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Offline Xenocidius

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Re: Voting: Shard Revolution (Element Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376694#msg376694
« Reply #24 on: August 07, 2011, 06:43:00 am »
We're allowed to advertise? Cool. Vote my Shard of Loyalty in :fire!



This stacks, obviously. Whenever one of your creatures is killed damage is dealt to the opponent equal to its ATK, and a shard in the stack is destroyed, UNLESS there are no unupped shards on your field and the creature killed is fire. In other words, unupped has priority over upped. Best not to use them together.
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Offline TheManuz

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Re: Voting: Shard Revolution (Element Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376773#msg376773
« Reply #25 on: August 07, 2011, 02:27:51 pm »
Please, now that the first voting is over, can someone explain to me why "creature's attacks acting as a spell" is so interesting?
Clearly there is some interesting interaction that i am missing. The only one i see is that it damages trough majority of shields, but is reflected by some.
At least this it how i imagine it to work.

Offline Jenkar

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Re: Voting: Shard Revolution (Element Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376777#msg376777
« Reply #26 on: August 07, 2011, 02:50:12 pm »
My opinion on all shards voted : people either didn't have an idea of what design theory, balance, proper shards (see above reasoning for "what makes a good shard in my opinion) was, and voted for "oh, it's coolie", or voted by throwing a dice.
They are two shards that have been voted that i think *should have been*, and only one which i see work in the game. I'm now disapointed at voters. Creation i can understand, for creativity and the principles of balance and all that stuff are not know by everybody, and it's a good thing to try, you never know. However, voting WITHOUT knoweleddge of those just seems plain dumb to me. It's as if you were voting for a political party without any idea of their programm.

Sorry for the rant & drama. Both are meant, though. This is not meant to be targeted to anyone, but at the community.
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Offline Hyroen

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Re: Voting: Shard Revolution (Element Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376780#msg376780
« Reply #27 on: August 07, 2011, 03:10:53 pm »
Winners of First Phase:


:aether Shard of Knowledge (http://elementscommunity.org/forum/index.php/topic,28846.msg394171#msg394171) by moomoose

:air Shard of Freedom (http://elementscommunity.org/forum/index.php/topic,28846.msg394236#msg394236) by Hyroen

:darkness Shard of Detachment (http://elementscommunity.org/forum/index.php/topic,28846.msg394227#msg394227) by majofa

:earth Shard of Resilience (http://elementscommunity.org/forum/index.php/topic,28846.msg394422#msg394422) by DeathPanda1

:entropy Shard of Intuition (http://elementscommunity.org/forum/index.php/topic,28846.msg398128#msg398128) by 10 men

:fire Shard of Determination (http://elementscommunity.org/forum/index.php/topic,28846.msg394811#msg394811) by Marvaddin

:gravity Shard of Balance (http://elementscommunity.org/forum/index.php/topic,28846.msg394149#msg394149) by SpikeSpiegel

:water Shard of Restraint (http://elementscommunity.org/forum/index.php/topic,28846.msg394258#msg394258) by Essence

Competition is looking good. Some were very close, some weren't as much. Hope that's good news for me. ^_^










Ignore the little :life Poll bar on the Air poll image. Inconsistencies ftw.
Gravity poll is up. Sorry about the inconvenience.
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Offline KuroaitouTopic starter

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Re: Voting: Shard Revolution (Final Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376791#msg376791
« Reply #28 on: August 07, 2011, 03:33:30 pm »
Phase 2 is now up! Voting only lasts for three days folks, so better vote now~ :D

Offline Jenkar

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Re: Voting: Shard Revolution (Final Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376793#msg376793
« Reply #29 on: August 07, 2011, 03:40:12 pm »
Freedom. Just freedom. It's the one that's most adapted to element while not being specific of it, and that is balanced as well as innovative and interesting.
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Offline GG

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Re: Voting: Shard Revolution (Final Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376800#msg376800
« Reply #30 on: August 07, 2011, 03:59:38 pm »
The critic has arrived!

:aether Shard of Knowledge - Good
Adds a very interesting twist to the game. I like how it could be used offensively as a pseudo-Momentum and also defensively if you have a reflecting shield up. A bit sad since it counters the card of its own element, Dimensional Shield, but meh. Love the bonus too.

:air Shard of Freedom - Decent
Would've been better with just airborne creatures gaining bonus attack power, although it kinda overlaps with the concept of Eclipse. Some space for creativity. Also I don't see a particular affinity to :air, since there are tons of non-air airborne creatures.

:darkness Shard of Detachment - BAD
Okay, the ability transfer part is ingenious... but the ability can only be used in a darkness deck.

:earth Shard of Resilience - Decent
Good synergy with stone skin. However, You need 100 Earth quanta to reduce 2 damage for upgraded version, and you don't see that happening regularly.

:entropy Shard of Intuition - BAD
Have no idea why this card even made it to here.

:fire Shard of Determination - Good
A perfect card for the fire element, which makes me think it's a bit overpowered, especially the damage part.

:gravity Shard of Balance - Good
Intuitive, but... black Hole with this... ugh...

:water Shard of Restraint - Good
The 'plus 1 turn per :water creature' part and the upgraded version itself seems overpowered. Good idea otherwise.



My vote goes to :aether.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Offline Jenkar

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Re: Voting: Shard Revolution (Final Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376801#msg376801
« Reply #31 on: August 07, 2011, 04:00:15 pm »
  • :aether one : Clumsy, not much that adds to the metagame (similar to a weak momentum).
  • :air one : see my previous post. Excellent one.
  • :darkness one : NEEDS :darkness : false other card. Bye bye.
  • :earth one : why not. Balance seems off, it rapidly grows too powerful. + percentage and earth leave me at a "meh"
  • :entropy one : see :darkness.
  • :fire one : i don't see fire STOPPING anything. Fire is rampant, powerful, but it doesn't stop, block or defend. Not attuned to element.
  • :gravity one : No. Too powerful at middle/end game, basic ENORMOUS denial.
  • :water one : In accordance to what zanzarino said, and perk is balanced. Good work.
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Offline Hyroen

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Re: Voting: Shard Revolution (Final Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376810#msg376810
« Reply #32 on: August 07, 2011, 04:10:52 pm »
I'd also like to add that voters keep in mind the game and how each Shard would affect the metagame.

Does the Shard provide the element with something it might currently need?
Does the Shard seem flexible enough to work with all elements but has a buff when used with its element?
Is the shard innovative and fresh?

Would you like to face Mono-Element with -Shard- in the deck? Would it be an adequate challenge? Would it be overkill? Would it help the element in any way?

Take your time voters, but also remember there are only 3 days for this phase's voting. ^_^
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Offline ZephyrPhantom

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Re: Voting: Shard Revolution (Final Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376813#msg376813
« Reply #33 on: August 07, 2011, 04:18:27 pm »
I would consider the following:
Knowledge
Freedom
Restraintas voting candidates.

Offline Atico

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Re: Voting: Shard Revolution (Final Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376814#msg376814
« Reply #34 on: August 07, 2011, 04:26:47 pm »
:aether - Maybe sometimes this card will be useful, but it will not be popular card
:air - I don't understand sense of this card... It cost more than Nightfall and it is weaker. What is more - it doesn't promote Air, only airborne. Nightfall+this Shard = not balanced (Vampire, Dragon)...
 :darkness:entropy - Idea is fine, but problem with quantum
 :earth - weak for me
 :fire - we can't make fire "all in one" element... It isn't fair. The same as idea of burning HP status
 :gravity OP
Only :water looks good for me.

Offline Hyroen

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Re: Voting: Shard Revolution (Final Phase) https://elementscommunity.org/forum/index.php?topic=29418.msg376816#msg376816
« Reply #35 on: August 07, 2011, 04:31:12 pm »
@ Atico: You do know that the element of :air Air has all but one of its creatures airborne, right? And the one that isn't is the Blue Nymph. And the Shard isn't necessarily weaker. Think about the Dive theme :air Air has.

^_^
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