Re: Level 1 - Crucible - Fire Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg76052#msg76052
« Reply #10 on: May 27, 2010, 06:19:22 pm »
CURATOR COMMENT

- As there are now 7 cards in this section to vote for the number of VOTES here has been raised to 2 votes per person  . You may need to remove your vote and then vote again to use your second vote.

- Note that the cards marked with the * were added after the vote started an are immune from elimination this voting round.

Ant-n-ero

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Re: Level 1 - Crucible - Fire Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5520.msg76066#msg76066
« Reply #11 on: May 27, 2010, 06:33:37 pm »
+1 for snail for coolness of art ^^

 

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