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SlayerII

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Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373438#msg373438
« on: July 30, 2011, 02:30:17 am »

NAME:
Treacherous  gift
ELEMENT:
:darkness
COST:
4 :darkness
TYPE:
spell
TEXT:
Your enemy gains controll over target permanent/creature.
NAME:
Treacherous  gift
ELEMENT:
:darkness
COST:
3 :darkness
TYPE:
spell
TEXT:
Your enemy gains controll over target permanent/creature.
ART:
none so far...
IDEA:
NOTES:
Simple card. Target one of your permanents(or creatures), your enemy will get it.
If u give your enemy a shield/weapon, his current one will be replaced(not sure if it should work on immortal shields)

Card is pretty situational, but there should be some uses. You may give your oppenent a Sanctuary to counter a solar shield, give him a fire shield to kill your own creatures.
Giving your enemy a antimattered creature is a other use.

Im thinking of making the upgraded one be usable on creatures and the normal one usable on permanents, or both only usable on permanents(or creatures)

This spell is pretty much the opposite of Steal, so it may be :light instead of   :darkness
SERIES:
----
(the pics are to small, no idea wy... i try another uploader...)

Smurrf

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373510#msg373510
« Reply #1 on: July 30, 2011, 06:34:33 am »
Very, very interesting.  I would say that if the caster has an immaterial permanent, just like immaterial creatures, that you wouldn't be able to toss those over...but if the opponent has one, then it's treated just like they're playing a new weapon / shield, meaning theirs would go away and yours would show up on their side.  I'm intrigued by the idea.

SlayerII

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373675#msg373675
« Reply #2 on: July 30, 2011, 04:59:24 pm »
i actually ment, that if the enemy shield/weapon is immortal, that it may be unfair.
On the oher hand:
You loose a shield/weapon
Your enemy gain 1
and u have to pay for the spell itself

so it could be balanced

Offline TheManuz

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373694#msg373694
« Reply #3 on: July 30, 2011, 05:44:36 pm »
I like this, but i think it's a little expensive. I know that Steal is 4 :darkness|3 :darkness but with Steal you play a card and gain a card. With this you play a card and lose a card. So even cards should be counted as a cost for the spell. I think this should be 1 :darkness, and the upped version could let you draw another card (like precognition) so you gain at least a card.

Offline mildlyfrightenedboy

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373754#msg373754
« Reply #4 on: July 30, 2011, 07:47:48 pm »
If your enemy's creature/permanent slots are all full, does the card have no effect, or does it replace one of their creatures?  If it replaced one of their creatures, you could make a pretty nice Aflatoxin + Gift + Skull Buckler deck and just fill up both of your sides with pointless creatures (keep one or two dragons on your side in case) then start flinging Cells to replace all of their good creatures, and use the Buckler's ability to get any ones that you missed.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

SlayerII

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373757#msg373757
« Reply #5 on: July 30, 2011, 07:52:53 pm »
No idea, what happens if u steal a permanent when ur permanents are full?  ???
This spell just should do same.



Offline mildlyfrightenedboy

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373794#msg373794
« Reply #6 on: July 30, 2011, 09:19:41 pm »
No idea, what happens if u steal a permanent when ur permanents are full?  ???
This spell just should do same.
It just destroys it.
So once the opponent's creature or permanent slots are full, it's a suicide on a stick.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline Frostguard

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373796#msg373796
« Reply #7 on: July 30, 2011, 09:23:20 pm »
Idea is slightly situational, but impressive. The Solar Shield + Sanctuary idea is, I think, way too situational; rather, I think it should replace enchanted permanents, too.
The antimatter-idea is good, too. I liked it.

Offline Nepycros

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373798#msg373798
« Reply #8 on: July 30, 2011, 09:26:44 pm »
Getting rid of a Morningstar with a Dagger is always a good start...
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline mildlyfrightenedboy

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373800#msg373800
« Reply #9 on: July 30, 2011, 09:29:31 pm »
This card, while it potentially has the devastating power of a deflagration or an antimatter at half speed, really needs a boost.
How about make the upgraded version only work on creatures, but produces antimattered copies of them?  (Possibly antimattered, lobotomized copies.)
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline mildlyfrightenedboy

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373803#msg373803
« Reply #10 on: July 30, 2011, 09:34:00 pm »
Also:  Here is an idea for an image!
http://imageplay.net/img/m7Gbd216216/imageforgift.jpg
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

AeonSiege

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Re: Treacherous gift| Treacherous gift https://elementscommunity.org/forum/index.php?topic=29273.msg373820#msg373820
« Reply #11 on: July 30, 2011, 11:09:19 pm »
this idea has been done many times before

 

blarg: