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Ender241

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27076#msg27076
« Reply #36 on: February 17, 2010, 10:31:38 pm »
Quest: Elemental Lords challenge.

Description: Start with 200hp and see if you can defeat the 100hp elemental lords, taking on each element you stay at the same health once you have defeated one e.g you defeat the first Elemental lord with 163hp you go onto the next with that amount.
With each elemental lord having the powerfullest deck imaginable of that element will you survive?

Reward: Upgraded mark to 3x or have 3different marks of your choice and Special elemental dragon according to your mark.

Silkenfist

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27094#msg27094
« Reply #37 on: February 17, 2010, 11:01:07 pm »
Quest: Elemental Lords challenge.

Description: Start with 200hp and see if you can defeat the 100hp elemental lords, taking on each element you stay at the same health once you have defeated one e.g you defeat the first Elemental lord with 163hp you go onto the next with that amount.
With each elemental lord having the powerfullest deck imaginable of that element will you survive?

Reward: Upgraded mark to 3x or have 3different marks of your choice and Special elemental dragon according to your mark.
I suggest to revise this one. To me, it looks way too easy. I'll just play a decent control deck with some healing and the Elemental Lords (which seem to be restricted to mono) will fall 1 by 1. The reward is too high for the little challenge presented.

Offline KamietsuTopic starter

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27096#msg27096
« Reply #38 on: February 17, 2010, 11:05:35 pm »
What is an Elemental Lord? O.o
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ivalmian

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27180#msg27180
« Reply #39 on: February 18, 2010, 02:16:26 am »
What is an Elemental Lord? O.o
what, you don't know kami? This is what everyone now grinds to get money easy!

Offline Essence

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27238#msg27238
« Reply #40 on: February 18, 2010, 09:34:35 am »
A complex of Quests:


Quest 08: A Glimpse of Godhood.

Objective: Defeat a Fake God.

Reward: 1500 electrum coins.

--------------------------------------------
Quest 09: Aid the Oracle

Objective: Sell an upgraded version of the same card that the Oracle told your fortune with. 

Reward: More Power!  You begin all PVP games vs. other players that have conquered this quest with 2 of each type of Quanta already in your pool.
--------------------------------------------
Quest "10": Oracular Visions


Quests from this point on are given randomly by the Oracle.  Each quest is assigned to a particular type of card won, and only has a 10% chance of being offered.  Each quest MUST be completed before your next visit to the Oracle, or the reward is not given.


If you win a Weapon:  Master of Attack.

Objective: Defeat a False God in 12 turns or less.

Reward: Win an upgraded Weapon related to the Mark of the False God you played.

***

If you win a Shield: Master of Defense

Objective: Defeat a False God with more than 150 HP remaining.

Reward: An upgraded Shard of Divinity or Gratitude (random).

***

If you win a Dragon: Master of Beasts

Objective: Defeat a False God with all 23 creature slots full and at least 5 different types of creature in play.

Reward: Your Pets are always the Dragons relevant to your Mark in PVP matches versus other players that have completed Quest 09.

***
If you win a Nymph: Master of Purity

Objective: Defeat a False God such that it has no creatures or permanents in play at the end of the game.

Reward: An upgraded Nymph of your choice.

***
If you win an Alchemy card: Master of Change

Objective: Defeat a False God with no creatures or permanents that match your mark in play.

Reward: Your Metamorphosis cost is reduced to 10 ep.

***
If you win a Pillar: Master of Foundations

Objective: Defeat a False God with no pillars in play at the end of the game.

Reward: The Mark that you won the game with is permanently improved by one step (to a x2 Mark, then a x3 Mark if the quest is completed a second time.  x3 is the max for any given Mark.)  This applies only to PVP matches verus players that have completed Quest 09.

***
If you win a Shard: Master of Divinity

Objective: Defeat a False God with exactly 1 HP and 0 cards remaining.

Reward: Your base HP goes up by 10.  This number can never exceed 200, and this change only applies in PVP matches versus players that have completed Quest 09.
***

If you win any other type of card: Master of Sigils

Objective: Defeat a False God with no creatures or permanents in play that do not match your Mark.  Your Mark must match the element of the card won from the Oracle.

Reward: a Mark card (random).


***


That should provide for lots of interesting high-level PVP play without adversely affecting new players or existing PvE challenge levels too much.  It should also keep long-time players around much, much longer. :)
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

borbland

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27240#msg27240
« Reply #41 on: February 18, 2010, 09:51:50 am »
Quest 8:

Buy all not-rare-cards.

Reward:A shard

Offline KamietsuTopic starter

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27241#msg27241
« Reply #42 on: February 18, 2010, 09:52:39 am »
A complex of Quests:


That should provide for lots of interesting high-level PVP play without adversely affecting new players or existing PvE challenge levels too much.  It should also keep long-time players around much, much longer. :)
You do know you are only allowed ONE entry, right?
╔╦╦═╦══╦╗  ( ̄ー ̄) --Snorlax says:
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assassim

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27299#msg27299
« Reply #43 on: February 18, 2010, 05:54:11 pm »
Loyalty

Log in to the game on 30 different days

Reward: upgraded nymph of your choice

This will encourge people to stick with the game

-Phiryos-

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27302#msg27302
« Reply #44 on: February 18, 2010, 05:58:21 pm »
Quest: Defeat levels 3 and 4 AI, and reach a score of 2000 points.

Reward: You can choose a Nymph.

WayneCore

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27323#msg27323
« Reply #45 on: February 18, 2010, 06:24:06 pm »
Loyalty

Log in to the game on 30 different days

Reward: upgraded nymph of your choice

This will encourge people to stick with the game
i think 30 logins are not enough for a nymph ...
also a question - after resetting the account ... do you have to wait another 30 days?

Reasoner

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27471#msg27471
« Reply #46 on: February 19, 2010, 04:37:03 am »
sorry if this has been said, score 1000, reward upgrade a card of your choice. title is "Noob No More"

Offline Essence

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Re: Competition: Design a New Quest https://elementscommunity.org/forum/index.php?topic=3081.msg27562#msg27562
« Reply #47 on: February 19, 2010, 03:39:07 pm »
You do know you are only allowed ONE entry, right?

That was one entry. 

I guess if you're not happy about it, I can delete the Quest 08 and Quest 09 lead-ups.  But seriously, the last quest -- Quest 10 -- is one entry. 
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

 

anything
blarg: