*Author

Kael Hate

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Re: Level 1 - Crucible - Air Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg78208#msg78208
« Reply #12 on: May 30, 2010, 06:21:03 pm »
CURATOR COMMENT

- As there are now 7 cards in this section to vote for the number of VOTES here has been raised to 2 votes per person  . You may need to remove your vote and then vote again to use your second vote.

- Note that the cards marked with the * were added after the vote started an are immune from elimination this voting round.

Ghoststalker

  • Guest
Re: Level 1 - Crucible - Air Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg78642#msg78642
« Reply #13 on: May 31, 2010, 11:52:03 am »
Right now, i have already voted ones (for one card) , but I cannot revote although I voted before Cultist and Flash were added. Can you fix that?

Kael Hate

  • Guest
Re: Level 1 - Crucible - Air Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg78655#msg78655
« Reply #14 on: May 31, 2010, 12:14:31 pm »
Right now, i have already voted ones (for one card) , but I cannot revote although I voted before Cultist and Flash were added. Can you fix that?
Voting is currently locked. It will Reopen after the moves to the Forge occur.

Kael Hate

  • Guest
Re: Level 1 - Crucible - Air Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg78690#msg78690
« Reply #15 on: May 31, 2010, 12:59:42 pm »
CURATOR COMMENT
For being voted from Crucible to the Forge
Congratulations to:  


Re: Level 1 - Crucible - Air Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg78693#msg78693
« Reply #16 on: May 31, 2010, 01:06:37 pm »
Shouldn't it be cards from  :death :earth  :entropy which go up to the forge as we had  :aether :air :darkness last week?

Kael Hate

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Re: Level 1 - Crucible - Air Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg78694#msg78694
« Reply #17 on: May 31, 2010, 01:09:19 pm »
Shouldn't it be cards from  :death :earth  :entropy that go up to the forge as we had  :aether :air :darkness last week?
SG said that as we are opening the Forge we should fill it wiith the first batch of 13, I agreed. Notification was given here http://elementscommunity.org/forum/index.php/topic,7082.0.html

Re: Level 1 - Crucible - Air Card Ideas - 7 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg79673#msg79673
« Reply #18 on: June 01, 2010, 06:39:11 pm »
Atmosperic Flash...just what I need to make an effective mono Air deck.

PhantomFox

  • Guest
Re: Level 1 - Crucible - Air Card Ideas - 8 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg86695#msg86695
« Reply #19 on: June 09, 2010, 07:26:29 pm »
Thunderbird's cost has been increased by 1 each.  Updated image is in the thread.

Kael Hate

  • Guest
Re: Level 1 - Crucible - Air Card Ideas - 8 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg87696#msg87696
« Reply #20 on: June 10, 2010, 06:02:52 pm »
Thunderbird's cost has been increased by 1 each.  Updated image is in the thread.
Updated

Kael Hate

  • Guest
Re: Level 1 - Crucible - Air Card Ideas - 14 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg103121#msg103121
« Reply #21 on: June 28, 2010, 08:27:41 pm »
CURATOR COMMENT
For being voted from Crucible to the Forge
Congratulations to:  

Atmospheric Flash | Atmospheric Flash  
(http://elementscommunity.org/forum/index.php/topic,5983.0.html)

Offline Kuroaitou

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Re: Level 1 - Crucible - Air Card Ideas - 14 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg103135#msg103135
« Reply #22 on: June 28, 2010, 08:40:40 pm »
CURATOR COMMENT
For being voted from Crucible to the Forge
Congratulations to:  

Atmospheric Flash | Atmospheric Flash  
(http://elementscommunity.org/forum/index.php/topic,5983.0.html)
Hooray! =D

Another quanta-mechanic card enters the forge~ ^_^

Offline ratcharmer

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Re: Level 1 - Crucible - Air Card Ideas - 13 Cards https://elementscommunity.org/forum/index.php?topic=5519.msg103599#msg103599
« Reply #23 on: June 29, 2010, 06:47:38 am »
Okay, I can't sleep so I'll do one more of these tonight.

I'll go through a bunch of cards that I didn't vote for and explain why. The idea is to help people figure out why their card didn't get votes. Hopefully this is helpful.

Falcon Lancer: I know all elements aren't equal in all areas, but compare this creature to abomination briefly. It costs the same, but has better stats, the airborne passive, and a fairly impressive creature control ability.

Fast attack: It's adrenaline only for your weapon. Would be slightly OP in a flying weapon deck, and not really useful most other places.

Focused Tornado: This is pretty much identical to Firebolt, only in :air . Besides, :air kinda has a lot of creature control already.

Tornado: Doesn't seem useful to me. Most air creatures already have the airborne passive, and it's only useful against one shield. The upgrade is less useful for creature control, and this card will never actually kill any creatures, even after a 2 or 3 turn delay. And enough with the twister/whirlwind/tornado cards already, nothing against any one of them but I think I've seen 5 or so variations on this.

Shuriken: It's automated flying weapon where you draw another one as soon as you play one. Just accelerating drawing cards is a really powerful ability, being able to draw a specific card at will doesn't sit well with me.

Roost: The concept doesn't really fit with all flying creatures, and implied sex in card games makes me feel awkward. Upon reading up on it the possibility of dragon rushing with this isn't as great as I thought it was at first, but I still don't find this one that inspiring.

Air Temple: Very situational, and not really a situation that comes up very often. Could be useful against the graboid deck, but can't see it doing much anywhere else.

Distortion: Is this a shield? Because this looks a lot like fog . . .

Wind of Alignment: Very, very strange. 99% of the time I feel like this would be no help at all, then that last 1% it would instantly and completely shut down your opponent's deck. Odd concept for a shield. . . 

If you think I've misrepresented you card this is your chance to change my mind and possibly the minds of anyone else who misinterpreted your card the same way I did.

 

blarg: