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Offline ~Zytoc~Topic starter

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Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515225#msg515225
« on: June 26, 2012, 12:21:01 pm »
 SHAMAN Series ,idea by Zytoc

 For :darkness ,

 
NAME:
Shaman Of Nights
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Creature
ATK|HP:
4 | 2
TEXT:
Vortex : At the end of each turn,this creature absorbs 1 HP for you from one of your opponent's creature.
NAME:
Shaman Of Nights
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Creature
ATK|HP:
4 | 2
TEXT:
Vortex : At the end of each turn,this creature absorbs 1 HP for you from one of your opponent's creature.

ART:
Art from Deviantart.Don't know whose.
IDEA:
Zytoc
NOTES:
Think your opponent has 2 creatures. A phoenix and an otyugh. When you played this,at the end of your turn,2 things can happen,otyugh's HP will be reduced to 2,so your opponent can't devour your Shaman. Or the phoenix will die. So,this might be the end of Phoenix Rushes. The absorbed HP will heal YOU. Not the creature.
SERIES:
Shaman Series (On progress.)


 For :death ,

NAME:
Shaman Of Grave
ELEMENT:
Death
COST:
5 :death
TYPE:
Creature
ATK|HP:
4 | 3
TEXT:
Toxic : At the end of turns,loses 1 HP and adds poison status to one of your opponent's creature.
NAME:
Shaman Of Grave
ELEMENT:
Death
COST:
4    :death
TYPE:
Creature
ATK|HP:
4 | 3
TEXT:
Toxic : At the end of turns,loses 1 HP and adds poison status to one of your opponent's creature.

ART:
From Dandwikia.
IDEA:
Zytoc
NOTES:
Losing 1 HP and adding 1 poison counter to a random (opponent's) creature is a self destruct for this creature.12 total damage before it's death,and adding 3 poison counters to creatures is madness.The best counter would be Fire Buckler or Thorn Carapace.If opponent has no creatures,naturally,this creature does not lose HP and add any poison counters. Very hard creature to counter.And with 1 :earth quanta,using heavy armor (+6 HP),is really OP. 9 counters before die.
SERIES:
Shamans (On progress.)


 For :fire ,

NAME:
Shaman Of Rage
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Creature
ATK|HP:
4 | 1
TEXT:
Speedcut : Deals 1 damage to one of opponent's creature. Gains 1 ATK for each damage dealt to a creature.
NAME:
Shaman Of Rage
ELEMENT:
Fire
COST:
4    :fire
TYPE:
Creature
ATK|HP:
4 | 1
TEXT:
Speedcut : Deals 1 damage to one of opponent's creature. Gains 1 ATK for each damage dealt to a creature.

ART:
Google :P
IDEA:
Zytoc
NOTES:
Might be OP :P . If your opponent is trying to rush you,you can deal damage to them and gain ATK to overrush them. Useful but can be destroyed by a LITTLE C.C. Against stalls ? Have no chance.
SERIES:
Shaman (On progress.) http://elementscommunity.org/forum/index.php/topic,41578.msg515225.html#msg515225
« Last Edit: June 26, 2012, 01:13:39 pm by ~Zytoc~ »

Offline OldTrees

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515268#msg515268
« Reply #1 on: June 26, 2012, 04:13:15 pm »
The Death one should be cheaper. 12 damage and 3 random infection is not worth 5 :death.

Compare the Darkness and Fire shamans.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline ~Zytoc~Topic starter

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515276#msg515276
« Reply #2 on: June 26, 2012, 04:31:50 pm »
The Death one should be cheaper. 12 damage and 3 random infection is not worth 5 :death.

Compare the Darkness and Fire shamans.

 Think you used an HP granting buff on it,it's OP. Putting poison counters can even kill a dragon right there. Fire Shaman,only deals 1 damage and gain 1 ATK,but poison counters always better than 1 damage.

 Compared and you can think that they are same,wrong. Because Fire one gains 1 ATK and Darkness one heals you. It's totally different.

Offline OldTrees

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515279#msg515279
« Reply #3 on: June 26, 2012, 04:52:34 pm »
The Death one should be cheaper. 12 damage and 3 random infection is not worth 5 :death.

Compare the Darkness and Fire shamans.

 Think you used an HP granting buff on it,it's OP. Putting poison counters can even kill a dragon right there. Fire Shaman,only deals 1 damage and gain 1 ATK,but poison counters always better than 1 damage.

 Compared and you can think that they are same,wrong. Because Fire one gains 1 ATK and Darkness one heals you. It's totally different.
Compare to the UP Parasite. Infection is generally considered to be weak. If restrained by the shaman slowly dying, it should be cheap.

Darkness: One opponent's creature loses 1hp, you gain 1hp.
Fire: One opponent's creature loses 1 hp, you gain 1 attack.
Is healing 1 worth the same as gaining 1 attack?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline ~Zytoc~Topic starter

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515294#msg515294
« Reply #4 on: June 26, 2012, 05:22:37 pm »
The Death one should be cheaper. 12 damage and 3 random infection is not worth 5 :death.

Compare the Darkness and Fire shamans.

 Think you used an HP granting buff on it,it's OP. Putting poison counters can even kill a dragon right there. Fire Shaman,only deals 1 damage and gain 1 ATK,but poison counters always better than 1 damage.

 Compared and you can think that they are same,wrong. Because Fire one gains 1 ATK and Darkness one heals you. It's totally different.
Compare to the UP Parasite. Infection is generally considered to be weak. If restrained by the shaman slowly dying, it should be cheap.

Darkness: One opponent's creature loses 1hp, you gain 1hp.
Fire: One opponent's creature loses 1 hp, you gain 1 attack.
Is healing 1 worth the same as gaining 1 attack?

Okay,I'll reduce the cost.
1 HP is 1 ATK,yeah but fire shaman buffs itself,dark one heals you,so,not the same thing at all.

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515398#msg515398
« Reply #5 on: June 26, 2012, 08:48:51 pm »
Compare the Darkness and Fire shamans.
Compared and you can think that they are same,wrong. Because Fire one gains 1 ATK and Darkness one heals you. It's totally different.
Darkness: One opponent's creature loses 1hp, you gain 1hp.
Fire: One opponent's creature loses 1 hp, you gain 1 attack.
Is healing 1 worth the same as gaining 1 attack?
1 HP is 1 ATK,yeah but fire shaman buffs itself,dark one heals you,so,not the same thing at all.
You misunderstand. I am not claiming they are too similar. I am claiming that the benefits provided are not of equal value despite the implementation being the same. Aka the buff > the healing.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline Drake_XIV

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515481#msg515481
« Reply #6 on: June 26, 2012, 10:52:38 pm »
Just on a technical note, but *in progress, not on progress.

Also, series threads require 6 ideas...

Offline esran

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515486#msg515486
« Reply #7 on: June 26, 2012, 10:55:51 pm »
i think thats why it is a series in progress rather than a series.

Offline Drake_XIV

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515489#msg515489
« Reply #8 on: June 26, 2012, 11:00:33 pm »
Yeah, but then why not submit each individually?

So that this isn't a completely useless post...

Shaman of Nights seems to me to be a weaker Vampire.  But it targets random creatures.

I take it the Shaman of Rage has a cost for that ability?  If not, I suggest it does.
« Last Edit: June 26, 2012, 11:02:15 pm by Drake_XIV »

Offline esran

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515526#msg515526
« Reply #9 on: June 27, 2012, 12:54:23 am »
i think shaman of rage should do that when it enters the field. that would be pretty cool IMO.

Offline Annele

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515676#msg515676
« Reply #10 on: June 27, 2012, 08:34:53 am »
That art you have for shaman of rage is probably copyrighted. You have no guarantee with Google. Heck, if you can't provide the link, they all might be copyrighted. You might want to fix this. Elements forum looks down upon copyrighted art.


On a lighter note, these seem cool.
Beware the Darkness.

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Re: Shaman Series - On progress. https://elementscommunity.org/forum/index.php?topic=41578.msg515782#msg515782
« Reply #11 on: June 27, 2012, 04:36:28 pm »
It's not like they're ready for the Crucible anyways.

I'd like to see Grave give your opponent poison if there aren't any creatures.

 

anything
blarg: