Well, I was thinking about my quanta related spells series (
http://elementscommunity.org/forum/index.php/topic,9401.0.html), when this competition came up.
I wasn't satisfied with the light spell yet, so I started thinking about a combination between that spell and this competition.
Hereby I present:
IntuitionCreatures with intuition do not rely completely on their eyes when locating their opponent during an attack, they will mostly be small creatures with rely on their instinct instead of their mind.
This results in a bonus when fighting against spells or shields that reduce their chance to hit.
When fighting against a dusk mantle or fog shield, they will have a 10% higher chance to hit (so 30% change to miss with fog, and 40% chance to miss with dusk).
They also recover faster from blinding:
(
http://elementscommunity.org/forum/index.php/topic,9578.0)
Blind the target creature for N, will mean it will get N blinding counters. For each counter the creature will have a 10% change to miss, which stacks with itself, dusk mantle and/or fog shield.
One counter is removed each turn, but for creatures with intuition, that will be 2.
Creatures with intuition will be (and their upgraded versions):
: Spark, Phase Spider
: Dragonfly, Firefly
: Parasite, Minor Vampire
: Virus, Flesh Spider, Deathstalker
: Gnome Rider, Graboid
: Lycanthrope, Abomination
: Ash Eater, Fire Spirit
: Graviton Mercenary, Graviton Fire Eater
: Rustler, Horned Frog, Forest Scorpion
: Photon, Pegasus
: Deja Vu, Scarab, Dune Scorpion
: Chrysoara, Blue Crawler, Toadfish
I tried to spread the creatures with intuition equally around the elements, and for each element around 50% of the creatures will have intuition.