i agree with timerclock on instakill ability, especially if it gains poison counter while n=of posion counters, make it "gains 1 poion counter per turn" and it would work better, over 8 turns as in the chart above, it would average 4.5 damage a turn, and if you dont have the constant posion counter on it and need to constently poison it, then it'll take 1 death per turn plus 5 death to get just that when in a life rush deck, it would get 4 damage for 4 quanta, so make it gain a posion counter a turn,
also, if it got a pruify counter, would it be -1 attack?