Poll

A spirit that inhabits the wind should be (check all that apply)

Invisible
2 (20%)
Immaterial
2 (20%)
Evasive
5 (50%)
Tough
0 (0%)
Easy to kill
1 (10%)

Total Members Voted: 6

Voting closed: April 17, 2013, 02:46:17 pm

*Author

Offline stereohelixTopic starter

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Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1057992#msg1057992
« on: April 07, 2013, 05:48:59 pm »
NAME:
Wind Spirit
ELEMENT:
Air
COST:
4 :air
TYPE:
Creature
ATK|HP:
3/2
TEXT:
Airborne, evasion
:air : Uplift
Target creature gains the "airborne" skill.
NAME:
Sylph
ELEMENT:
Air
COST:
3 :air
TYPE:
Creature
ATK|HP:
3/2
TEXT:
Airborne, evasion
:air : Uplift
Target creature gains the "airborne" skill.

ART:
"the wind knows my name" (edited) by FM Era (www.flickr.com/photos/42331254@N02/7753173808/)
IDEA:
stereohelix
NOTES:
  • Evasion -- has a 45% chance to avoid targeted effects from creatures only. Under the modified Battlegrounds skills, this creature would simply have the skills "airborne" and "evasion."
  • Airborne, and can make other creatures airborne.
This is designed to be a creature-to-creature combat support in Battlegrounds. It makes more sense in the context of that series, and won't be going into the Crucible until after some of the other cards are out.
SERIES:
Battlegrounds
« Last Edit: April 16, 2013, 03:59:31 am by stereohelix »
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Offline GamerJL

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058011#msg1058011
« Reply #1 on: April 07, 2013, 07:53:23 pm »
if its immaterial, does not it get effected by Sofree?
good idea :D
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Offline stereohelixTopic starter

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058017#msg1058017
« Reply #2 on: April 07, 2013, 07:56:19 pm »
Hey GamerJL,

Thanks.

I've seen other immaterial creatures get buffed by SoF. Lots of people do it with shard golems.
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Offline blarp

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058066#msg1058066
« Reply #3 on: April 08, 2013, 12:06:26 am »
hmmmm....I think the fact that it's immaterial is too strong. Especially if the card itself is airborne.
My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
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Offline moomoose

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058090#msg1058090
« Reply #4 on: April 08, 2013, 02:33:06 am »
i would encourage you against non-aether creatures starting out as immaterial.
moose dont say moo.

Offline stereohelixTopic starter

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058203#msg1058203
« Reply #5 on: April 08, 2013, 05:54:40 pm »
Do you think it's too strong because of SoFree?

Slyphs don't have bodies, like Ariel in the Tempest. So it makes sense for her to be immaterial. But since I'm new here, I'll change it for balance if others agree.
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Offline Hyroen

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058206#msg1058206
« Reply #6 on: April 08, 2013, 06:10:57 pm »
i would encourage you against non-aether creatures starting out as immaterial.
I wouldn't think that being immaterial is a totally :aether Aether mechanic, especially for something like :air Air.

The one thing that pushes me away from this one, is that the airborne mechanic is not one that is implemented to a sufficient degree such that making creatures airborne really opens up room for decks. It really just suggests Lava Golem + Sky Blitz, Wings bypass, and largely the more momentum-like SoFree effect on airborne creatures.
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Offline stereohelixTopic starter

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058288#msg1058288
« Reply #7 on: April 08, 2013, 10:49:24 pm »
Hi Hyroen,

Thanks for the feedback. I had similar thoughts, but since I'm just learning about the game and community, I decided to toss the idea out and be optimistic.

I'd like to see flying have more interesting implementation. Do you know of any good threads on this? (Yes, I'll also use forum search.)

It always struck me that spiders in this game were basically cheap damage, and that their ability wasn't much use beyond SoFree and Wings denial -- but I'd like to see abilities like this be more interesting. My main idea is to have more ways for creatures to attack each other, so that flying is significant -- like in MTG, or really any other fantasy game where flyers can kite. But maybe I should table this idea until something like that is in the works.
« Last Edit: April 08, 2013, 10:51:47 pm by stereohelix »
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Offline moomoose

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058338#msg1058338
« Reply #8 on: April 09, 2013, 01:33:15 am »
hy- not immaterial, just immaterial creatures.  part of the 'respect the elements' thing ive been trying to get across forever.
moose dont say moo.

Offline stereohelixTopic starter

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058377#msg1058377
« Reply #9 on: April 09, 2013, 03:52:13 am »
We might have a different idea of what "material" and "immaterial" are.

I think you're using it to mean literally "not matter."

My reasoning has more to do with the concept -- like Ariel in the Tempest. She shouldn't be targetable because she doesn't have a body. Does that mean she's matter or not matter? Honestly I don't really know. She's magic.
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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058465#msg1058465
« Reply #10 on: April 09, 2013, 05:19:06 pm »
i would encourage you against non-aether creatures starting out as immaterial.
I second that... at the very least, there should be a tie in to :aether somehow.

Immaterial is very much a core piece of aether's theme.

Making too many cards outside of aether that are immaterial will detract from the element's utility.

Why not just give it a high inherent targetting evasion chance... maybe 50 to 60 percent?

This card gives me a fun joke like deck idea...
"Flying Fish!"
1) Toadfish
2) This card
3) Sky-Blitz
4).... ?
5) PROFIT!
« Last Edit: April 09, 2013, 05:21:44 pm by OdinVanguard »
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Offline Hyroen

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Re: Wind Spirit | Sylph https://elementscommunity.org/forum/index.php?topic=48302.msg1058478#msg1058478
« Reply #11 on: April 09, 2013, 06:06:43 pm »
hy- not immaterial, just immaterial creatures.  part of the 'respect the elements' thing ive been trying to get across forever.
Agreed. If there's one thing that irks me the most it's when mechanics of a card idea don't suit the element it's trying to fit into despite the fact that even I've been guilty of that sometimes. Having said that however, for :air Air, an element which is hard, but not impossible to consider tangible, the Immaterial theme is quite plausible.

This doesn't mean that all of a sudden :air Air would become the element of immateriality, as :aether Aether has quite a strong hold on it with its Nymph, Quintessence, Shard of Wisdom, Immortal, and Phase Dragon.

I do question the reasoning behind Seraph's pseudo-immateriality, however it's in the game and part of zanz' design. Should you still have concerns about the immaterial mechanic on this card however stereohelix, you can always try to alter it slightly to create a different type of immaterial mechanic such as:

Cannot be the only target of an effect.
Drawing from the SoFree mechanics as well.

Should you really want a more unbiased perspective of the community's opinion perhaps you could start a poll? Up to you designer! But keep it up, I'm liking your work.
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