Would a card entered in previous competitions be acceptable?
(http://www.screenshotdumpster.com/view/m7Gbd51544/Boomerang) (http://www.screenshotdumpster.com/view/m7Gbd51543/Boomerang_upped)**Weapon returns at the end of your opponents turn**The concept is to be a 'lightning ball' in weapon form. The weapon is cheap, hits hard and prevents you from decking out BUT it lacks versatility. A lightning ball has uses and variety; it can be blessed, momentum'd, chaos powered, cremated, used for direct damage or even power up a bone wall. In contrast, this weapon has little to no uses. 10 damage with a bounce back and that is ALL & considering the other weapons 10 damage is not a huge step up. The card cost is cheap because of having 0 flexibility. You cannot play more than one a turn and since there is only ONE weapon slot it prevents the use of other weapons.Kamietsu: EDIT: Fixed images for you. (thanks -ace)
Quote from: acelink on March 10, 2010, 07:48:49 am (http://www.screenshotdumpster.com/view/m7Gbd51544/Boomerang) (http://www.screenshotdumpster.com/view/m7Gbd51543/Boomerang_upped)**Weapon returns at the end of your opponents turn**The concept is to be a 'lightning ball' in weapon form. The weapon is cheap, hits hard and prevents you from decking out BUT it lacks versatility. A lightning ball has uses and variety; it can be blessed, momentum'd, chaos powered, cremated, used for direct damage or even power up a bone wall. In contrast, this weapon has little to no uses. 10 damage with a bounce back and that is ALL & considering the other weapons 10 damage is not a huge step up. The card cost is cheap because of having 0 flexibility. You cannot play more than one a turn and since there is only ONE weapon slot it prevents the use of other weapons.Kamietsu: EDIT: Fixed images for you. (thanks -ace)What happens if you use flying weapon?